聪明如拖拉机,强壮如 — CS2 Stats

76561198090115106[U:1:129849378]✓ No bans

838Tracked matches48%Win rate2021Tracked since
CSDB Rating5.4 DevelopingAggressive Rifler
FaceitLevel 4 · 727 ELOTop 81.0% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

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CSDB.GG聪明如拖拉机,强壮如FACEITLevel 4 · 727 ELOSTANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim71
Positioning52
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY40555Last 10040%Win rateLLLWWLLWWW

Last 10 vs previous 10: +0pp win rate · +0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.1
Aggression8.7
Utility4.2
Positioning5.2
Opening Duels4.1
Clutch4.0

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 87% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: higher opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 704ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning5.2
Utility4.2
Mechanics8.7
Opening Duels4.1
Win Impact4.4

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time700ms−45ms
first ⅓ avg 745ms → last ⅓ avg 700ms
Headshot accuracy25.3%−7.4%
first ⅓ avg 32.7% → last ⅓ avg 25.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — nuke 13–8
132Biggest win — dust2
5Longest win streak
L3Current streak
47In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 71% over 7ancientWeakest map · 14% over 14
MapGradePlayedRecordWin rateAvg rating
dust2B26131350%-0.01
mirageB189950%-0.01
ancientD1421214%-0.02
infernoD134931%-0.03
nukeC114736%-0.00
cacheS75271%-0.03
anubisD62433%-0.03
overpassD51420%0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (14% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

172Matches
48%Win rate
0.88Avg K/D
69.5ADR
59%Headshot %

Clutches & streaks

40%1v1 clutch win
15%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust24745%0.8413.9
Mirage4159%0.9413.2
Anubis2442%0.9113.9
Inferno2250%0.9813.6
Ancient1443%0.6911.4
Nuke1145%0.6710.7
Train540%1.3017.8
Overpass425%0.599.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.1%Headshot accuracy
33.3%Accuracy (enemy spotted)
32.9%Spray accuracy
89.4%Counter-strafing
9.8°Preaim
704msReaction time
46.3%T opening success
46.2%CT opening success
0.40Enemies flashed / flash
9.7%Flash assists
7.03HE damage / grenade
10.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 703.7407ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3966 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient11–13-0.0433%26 Jul
ancient6–13-0.0223%26 Jul
dust21–13-0.0529%19 Jul
cache13–9-0.0829%12 Jul
dust213–100.0427%12 Jul
nuke11–13-0.0245%5 Jul
mirage11–13-0.0424%5 Jul
cache13–10-0.0421%3 Jul
nuke13–50.0336%3 Jul
dust213–20.0415%3 Jul
cache13–7-0.0321%3 Jul
dust213–20.0531%25 Jun
anubis7–13-0.0014%25 Jun
mirage10–13-0.053%24 Jun
dust213–90.0152%24 Jun
inferno8–13-0.0724%24 Jun
inferno7–13-0.0421%21 Jun
dust22–13-0.087%21 Jun
mirage13–100.0529%31 May
dust213–11-0.0647%30 May
cache8–130.0424%30 May
dust213–10-0.0324%29 May
ancient6–13-0.0133%29 May
inferno13–9-0.0613%28 May
ancient4–13-0.0413%26 May
mirage7–13-0.0134%17 May
ancient13–90.0331%15 May
dust213–4-0.0219%15 May
nuke12–12-0.0120%13 May
cache10–13-0.0428%13 May
cache13–70.0119%12 May
mirage13–20.0122%6 May
inferno7–130.0423%3 May
inferno10–13-0.0629%3 May
dust26–13-0.0413%1 May
anubis13–8-0.0430%1 May
cache13–7-0.0331%27 Apr
anubis6–13-0.0417%27 Apr
anubis13–16-0.0616%25 Apr
dust211–130.0325%23 Apr
inferno13–60.0013%23 Apr
inferno13–16-0.0914%21 Apr
ancient4–13-0.0416%19 Apr
ancient9–13-0.0226%15 Apr
inferno16–120.0329%11 Apr
ancient8–13-0.0236%9 Apr
dust28–130.0022%9 Apr
anubis4–13-0.0727%6 Apr
mirage13–90.0126%6 Apr
anubis13–110.0720%6 Apr
nuke2–13-0.0571%5 Apr
overpass7–130.0222%4 Apr
mirage13–11-0.0335%3 Apr
overpass8–13-0.0430%3 Apr
dust29–13-0.0737%3 Apr
dust213–9-0.0831%3 Apr
mirage13–7-0.0723%1 Apr
inferno7–13-0.0527%28 Mar
dust212–16-0.0140%27 Mar
nuke3–13-0.1144%26 Mar
dust210–13-0.0125%26 Mar
dust29–130.0446%26 Mar
nuke8–13-0.0423%26 Mar
nuke9–50.0048%26 Mar
nuke8–80.0533%25 Mar
dust24–13-0.0532%25 Mar
inferno13–11-0.0324%25 Mar
dust213–40.0130%24 Mar
inferno15–15-0.0124%24 Mar
nuke13–80.1033%24 Mar
nuke13–70.0959%23 Mar
dust216–120.0135%23 Mar
mirage15–15-0.0127%22 Mar
mirage13–90.0620%22 Mar
overpass15–15-0.0219%21 Mar
ancient13–30.0132%21 Mar
mirage9–13-0.0525%20 Mar
overpass13–70.0624%19 Mar
mirage13–80.0736%19 Mar
ancient8–130.0019%18 Mar
mirage8–130.0023%18 Mar
ancient6–13-0.0226%17 Mar
dust214–16-0.0121%17 Mar
mirage13–4-0.0232%17 Mar
mirage12–16-0.0447%16 Mar
dust213–9-0.0416%16 Mar
dust25–130.0460%16 Mar
ancient10–130.0228%16 Mar
dust26–13-0.0632%16 Mar
ancient11–13-0.0353%15 Mar
inferno4–13-0.0450%15 Mar
ancient8–13-0.0739%15 Mar
inferno8–13-0.0716%15 Mar
mirage13–7-0.0235%15 Mar
mirage7–13-0.0924%15 Mar
dust213–70.0738%15 Mar
nuke7–13-0.0738%14 Mar
overpass9–130.0039%14 Mar
mirage14–16-0.0139%14 Mar
dust213–70.0244%14 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →