horrible — CS2 Stats

76561198107013930[U:1:146748202]

594Tracked matches83%Win rate2020Tracked since
CSDB Rating8.1 StrongAggressive Rifler
Premier CS Rating28,047Top 5% of 17,162 CSDB-tracked playersRed band · top ~1.5% of ranked players (population est.)
CSDB Leaderboard#509 of 27502 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

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CSDB.GGhorribleFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER28,047 · Red bandcsdb.gg/stats

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Performance scores

Aim100
Positioning67
Utility35

0–100 skill scores via Leetify.

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim10.0
Aggression10.0
Utility3.5
Positioning6.7
Opening Duels5.0
Clutch0.0

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

donk

Plays most like donk 91% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 100 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim10.0
Positioning6.7
Utility3.5
Mechanics8.8
Opening Duels5.0
Win Impact10.0

Composite 8.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

92Matches
54%Win rate
1.50Avg K/D
39.2ADR
36%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

40.2%Headshot accuracy
70.1%Accuracy (enemy spotted)
42.2%Spray accuracy
89.6%Counter-strafing
3.9°Preaim
257msReaction time
49.0%T opening success
51.0%CT opening success
0.29Enemies flashed / flash
8.4%Flash assists
20.66HE damage / grenade
0.81Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.295 — below the 0.5 mark we flag

    Grenade Lineups

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →