skeltal — CS2 Stats

76561198086463426[U:1:126197698]

1,912Tracked matches56%Win rate2020Tracked since
CSDB Rating6.4 SolidAggressive Rifler
Premier CS Rating24,999Top 25% of 17,162 CSDB-tracked playersPink band · top ~3% of ranked players (population est.)
CSDB Leaderboard#4281 of 31753 tracked
FaceitLevel 7 · 1,511 ELOTop 42.3% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GGskeltalFACEITLevel 7 · 1,511 ELOSTANDINGTop 42.3% of rankedPREMIER24,999 · Pink bandcsdb.gg/stats

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Performance scores

Aim89
Positioning50
Utility36

0–100 skill scores via Leetify.

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.9
Aggression8.2
Utility3.6
Positioning5.0
Opening Duels3.6
Clutch3.6

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: aim profile, opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Positioning. Positioning trails aim by 39 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 63% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning5.0
Utility3.6
Mechanics6.5
Opening Duels4.1
Win Impact6.9

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

420Matches
53%Win rate
1.03Avg K/D
80.5ADR
39%Headshot %

Clutches & streaks

38%1v1 clutch win
22%1v2 clutch win
11Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Anubis2370%1.1416.3
Dust22138%1.1514.6
Mirage2065%1.1516.6
Inferno1567%1.4116.3
Ancient850%1.2819.1
Nuke757%1.2417.7
Train560%1.2615.8
Overpass475%0.8614.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

27.6%Headshot accuracy
35.1%Accuracy (enemy spotted)
38.2%Spray accuracy
79.4%Counter-strafing
8.3°Preaim
492msReaction time
26.2%T opening success
62.8%CT opening success
0.49Enemies flashed / flash
2.4%Flash assists
7.65HE damage / grenade
4.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4938 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.2359% — below the 40% mark we flag

Milestones

1,000 Matches
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