Uretaani

Uretaani — CS2 Stats

CH76561198102371582[U:1:142105854]Steam profile ↗✓ No bans

1,385Tracked matches45%Win rate2020Tracked since
CSDB Rating4.6 DevelopingPassive Rifler
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanSilver Elite
Ladder ranks via Leetify

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CSDB.GGUretaaniFACEITLevel 7STANDINGTop 42.3% of rankedcsdb.gg/stats

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Performance scores

Aim66
Positioning32
Utility32

0–100 skill scores via Leetify.

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.6
Aggression2.8
Utility3.2
Positioning3.2
Opening Duels0.0
Clutch3.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 71% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 36% on CT to 19% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 680ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning3.2
Utility3.2
Mechanics7.1
Opening Duels0.7
Win Impact3.3

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

405Matches
50%Win rate
1.09Avg K/D
76.0ADR
40%Headshot %

Clutches & streaks

39%1v1 clutch win
25%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage8349%1.2315.7
Anubis5256%1.1116.0
Inferno3837%1.2817.3
Ancient2458%1.2816.6
Nuke2055%1.4918.9
Dust21567%1.0214.7
Vertigo1450%1.0917.4
Overpass743%1.0714.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.8%Headshot accuracy
32.0%Accuracy (enemy spotted)
34.5%Spray accuracy
82.1%Counter-strafing
8.6°Preaim
680msReaction time
19.4%T opening success
35.6%CT opening success
0.57Enemies flashed / flash
6.3%Flash assists
8.45HE damage / grenade
3.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.0625 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 19.3862% — below the 40% mark we flag

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →