ColaBearr ʕ •ᴥ•ʔ

ColaBearr ʕ •ᴥ•ʔ — CS2 Stats

US76561198118610494[U:1:158344766]Steam profile ↗✓ No bans

959Tracked matches57%Win rate2020Tracked since
CSDB Rating5.3 Developing
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGColaBearr ʕ •ᴥ•ʔFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim57
Positioning62
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY46531Last 10046%Win rateLWWLWLWLLW

Last 10 vs previous 10: -10pp win rate · -0.01 avg rating

Player DNA

Aim5.7
Aggression10.0
Utility3.5
Positioning6.2
Opening Duels5.7
Clutch2.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 82% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning6.2
Utility3.5
Mechanics3.8
Opening Duels5.7
Win Impact7.2

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.03
first ⅓ avg -0.03 → last ⅓ avg 0.00
Reaction time578ms−33ms
first ⅓ avg 611ms → last ⅓ avg 578ms
Headshot accuracy11.4%+1.1%
first ⅓ avg 10.3% → last ⅓ avg 11.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — mirage 13–5
131Biggest win — dust2
6Longest win streak
79In matches decided by ≤2 rounds
10Overtime games

Map breakdown

dust2Best map · 57% over 21ancientWeakest map · 20% over 15
MapGradePlayedRecordWin rateAvg rating
dust2A2112957%0.00
mirageB20101050%-0.01
infernoB1991047%-0.02
ancientD1531220%-0.01
nukeB136746%-0.02
overpassC94544%-0.01
cache32167%0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 15). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

94Matches
46%Win rate
0.79Avg K/D
60.3ADR
23%Headshot %

Clutches & streaks

30%1v1 clutch win
5%1v2 clutch win
4Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno2532%0.8011.9
Dust22264%0.9113.0
Nuke1844%0.8111.7
Mirage1638%0.6911.1
Ancient1155%0.7411.6
Overpass10%0.315.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.3%Headshot accuracy
36.2%Accuracy (enemy spotted)
39.8%Spray accuracy
67.2%Counter-strafing
10.2°Preaim
565msReaction time
45.7%T opening success
59.5%CT opening success
0.48Enemies flashed / flash
6.2%Flash assists
5.84HE damage / grenade
3.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.3072% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4752 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust29–13-0.0111%22 Aug
mirage13–60.0119%22 Aug
inferno13–3-0.019%22 Aug
mirage11–13-0.0310%21 Aug
dust213–9-0.0017%21 Aug
ancient8–13-0.066%21 Aug
mirage16–13-0.0019%20 Aug
ancient8–130.0814%16 Aug
nuke6–13-0.049%16 Aug
dust213–7-0.049%16 Aug
cache13–80.1118%13 Aug
mirage6–13-0.0612%13 Aug
ancient7–13-0.017%13 Aug
ancient16–140.0311%18 Jul
cache13–90.0121%18 Jul
nuke13–8-0.0016%9 Jul
nuke2–13-0.099%4 Jul
mirage8–13-0.0610%2 Jul
overpass13–80.019%2 Jul
mirage13–80.0412%1 Jul
ancient8–13-0.025%1 Jul
inferno16–140.029%1 Jul
mirage9–130.0310%29 Jun
inferno3–13-0.054%29 Jun
ancient5–13-0.089%28 Jun
dust213–110.0615%28 Jun
mirage13–70.1212%24 Jun
dust213–3-0.038%24 Jun
overpass13–60.023%4 May
mirage13–50.1511%4 May
overpass13–7-0.0112%3 May
cache3–13-0.0119%3 May
nuke4–13-0.0514%3 May
mirage3–13-0.078%3 May
ancient11–13-0.0314%3 May
dust26–130.0543%3 May
dust215–150.1115%3 May
ancient10–130.008%3 May
inferno13–90.0628%3 May
dust213–40.0814%2 May
overpass8–130.002%2 May
inferno13–11-0.0115%20 Apr
mirage10–13-0.036%20 Apr
dust26–13-0.0322%20 Apr
nuke13–40.0713%20 Apr
overpass11–13-0.029%19 Apr
ancient9–13-0.028%19 Apr
mirage5–13-0.080%29 Mar
overpass11–13-0.0118%29 Mar
ancient14–160.0210%28 Mar
dust211–130.0214%28 Mar
overpass8–130.0312%28 Mar
nuke3–13-0.050%28 Mar
nuke13–50.0715%1 Mar
ancient3–13-0.002%1 Mar
inferno13–60.0814%1 Mar
mirage13–80.0618%1 Mar
overpass13–60.0113%1 Mar
ancient6–20.036%21 Feb
dust27–130.0018%21 Feb
inferno13–7-0.002%25 Jan
dust211–13-0.0115%25 Jan
overpass6–13-0.078%23 Jul
dust27–13-0.066%23 Jul
dust213–4-0.017%15 Jul
inferno4–13-0.0711%15 Jul
ancient10–13-0.017%13 Jul
mirage13–40.005%13 Jul
nuke13–11-0.016%13 Jul
inferno6–13-0.0311%6 Jul
dust213–7-0.0119%6 Jul
mirage4–13-0.0413%6 Jul
inferno9–13-0.0212%6 Jul
dust222–19-0.0120%6 Jul
inferno10–13-0.0214%6 Jul
dust216–130.0013%6 Jul
nuke11–13-0.059%6 Jul
ancient7–13-0.0510%5 Jul
dust213–10.0414%4 Jul
inferno7–13-0.0315%4 Jul
ancient13–11-0.042%4 Jul
inferno6–13-0.046%4 Jul
mirage1–13-0.110%30 Jun
nuke13–6-0.043%30 Jun
mirage10–13-0.0613%29 Jun
dust28–13-0.0311%29 Jun
inferno6–13-0.026%29 Jun
nuke5–13-0.0513%29 Jun
inferno8–13-0.118%28 Jun
dust213–9-0.0019%26 Jun
mirage13–60.0214%26 Jun
inferno19–22-0.053%26 Jun
inferno16–12-0.034%22 Jun
mirage13–8-0.0313%22 Jun
mirage13–11-0.038%21 Jun
nuke14–16-0.0213%21 Jun
dust213–10-0.065%21 Jun
inferno13–3-0.0026%21 Jun
nuke13–40.059%19 Jun
inferno13–2-0.013%17 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →