Fat Alwik — CS2 Stats

76561198085343015[U:1:125077287]✓ No bans

482Tracked matches59%Win rate2025Tracked since
CSDB Rating5.3 DevelopingHybrid Rifler
Premier CS Rating17,769Purple band · top ~17.4% of ranked players (population est.)
CSDB Leaderboard#16802 of 32461 tracked
WingmanMaster Guardian I
Ladder ranks via Leetify

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CSDB.GGFat AlwikPREMIER17,769 · Purple bandcsdb.gg/stats

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Performance scores

Aim70
Positioning49
Utility41

0–100 skill scores via Leetify.

Recent form

HOT57394Last 10057%Win rateWWWWWLWWWL

Last 10 vs previous 10: +30pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.0
Aggression6.4
Utility4.1
Positioning4.9
Opening Duels1.7
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 85% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 551ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning4.9
Utility4.1
Mechanics4.3
Opening Duels1.7
Win Impact7.9

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time554ms−72ms
first ⅓ avg 626ms → last ⅓ avg 554ms
Headshot accuracy19.3%−1.1%
first ⅓ avg 20.4% → last ⅓ avg 19.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — nuke 13–8
131Biggest win — anubis
5Longest win streak
W5Current streak
104In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 85% over 13overpassWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeA44251957%-0.00
infernoS1311285%0.01
cacheB126650%-0.00
ancientA85363%0.01
mirageB84450%-0.01
anubisA53260%0.01
overpassD51420%-0.01
train41325%0.03
vertigo110100%0.04

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

30Matches
60%Win rate
1.01Avg K/D
72.4ADR
41%Headshot %

Clutches & streaks

37%1v1 clutch win
27%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno978%0.9312.3
Nuke757%1.0013.7
Mirage743%0.9312.3
Cache2100%1.1814.0
Ancient250%1.9720.0
Dust210%0.7512.0
Anubis10%0.5910.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.3%Headshot accuracy
33.9%Accuracy (enemy spotted)
35.7%Spray accuracy
69.4%Counter-strafing
8.1°Preaim
551msReaction time
36.6%T opening success
37.0%CT opening success
0.49Enemies flashed / flash
3.4%Flash assists
5.12HE damage / grenade
5.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4854 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.615% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
train13–110.0137%28 Aug
nuke13–80.0438%28 Aug
nuke13–80.1328%28 Aug
cache13–7-0.0612%26 Aug
inferno16–140.0111%25 Aug
nuke9–130.0121%24 Aug
nuke13–100.0114%24 Aug
nuke13–100.0319%22 Aug
ancient13–11-0.0314%22 Aug
mirage11–13-0.0119%21 Aug
anubis10–130.0314%21 Aug
cache3–11-0.0412%16 Aug
nuke6–13-0.0421%14 Aug
inferno13–40.1014%13 Aug
nuke13–90.0226%13 Aug
mirage11–13-0.0415%12 Aug
cache13–7-0.0323%12 Aug
cache13–100.0316%12 Aug
cache9–13-0.049%11 Aug
inferno13–100.0215%11 Aug
nuke13–40.0215%11 Aug
nuke10–13-0.0122%10 Aug
inferno13–110.0526%10 Aug
cache13–9-0.0117%10 Aug
ancient10–13-0.0111%7 Aug
train3–50.0529%7 Aug
nuke13–80.0221%7 Aug
cache5–13-0.039%7 Aug
anubis12–12-0.0228%26 Jul
ancient13–16-0.0125%2 Jul
overpass5–13-0.0115%2 Jul
ancient13–7-0.0627%1 Jul
overpass13–90.0016%1 Jul
nuke16–13-0.0312%1 Jul
nuke5–13-0.0332%30 Jun
inferno6–130.0524%29 Jun
nuke8–130.0117%29 Jun
nuke13–70.0021%28 Jun
nuke13–110.0415%28 Jun
mirage0–130.0018%28 Jun
nuke13–5-0.1312%28 Jun
overpass7–130.0214%28 Jun
mirage13–110.0320%27 Jun
mirage13–7-0.0316%27 Jun
ancient15–150.0221%27 Jun
nuke6–13-0.0228%27 Jun
overpass5–13-0.0616%26 Jun
inferno6–3-0.0220%26 Jun
anubis9–20.0124%26 Jun
nuke0–13-0.0940%26 Jun
nuke13–2-0.0524%26 Jun
nuke12–12-0.0318%26 Jun
nuke13–6-0.0139%26 Jun
nuke13–5-0.0615%21 Jun
inferno16–130.0225%15 Jun
mirage13–80.029%12 Jun
cache9–130.0125%27 May
nuke8–130.0117%27 May
ancient13–60.0543%25 May
inferno13–11-0.0812%25 May
nuke6–13-0.0537%19 May
mirage13–5-0.0732%19 May
nuke9–130.0219%15 May
vertigo13–60.0425%13 May
cache4–13-0.0633%13 May
inferno12–12-0.0120%11 May
cache7–130.0732%11 May
cache13–70.0725%11 May
cache13–70.0413%29 Apr
nuke8–13-0.0513%28 Apr
ancient13–80.0119%28 Apr
nuke13–90.0521%28 Apr
inferno13–7-0.029%27 Apr
inferno13–8-0.0426%27 Apr
mirage8–13-0.0213%27 Apr
nuke13–6-0.0110%27 Apr
inferno13–40.0215%26 Apr
nuke13–9-0.077%26 Apr
nuke13–110.0711%26 Apr
nuke10–13-0.0424%25 Apr
anubis13–1-0.0017%25 Apr
ancient13–20.0717%25 Apr
nuke7–13-0.0935%25 Apr
train5–130.0418%25 Apr
nuke10–13-0.0232%25 Apr
train10–130.0410%25 Apr
nuke4–13-0.0318%24 Apr
nuke13–80.0514%24 Apr
nuke13–30.1145%21 Apr
overpass11–130.0113%20 Apr
nuke9–130.0122%20 Apr
nuke13–110.0135%20 Apr
anubis13–50.0322%20 Apr
nuke13–40.0150%18 Apr
nuke13–40.1013%18 Apr
nuke5–13-0.0530%17 Apr
inferno13–110.0529%17 Apr
nuke9–13-0.0515%16 Apr
nuke13–40.0211%16 Apr
nuke13–100.0625%14 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →