joyboiyo — CS2 Stats

76561198091107734[U:1:130842006]

2,526Tracked matches46%Win rate2020Tracked since
CSDB Rating5.9 SolidAggressive Rifler
Premier CS Rating17,097Purple band · top ~20.1% of ranked players (population est.)
CSDB Leaderboard#15202 of 27398 tracked
WingmanLegendary Eagle
Ladder ranks via Leetify

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CSDB.GGjoyboiyoPREMIER17,097 · Purple bandcsdb.gg/stats

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Performance scores

Aim73
Positioning59
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY414910Last 10041%Win rateLWWWTWLWLT

Last 10 vs previous 10: +20pp win rate · -0.04 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.3
Aggression8.0
Utility4.1
Positioning5.9
Opening Duels4.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 91% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 59% on CT to 40% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 554ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.9
Utility4.1
Mechanics7.2
Opening Duels4.8
Win Impact3.7

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time553ms−76ms
first ⅓ avg 629ms → last ⅓ avg 553ms
Headshot accuracy25.1%+1.2%
first ⅓ avg 23.9% → last ⅓ avg 25.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — dust2 10–4
131Biggest win — nuke
5Longest win streak
78In matches decided by ≤2 rounds
13Overtime games

Map breakdown

dust2Best map · 52% over 27cacheWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
dust2B27141352%0.02
mirageC2081240%0.03
ancientD1441029%0.01
cacheD1331023%0.01
anubisC94544%0.03
train42250%0.08
vertigo42250%0.07
inferno42250%0.04
nuke31233%-0.00
overpass110100%0.16
office1010%-0.06

Across the last 100 tracked matches.

Faceit stats

Combat

16Matches
44%Win rate
0.62Avg K/D
ADR
35%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
3Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Ancient250%0.754.0
Vertigo2100%1.0217.0
Mirage10%0.7213.0
Inferno10%0.7213.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.1%Headshot accuracy
30.9%Accuracy (enemy spotted)
30.9%Spray accuracy
82.4%Counter-strafing
10.0°Preaim
554msReaction time
39.6%T opening success
58.6%CT opening success
0.68Enemies flashed / flash
7.8%Flash assists
10.12HE damage / grenade
3.53Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.5252 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.5895% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
nuke3–13-0.0125%29 Aug
dust213–20.0528%29 Aug
dust213–11-0.0235%28 Aug
dust213–80.0431%27 Aug
cache12–120.0633%26 Aug
cache13–30.0727%26 Aug
cache11–13-0.0221%26 Aug
dust213–30.0523%24 Aug
dust28–13-0.0923%24 Aug
ancient15–15-0.0225%24 Aug
dust210–130.0223%24 Aug
mirage7–130.0124%24 Aug
train13–80.0924%23 Aug
mirage9–130.1020%23 Aug
dust212–120.0023%23 Aug
ancient13–70.0423%23 Aug
anubis13–70.1336%23 Aug
dust212–160.0427%22 Aug
anubis9–130.0326%22 Aug
cache7–130.0513%22 Aug
dust210–40.2440%22 Aug
overpass13–40.1635%22 Aug
ancient11–130.0221%22 Aug
cache13–90.0522%21 Aug
mirage11–13-0.0227%21 Aug
office6–13-0.0617%21 Aug
mirage15–150.0222%21 Aug
dust27–13-0.0127%21 Aug
dust24–13-0.0218%21 Aug
mirage13–3-0.0323%21 Aug
dust26–13-0.0027%21 Aug
mirage15–15-0.0118%20 Aug
mirage6–130.0019%20 Aug
mirage12–120.0423%20 Aug
ancient8–130.0322%20 Aug
vertigo13–70.1539%20 Aug
mirage13–10-0.0130%19 Aug
anubis13–40.1326%18 Aug
cache11–13-0.0731%18 Aug
dust213–90.1121%18 Aug
ancient16–140.0423%17 Aug
anubis6–13-0.0138%17 Aug
dust213–11-0.0030%17 Aug
ancient14–160.0523%17 Aug
inferno13–80.0328%17 Aug
dust213–40.1127%17 Aug
anubis13–11-0.0119%17 Aug
ancient11–13-0.0426%16 Aug
ancient13–160.0334%16 Aug
dust27–13-0.0624%16 Aug
inferno5–130.0132%16 Aug
train5–130.0120%16 Aug
ancient7–130.0415%16 Aug
dust213–70.0620%16 Aug
dust28–130.0221%16 Aug
inferno9–50.1227%15 Aug
train13–80.1123%15 Aug
dust213–10-0.0427%15 Aug
cache7–13-0.0719%15 Aug
ancient8–130.0125%14 Aug
dust213–9-0.0321%14 Aug
cache6–130.0418%14 Aug
mirage13–70.0926%14 Aug
cache15–15-0.0513%13 Aug
dust211–13-0.0314%13 Aug
anubis13–100.0319%12 Aug
ancient13–50.0419%11 Aug
dust213–10-0.0532%11 Aug
nuke13–1-0.0132%10 Aug
mirage13–110.0422%10 Aug
mirage12–16-0.0116%10 Aug
ancient0–13-0.1014%10 Aug
train12–120.0923%9 Aug
cache10–130.0128%9 Aug
mirage9–130.0526%9 Aug
mirage13–11-0.0120%8 Aug
anubis2–13-0.0717%8 Aug
dust24–130.0233%8 Aug
cache14–160.0019%8 Aug
vertigo7–130.0032%7 Aug
mirage13–90.0819%7 Aug
anubis12–160.0221%6 Aug
cache13–8-0.0124%5 Aug
dust213–11-0.0223%5 Aug
mirage13–160.1431%5 Aug
mirage13–60.0222%4 Aug
dust26–130.0315%3 Aug
ancient15–150.0131%2 Aug
mirage6–130.0419%2 Aug
ancient13–100.0130%2 Aug
mirage13–60.1422%2 Aug
anubis6–130.0215%1 Aug
vertigo6–130.0436%31 Jul
nuke4–130.0220%31 Jul
dust210–130.0731%30 Jul
dust213–70.0219%30 Jul
vertigo13–60.1031%30 Jul
cache12–120.0417%30 Jul
mirage3–130.0016%29 Jul
inferno0–130.0033%29 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →