clamshack — CS2 Stats

76561198085724031[U:1:125458303]

1,131Tracked matches50%Win rate2020Tracked since
CSDB Rating6.4 SolidAggressive Rifler
Premier CS Rating17,998Purple band · top ~16.5% of ranked players (population est.)
CSDB Leaderboard#17763 of 35328 tracked
Ladder ranks via Leetify

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CSDB.GGclamshackPREMIER17,998 · Purple bandcsdb.gg/stats

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Performance scores

Aim75
Positioning64
Utility51

0–100 skill scores via Leetify.

Recent form

HOT50473Last 10050%Win rateWWWWLLWWLW

Last 10 vs previous 10: +50pp win rate · -0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.5
Aggression8.7
Utility5.1
Positioning6.4
Opening Duels4.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

donk

Plays most like donk 90% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 65% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 65% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning6.4
Utility5.1
Mechanics7.4
Opening Duels4.6
Win Impact5.0

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time567ms−23ms
first ⅓ avg 590ms → last ⅓ avg 567ms
Headshot accuracy12.4%+2.4%
first ⅓ avg 10.1% → last ⅓ avg 12.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — cache 13–3
132Biggest win — ancient
4Longest win streak
W4Current streak
86In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 71% over 7nukeWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
dust2B32161650%0.02
ancientA1710759%0.01
mirageC156940%0.00
cacheB137654%0.05
nukeD82625%-0.01
infernoS75271%0.03
anubisA53260%-0.01
overpass31233%-0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.2%Headshot accuracy
37.5%Accuracy (enemy spotted)
39.7%Spray accuracy
83.1%Counter-strafing
9.1°Preaim
556msReaction time
32.4%T opening success
64.7%CT opening success
0.52Enemies flashed / flash
6.8%Flash assists
9.57HE damage / grenade
6.25Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.1722% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.3646% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–6-0.0112%27 Aug
ancient13–60.0215%27 Aug
nuke13–4-0.0010%27 Aug
ancient13–70.0716%27 Aug
mirage4–13-0.009%26 Aug
mirage5–13-0.0418%25 Aug
dust213–100.0615%25 Aug
dust213–30.0017%25 Aug
nuke3–13-0.0618%25 Aug
dust213–70.0619%24 Aug
dust29–130.0512%24 Aug
inferno7–130.0720%17 Aug
dust27–130.0010%17 Aug
anubis13–100.048%15 Aug
ancient11–13-0.0410%5 Aug
nuke13–160.018%3 Aug
dust22–13-0.0615%3 Aug
mirage6–13-0.0516%31 Jul
ancient13–16-0.017%30 Jul
dust213–90.107%30 Jul
cache9–13-0.0111%30 Jul
mirage9–130.036%29 Jul
cache16–130.0311%29 Jul
ancient13–20.0110%26 Jul
ancient13–90.0120%25 Jul
dust213–110.0411%25 Jul
ancient11–13-0.015%25 Jul
cache13–90.0511%25 Jul
dust24–13-0.0314%25 Jul
inferno13–100.0215%13 Jul
dust213–50.0711%12 Jul
ancient13–30.0513%12 Jul
cache10–130.0212%12 Jul
dust22–13-0.0615%2 Jul
cache13–8-0.0013%29 Jun
mirage13–70.0511%29 Jun
ancient8–130.0315%22 Jun
dust210–13-0.008%16 Jun
mirage15–15-0.056%15 Jun
anubis13–9-0.0215%15 Jun
ancient13–11-0.017%8 Jun
dust213–90.0714%8 Jun
overpass2–13-0.0320%6 Jun
dust213–9-0.047%5 Jun
dust213–70.0510%5 Jun
overpass8–13-0.015%3 Jun
dust213–70.0112%2 Jun
ancient15–150.0311%2 Jun
mirage13–30.1013%1 Jun
nuke9–130.0114%1 Jun
ancient13–60.0421%26 May
nuke11–13-0.023%26 May
ancient13–10-0.0311%25 May
dust213–16-0.015%25 May
anubis1–13-0.0914%25 May
mirage4–130.049%24 May
ancient13–9-0.024%22 May
anubis9–130.0114%22 May
mirage13–40.0612%19 May
inferno9–70.0212%19 May
cache10–130.036%15 May
nuke10–13-0.0111%15 May
dust213–90.0717%14 May
dust213–110.0510%14 May
cache13–30.1717%11 May
dust215–150.0210%10 May
cache13–20.148%10 May
cache13–110.0715%10 May
cache10–130.029%9 May
dust24–13-0.0418%8 May
cache6–130.098%8 May
dust211–130.0212%8 May
ancient11–130.026%7 May
dust29–130.0112%7 May
overpass13–90.0310%7 May
nuke11–130.0214%6 May
cache8–130.0412%2 May
dust28–130.0710%2 May
cache13–110.048%2 May
inferno6–13-0.057%28 Apr
dust28–130.066%27 Apr
dust27–13-0.0111%25 Apr
mirage13–10-0.016%23 Apr
dust216–140.0517%22 Apr
nuke13–60.008%19 Apr
inferno13–50.0511%17 Apr
dust20–13-0.040%17 Apr
dust25–130.008%17 Apr
mirage5–13-0.066%17 Apr
dust213–40.0711%17 Apr
mirage13–5-0.0211%16 Apr
inferno13–110.0113%16 Apr
ancient10–13-0.0013%15 Apr
mirage13–90.019%11 Apr
mirage10–13-0.019%11 Apr
inferno13–30.0713%11 Apr
mirage9–130.0212%11 Apr
ancient13–60.077%10 Apr
dust213–5-0.035%10 Apr
dust213–30.0217%10 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →