Flavour

Flavour — CS2 Stats

IN76561198094432788[U:1:134167060]Steam profile ↗✓ No bans

327Tracked matches47%Win rate2025Tracked since
CSDB Rating4.0 Developing
Premier CS Rating4,479Grey band · top ~81% of ranked players (population est.)
CSDB Leaderboard#28395 of 36779 tracked
Ladder ranks via Leetify

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CSDB.GGFlavourPREMIER4,479 · Grey bandcsdb.gg/stats

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Performance scores

Aim39
Positioning62
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY46504Last 10046%Win rateLWLLWLWWLW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating

Player DNA

Aim3.9
Aggression8.9
Utility5.4
Positioning6.2
Opening Duels4.1

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 84% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 61% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 660ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 61% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.9
Positioning6.2
Utility5.4
Mechanics2.5
Opening Duels4.1
Win Impact3.9

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.02
Reaction time662ms−16ms
first ⅓ avg 678ms → last ⅓ avg 662ms
Headshot accuracy12.1%+0.7%
first ⅓ avg 11.4% → last ⅓ avg 12.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — nuke 13–4
131Biggest win — inferno
4Longest win streak
47In matches decided by ≤2 rounds
12Overtime games

Map breakdown

dust2Best map · 52% over 23infernoWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
mirageB30151550%0.00
dust2B23121152%-0.00
nukeC1771041%0.01
infernoC135838%-0.01
ancientC94544%-0.00
cache3030%-0.02
anubis31233%-0.02
overpass220100%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.7%Headshot accuracy
36.0%Accuracy (enemy spotted)
37.5%Spray accuracy
61.3%Counter-strafing
10.8°Preaim
660msReaction time
32.0%T opening success
61.0%CT opening success
0.62Enemies flashed / flash
5.4%Flash assists
8.27HE damage / grenade
9.28Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.7236% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.9641% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache11–130.005%26 Aug
nuke13–80.069%26 Aug
nuke10–13-0.018%26 Aug
inferno3–13-0.049%26 Aug
dust213–40.0426%25 Aug
anubis10–130.018%25 Aug
dust213–50.0212%24 Aug
ancient13–80.0215%24 Aug
dust210–130.0213%23 Aug
nuke13–110.1111%23 Aug
cache11–13-0.0117%23 Aug
inferno13–100.079%21 Aug
dust26–13-0.0318%20 Aug
nuke13–30.0512%20 Aug
mirage13–20.0310%20 Aug
ancient13–16-0.0011%20 Aug
cache12–16-0.068%19 Aug
nuke11–130.019%19 Aug
mirage16–130.0610%19 Aug
nuke13–16-0.032%18 Aug
mirage13–60.079%18 Aug
dust27–13-0.027%16 Aug
dust213–70.099%16 Aug
nuke3–13-0.078%16 Aug
nuke13–40.1315%16 Aug
dust27–13-0.0523%15 Aug
nuke6–13-0.029%15 Aug
dust213–7-0.0112%15 Aug
mirage5–13-0.0318%15 Aug
mirage13–60.0630%4 Jul
nuke11–13-0.0111%4 Jul
mirage13–9-0.0210%3 Jul
dust213–100.0215%3 Jul
mirage8–13-0.038%30 Jun
dust213–8-0.0111%28 Jun
mirage13–60.0217%28 Jun
dust216–14-0.0011%28 Jun
mirage5–13-0.0913%28 Jun
nuke13–80.059%28 Jun
mirage0–4-0.050%28 Jun
mirage10–13-0.0011%27 Jun
inferno12–16-0.0114%24 Jun
ancient13–60.005%24 Jun
dust215–15-0.009%21 Jun
nuke13–10-0.0413%21 Jun
ancient10–13-0.086%21 Jun
nuke13–9-0.008%21 Jun
mirage13–20.1223%20 Jun
dust29–130.0416%20 Jun
anubis2–13-0.0812%20 Jun
mirage3–13-0.0718%20 Jun
inferno9–13-0.0510%18 Jun
ancient10–13-0.066%18 Jun
inferno13–30.0832%18 Jun
mirage1–13-0.0410%18 Jun
mirage2–13-0.0718%18 Jun
ancient13–30.058%18 Jun
nuke15–15-0.0217%18 Jun
inferno13–1-0.029%18 Jun
dust213–100.026%18 Jun
inferno4–13-0.0319%17 Jun
mirage13–70.0613%17 Jun
dust211–13-0.0814%17 Jun
mirage5–13-0.080%16 Jun
dust213–100.0112%16 Jun
mirage13–100.099%16 Jun
mirage10–13-0.0215%16 Jun
mirage7–13-0.0610%16 Jun
nuke4–13-0.0411%16 Jun
mirage6–130.0211%16 Jun
dust28–13-0.079%16 Jun
dust213–60.056%16 Jun
mirage13–11-0.0117%15 Jun
anubis13–100.0110%15 Jun
mirage13–6-0.044%15 Jun
dust29–13-0.0510%15 Jun
dust213–50.1013%15 Jun
ancient9–130.009%15 Jun
overpass13–10-0.0310%15 Jun
inferno9–13-0.057%15 Jun
ancient13–20.089%15 Jun
dust213–8-0.0413%14 Jun
inferno8–130.017%14 Jun
inferno13–5-0.0012%14 Jun
mirage4–130.0717%14 Jun
nuke11–13-0.036%14 Jun
ancient5–13-0.0412%14 Jun
inferno5–13-0.0118%13 Jun
mirage9–30.0817%13 Jun
overpass16–130.0216%13 Jun
mirage13–100.0617%13 Jun
dust28–13-0.0510%13 Jun
inferno5–13-0.0624%10 Jun
mirage13–4-0.044%10 Jun
mirage3–5-0.0114%10 Jun
nuke15–15-0.008%10 Jun
inferno16–14-0.0812%9 Jun
dust24–13-0.0511%8 Jun
mirage13–90.046%8 Jun
mirage15–15-0.0516%8 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →