Polde

Polde — CS2 Stats

76561198082905459[U:1:122639731]Steam profile ↗

600Tracked matches60%Win rate2020Tracked since
CSDB Rating3.9 Learning
Premier CS Rating12,047Blue band · top ~44% of ranked players (population est.)
CSDB Leaderboard#22390 of 32188 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

Share this profile

CSDB.GGPoldeFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER12,047 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim26
Positioning42
Utility70

0–100 skill scores via Leetify.

Recent form

STEADY43543Last 10043%Win rateLLLWWWLLWW

Last 10 vs previous 10: -10pp win rate · -0.04 avg rating

Player DNA

Aim2.6
Aggression5.8
Utility7.0
Positioning4.2
Opening Duels1.3

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 80% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.80 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 702ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.6
Positioning4.2
Utility7.0
Mechanics2.9
Opening Duels1.3
Win Impact8.3

Composite 3.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.01
Reaction time691ms−31ms
first ⅓ avg 722ms → last ⅓ avg 691ms
Headshot accuracy19.4%+3.2%
first ⅓ avg 16.2% → last ⅓ avg 19.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.08Best rating — ancient 13–2
130Biggest win — dust2
6Longest win streak
L3Current streak
1210In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 59% over 22overpassWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
dust2C2691735%-0.03
infernoA2213959%-0.03
ancientB21111052%-0.01
nukeC114736%-0.02
overpassD82625%-0.01
mirageD72529%-0.02
cache42250%0.01
anubis1010%-0.02

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.3%Headshot accuracy
27.9%Accuracy (enemy spotted)
28.6%Spray accuracy
63.1%Counter-strafing
11.5°Preaim
702msReaction time
32.6%T opening success
38.2%CT opening success
0.80Enemies flashed / flash
13.2%Flash assists
9.85HE damage / grenade
7.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 701.9393ms — above the 700ms mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.5902% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
dust27–13-0.0523%28 Aug
nuke3–13-0.0922%28 Aug
dust27–13-0.1026%28 Aug
inferno13–9-0.0136%28 Aug
inferno13–30.0210%10 Aug
inferno13–11-0.0623%8 Aug
dust23–13-0.0819%8 Aug
dust21–13-0.0714%8 Aug
inferno13–10-0.0217%7 Aug
dust213–60.0331%7 Aug
ancient13–60.0428%7 Aug
cache13–90.007%2 Aug
inferno16–13-0.0214%2 Aug
nuke11–13-0.0416%1 Aug
inferno13–60.0225%1 Aug
cache13–70.0619%1 Aug
inferno6–13-0.0220%1 Aug
mirage13–80.0231%31 Jul
dust210–13-0.0416%31 Jul
cache7–13-0.0526%31 Jul
ancient13–80.0517%31 Jul
inferno6–13-0.0614%30 Jul
ancient8–130.029%30 Jul
dust211–130.0222%29 Jul
ancient13–50.0426%29 Jul
dust213–50.0216%28 Jul
ancient13–20.0813%28 Jul
dust213–70.0420%27 Jul
inferno13–5-0.0118%27 Jul
inferno16–14-0.048%26 Jul
ancient15–15-0.1012%26 Jul
ancient10–13-0.0417%25 Jul
ancient11–130.0227%24 Jul
nuke13–50.0415%24 Jul
cache3–130.0234%17 Jul
ancient13–6-0.0115%17 Jul
dust27–13-0.088%17 Jul
dust24–13-0.0420%17 Jul
overpass9–13-0.0323%4 Jul
ancient10–130.0026%4 Jul
overpass5–13-0.0421%12 Jun
dust216–14-0.0117%12 Jun
inferno11–13-0.0511%12 Jun
ancient5–13-0.0729%6 Jun
mirage6–13-0.0721%5 Jun
dust213–11-0.0016%5 Jun
nuke13–70.0316%5 Jun
overpass13–110.0312%30 May
inferno13–110.0217%30 May
dust212–16-0.0123%30 May
dust210–13-0.0315%29 May
nuke13–70.0425%29 May
dust211–13-0.0521%29 May
nuke13–7-0.0232%16 May
overpass11–130.0018%16 May
dust213–00.0627%16 May
overpass4–13-0.0614%16 May
dust22–13-0.0816%15 May
ancient16–140.0314%15 May
nuke5–13-0.0810%15 May
inferno13–6-0.0110%15 May
inferno0–13-0.1122%15 May
ancient13–90.0018%9 May
dust213–9-0.0518%9 May
ancient16–14-0.0118%9 May
dust211–13-0.0916%8 May
mirage8–13-0.046%8 May
dust216–130.0414%8 May
inferno16–14-0.0521%8 May
ancient13–110.0220%2 May
nuke5–13-0.0619%2 May
overpass9–130.0221%2 May
dust27–13-0.0321%2 May
overpass3–13-0.0219%2 May
nuke15–15-0.0310%1 May
inferno13–40.0223%1 May
ancient6–13-0.0411%1 May
dust216–13-0.0215%30 Apr
inferno15–15-0.0419%30 Apr
inferno8–13-0.0221%25 Apr
mirage7–130.0314%25 Apr
dust27–13-0.0623%24 Apr
inferno9–13-0.088%24 Apr
mirage8–13-0.0616%24 Apr
nuke7–13-0.007%18 Apr
ancient7–13-0.0215%18 Apr
anubis11–13-0.0222%18 Apr
inferno8–13-0.0614%17 Apr
mirage13–11-0.0210%17 Apr
overpass13–4-0.0116%17 Apr
ancient13–7-0.074%17 Apr
ancient5–13-0.0419%15 Apr
nuke11–130.0218%11 Apr
ancient11–13-0.0613%11 Apr
inferno16–14-0.0418%11 Apr
dust210–130.0017%10 Apr
mirage10–13-0.0225%10 Apr
dust29–13-0.0611%9 Apr
ancient13–40.0110%9 Apr
inferno9–13-0.0720%9 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →