mboss — CS2 Stats

76561198115610085[U:1:155344357]✓ No bans

5,081Tracked matches52%Win rate2020Tracked since
CSDB Rating5.9 SolidAggressive Rifler
Premier CS Rating14,999Blue band · top ~28.4% of ranked players (population est.)
CSDB Leaderboard#9277 of 14257 tracked
WingmanMaster Guardian I
Ladder ranks via Leetify

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CSDB.GGmbossPREMIER14,999 · Blue bandcsdb.gg/stats

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Performance scores

Aim76
Positioning52
Utility46

0–100 skill scores via Leetify.

Recent form

COLD54451Last 10054%Win rateWLLLLLWWLL

Last 10 vs previous 10: -10pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.6
Aggression8.8
Utility4.6
Positioning5.2
Opening Duels3.9
Clutch6.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: higher opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 57% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 619ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.2
Utility4.6
Mechanics8.4
Opening Duels3.9
Win Impact5.6

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time625ms−72ms
first ⅓ avg 697ms → last ⅓ avg 625ms
Headshot accuracy19.7%−2.4%
first ⅓ avg 22.2% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — anubis 13–7
131Biggest win — inferno
7Longest win streak
66In matches decided by ≤2 rounds
10Overtime games

Map breakdown

anubisBest map · 70% over 10ancientWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageA2214864%0.02
dust2A1810856%0.01
infernoA1811761%0.02
cacheC156940%0.00
anubisS107370%0.02
ancientD103730%-0.01
nukeC73443%0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

44Matches
43%Win rate
1.08Avg K/D
90.3ADR
38%Headshot %

Clutches & streaks

50%1v1 clutch win
0%1v2 clutch win
3Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient560%1.0514.6
Inferno425%1.0413.3
Anubis367%1.7122.0
Mirage250%0.9715.0
Vertigo1100%1.3726.0
Overpass10%1.1721.0
Nuke10%0.7619.0
Dust21100%1.1433.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.1%Headshot accuracy
33.2%Accuracy (enemy spotted)
33.1%Spray accuracy
87.6%Counter-strafing
7.6°Preaim
619msReaction time
34.4%T opening success
57.2%CT opening success
0.47Enemies flashed / flash
1.5%Flash assists
12.03HE damage / grenade
4.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4716 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.3595% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–9-0.0527%27 Aug
dust26–13-0.0821%27 Aug
mirage11–130.0318%26 Aug
inferno10–13-0.0314%25 Aug
nuke4–13-0.0418%25 Aug
mirage1–13-0.050%25 Aug
inferno13–70.0223%24 Aug
mirage13–70.0316%24 Aug
dust214–160.0014%23 Aug
anubis2–13-0.117%23 Aug
dust25–13-0.0416%21 Aug
dust28–13-0.0513%21 Aug
ancient6–13-0.0622%21 Aug
ancient4–13-0.0318%21 Aug
inferno13–100.0120%20 Aug
nuke13–80.0728%20 Aug
ancient8–13-0.0630%19 Aug
dust29–13-0.0424%19 Aug
dust213–7-0.0132%18 Aug
ancient13–30.0523%18 Aug
inferno13–100.0924%18 Aug
cache15–150.0317%17 Aug
inferno13–10.1219%17 Aug
dust213–110.0211%17 Aug
inferno13–90.0121%16 Aug
dust216–13-0.0028%15 Aug
cache13–50.0831%15 Aug
inferno13–20.0618%15 Aug
mirage13–70.0814%14 Aug
dust210–130.0525%14 Aug
dust213–80.0530%14 Aug
mirage8–130.0111%14 Aug
nuke7–130.0118%13 Aug
mirage13–100.0420%12 Aug
inferno9–13-0.0722%12 Aug
cache10–13-0.0421%12 Aug
dust213–40.1321%11 Aug
ancient8–13-0.0213%11 Aug
nuke13–16-0.0225%11 Aug
cache6–13-0.0326%10 Aug
mirage11–130.0316%10 Aug
anubis13–50.0725%10 Aug
cache9–13-0.0910%10 Aug
nuke13–50.0720%8 Aug
inferno13–16-0.0025%8 Aug
mirage13–4-0.0219%8 Aug
anubis13–110.0224%8 Aug
cache8–130.0117%6 Aug
cache6–130.0621%5 Aug
ancient13–50.0742%5 Aug
mirage13–80.0420%4 Aug
inferno8–13-0.0417%3 Aug
dust211–13-0.0125%2 Aug
inferno13–10-0.0227%1 Aug
dust213–50.0121%1 Aug
nuke13–8-0.0026%31 Jul
dust29–13-0.0313%31 Jul
anubis13–50.1120%30 Jul
inferno5–130.0316%30 Jul
mirage13–10-0.0022%30 Jul
mirage16–120.1330%29 Jul
mirage14–160.0315%29 Jul
mirage4–13-0.067%29 Jul
inferno10–130.0228%29 Jul
inferno13–30.0516%28 Jul
mirage13–40.0124%28 Jul
inferno13–6-0.0129%28 Jul
dust213–10-0.0110%28 Jul
cache10–130.1030%27 Jul
mirage13–70.0223%27 Jul
mirage13–90.0719%27 Jul
mirage7–130.0325%25 Jul
dust216–140.0329%24 Jul
cache13–80.0826%24 Jul
ancient4–13-0.0618%23 Jul
mirage13–20.0126%23 Jul
dust213–60.0218%22 Jul
ancient6–13-0.0124%22 Jul
inferno13–70.0417%21 Jul
anubis2–13-0.1018%21 Jul
anubis13–100.0720%21 Jul
mirage3–13-0.0229%21 Jul
inferno13–40.0632%21 Jul
inferno8–130.0219%20 Jul
anubis13–110.0230%19 Jul
anubis16–130.0416%18 Jul
cache11–13-0.0428%18 Jul
mirage13–11-0.0322%18 Jul
ancient13–20.0312%17 Jul
cache16–120.0123%17 Jul
nuke7–13-0.0719%17 Jul
dust213–70.0714%17 Jul
mirage13–11-0.0016%16 Jul
mirage13–60.0339%16 Jul
cache13–7-0.0114%16 Jul
cache13–60.0031%16 Jul
ancient8–130.0325%16 Jul
anubis7–13-0.0711%16 Jul
anubis13–70.1726%16 Jul
cache10–13-0.0522%16 Jul

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →