Dad

Dad — CS2 Stats

76561198105248777[U:1:144983049]Steam profile ↗✓ No bans

2,551Tracked matches39%Win rate2020Tracked since
CSDB Rating5.8 SolidAggressive Rifler
Premier CS Rating20,403Pink band · top ~8.1% of ranked players (population est.)
CSDB Leaderboard#4647 of 10718 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGDadFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER20,403 · Pink bandcsdb.gg/stats

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Performance scores

Aim74
Positioning55
Utility58

0–100 skill scores via Leetify.

Recent form

COLD40555Last 10040%Win rateLLLLLWWTLL

Last 10 vs previous 10: -20pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.4
Aggression6.6
Utility5.8
Positioning5.5
Opening Duels2.8
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 91% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 661ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning5.5
Utility5.8
Mechanics7.5
Opening Duels2.8
Win Impact1.4

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time663ms−7ms
first ⅓ avg 670ms → last ⅓ avg 663ms
Headshot accuracy23.2%−2.4%
first ⅓ avg 25.5% → last ⅓ avg 23.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — vertigo 6–0
132Biggest win — dust2
4Longest win streak
L5Current streak
54In matches decided by ≤2 rounds
3Overtime games

Map breakdown

vertigoBest map · 50% over 6ancientWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
nukeD1861233%0.03
dust2C1881044%0.01
mirageC135838%0.00
cacheC125742%0.00
infernoC114736%-0.01
anubisC104640%-0.03
ancientD72529%0.01
vertigoB63350%0.01
overpass42250%-0.00
train110100%0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

74Matches
51%Win rate
1.15Avg K/D
85.7ADR
55%Headshot %

Clutches & streaks

36%1v1 clutch win
20%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage1338%1.0214.8
Ancient1267%1.3221.3
Nuke1164%1.2117.4
Anubis743%1.2016.3
Inferno667%1.4016.3
Vertigo540%1.3124.0
Train560%1.3323.0
Dust220%0.9817.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.5%Headshot accuracy
35.5%Accuracy (enemy spotted)
40.7%Spray accuracy
83.6%Counter-strafing
10.6°Preaim
661msReaction time
37.2%T opening success
45.2%CT opening success
0.52Enemies flashed / flash
7.2%Flash assists
12.87HE damage / grenade
6.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.1533% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis2–13-0.0529%26 Aug
nuke10–130.0222%15 Aug
anubis7–13-0.0314%15 Aug
ancient11–13-0.0116%15 Aug
inferno10–13-0.0119%15 Aug
cache13–100.0214%15 Aug
mirage13–7-0.0332%14 Aug
dust212–120.0326%12 Aug
nuke6–130.0728%12 Aug
anubis3–13-0.069%5 Aug
cache12–120.0223%5 Aug
overpass8–13-0.0241%5 Aug
vertigo13–8-0.0025%5 Aug
dust27–130.0415%2 Aug
mirage8–130.0230%2 Aug
ancient13–60.0514%2 Aug
nuke6–130.0022%2 Aug
dust213–100.0031%2 Aug
anubis7–13-0.0430%2 Aug
mirage13–6-0.0036%1 Aug
ancient7–13-0.0233%1 Aug
anubis13–60.0214%1 Aug
dust28–13-0.0327%1 Aug
nuke13–110.0226%1 Aug
mirage6–130.0023%1 Aug
nuke13–16-0.0023%1 Aug
nuke13–70.0115%1 Aug
anubis13–11-0.0720%29 Jul
nuke13–80.0821%27 Jul
anubis6–13-0.0526%27 Jul
mirage13–90.0327%27 Jul
inferno13–11-0.0412%21 Jul
dust213–80.0622%21 Jul
nuke2–9-0.0233%19 Jul
mirage12–12-0.0310%18 Jul
cache13–90.0027%18 Jul
overpass13–5-0.0223%18 Jul
vertigo9–13-0.0622%17 Jul
nuke8–130.0725%17 Jul
dust213–20.1027%17 Jul
nuke5–90.0232%17 Jul
dust213–30.0341%26 Jun
vertigo13–40.0131%26 Jun
inferno9–13-0.0027%24 Jun
cache9–13-0.0220%24 Jun
overpass4–13-0.0123%24 Jun
nuke13–8-0.0735%24 Jun
inferno12–12-0.0333%24 Jun
ancient9–13-0.0219%20 Jun
inferno13–11-0.0825%20 Jun
dust213–60.0220%20 Jun
cache6–13-0.0042%20 Jun
dust29–13-0.0332%17 Jun
dust213–80.0723%17 Jun
inferno9–130.0231%14 Jun
vertigo6–00.1029%14 Jun
overpass13–100.0522%14 Jun
anubis13–11-0.0113%14 Jun
inferno13–90.0832%13 Jun
anubis10–13-0.0323%13 Jun
mirage13–6-0.0029%13 Jun
dust27–13-0.0230%13 Jun
nuke9–130.0251%13 Jun
cache9–130.0330%13 Jun
ancient5–13-0.0613%13 Jun
inferno8–13-0.0454%13 Jun
mirage5–130.0329%12 Jun
ancient10–130.0228%12 Jun
nuke7–130.0325%10 Jun
cache13–50.0428%10 Jun
dust29–130.0333%10 Jun
mirage6–13-0.0420%8 Jun
nuke10–130.0224%5 Jun
dust213–20.0842%5 Jun
cache11–13-0.0520%4 Jun
cache13–3-0.0119%4 Jun
anubis13–60.0431%4 Jun
nuke13–70.0822%4 Jun
vertigo9–130.0416%3 Jun
dust26–13-0.0419%3 Jun
mirage8–13-0.0723%30 May
dust26–13-0.1014%30 May
train13–40.0324%30 May
nuke13–70.0836%30 May
inferno14–160.0019%30 May
mirage13–160.0313%29 May
mirage13–30.0837%29 May
dust25–13-0.0520%29 May
inferno6–13-0.0548%29 May
inferno13–10-0.0016%28 May
cache4–130.0438%28 May
dust29–13-0.0225%28 May
cache12–120.0225%28 May
nuke10–13-0.0215%28 May
nuke11–130.0623%27 May
vertigo7–13-0.0323%26 May
cache13–4-0.0329%26 May
ancient13–40.0825%26 May
dust213–3-0.0141%26 May
mirage7–130.0222%26 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
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