EdboneSliceyDog — CS2 Stats

76561198079616330[U:1:119350602]

359Tracked matches54%Win rate2025Tracked since
CSDB Rating5.5 SolidPassive Rifler
Premier CS Rating10,009Blue band · top ~54.9% of ranked players (population est.)
CSDB Leaderboard#20443 of 27980 tracked
Ladder ranks via Leetify

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CSDB.GGEdboneSliceyDogPREMIER10,009 · Blue bandcsdb.gg/stats

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Performance scores

Aim72
Positioning40
Utility61

0–100 skill scores via Leetify.

Recent form

COLD51427Last 10051%Win rateWWTLLLLLLW

Last 10 vs previous 10: -30pp win rate · -0.03 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim7.2
Aggression4.0
Utility6.1
Positioning4.0
Opening Duels0.5

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 87% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 41% on CT to 23% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 648ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning4.0
Utility6.1
Mechanics8.0
Opening Duels1.3
Win Impact6.2

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time650ms−24ms
first ⅓ avg 673ms → last ⅓ avg 650ms
Headshot accuracy9.4%−0.2%
first ⅓ avg 9.6% → last ⅓ avg 9.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — inferno 13–3
131Biggest win — mirage
4Longest win streak
W2Current streak
712In matches decided by ≤2 rounds
4Overtime games

Map breakdown

dust2Best map · 79% over 14nukeWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
mirageC30121840%0.01
cacheB23111248%0.01
dust2S1411379%0.03
ancientB105550%0.00
nukeD93633%-0.00
anubisS75271%0.00
overpass42250%-0.02
inferno32167%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.3%Headshot accuracy
43.3%Accuracy (enemy spotted)
45.4%Spray accuracy
86.2%Counter-strafing
11.2°Preaim
648msReaction time
23.2%T opening success
40.6%CT opening success
0.56Enemies flashed / flash
6.8%Flash assists
11.78HE damage / grenade
10.73Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.2867% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.243% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–4-0.0211%29 Aug
nuke13–9-0.047%27 Aug
mirage12–12-0.0410%27 Aug
mirage6–13-0.014%27 Aug
mirage10–130.003%23 Aug
mirage5–13-0.076%23 Aug
mirage8–13-0.0210%23 Aug
mirage0–13-0.018%23 Aug
mirage1–130.0511%23 Aug
mirage13–10-0.029%23 Aug
mirage13–10.0311%21 Aug
mirage13–3-0.0124%21 Aug
mirage12–120.054%20 Aug
mirage13–20.0211%19 Aug
mirage13–50.0610%16 Aug
anubis13–5-0.047%16 Aug
mirage3–50.0512%15 Aug
mirage6–13-0.0411%15 Aug
dust213–11-0.0111%12 Aug
mirage11–130.0311%10 Aug
mirage11–130.019%10 Aug
mirage7–13-0.018%8 Aug
dust213–110.0610%25 Jul
mirage13–6-0.045%25 Jul
ancient13–6-0.095%25 Jul
ancient8–130.0118%25 Jul
cache13–100.028%24 Jul
ancient13–6-0.034%24 Jul
cache10–13-0.0018%23 Jul
mirage13–110.079%22 Jul
cache13–40.1210%19 Jul
mirage13–90.117%12 Jul
cache11–130.0310%12 Jul
overpass13–100.0111%12 Jul
ancient7–13-0.0219%12 Jul
nuke11–130.0513%10 Jul
cache13–80.047%10 Jul
mirage9–130.0312%10 Jul
cache7–13-0.0311%10 Jul
ancient13–60.129%6 Jun
ancient3–130.0217%5 Jun
dust213–30.0924%4 Jun
anubis13–60.078%3 Jun
anubis13–50.128%3 Jun
anubis13–8-0.033%3 Jun
anubis2–2-0.030%3 Jun
anubis4–13-0.137%2 Jun
cache13–100.0310%28 May
cache13–10-0.0018%26 May
cache11–13-0.029%26 May
dust29–13-0.022%26 May
dust24–60.113%26 May
dust26–130.0711%26 May
cache12–12-0.002%25 May
cache13–90.042%25 May
cache12–12-0.0110%25 May
cache13–60.073%25 May
nuke4–13-0.0212%25 May
cache13–20.097%25 May
cache10–13-0.0611%25 May
ancient10–13-0.013%25 May
cache13–90.006%24 May
nuke12–120.0212%22 May
cache10–130.017%22 May
cache10–130.032%22 May
ancient10–130.008%22 May
cache5–130.006%22 May
nuke8–4-0.0313%22 May
cache12–12-0.019%22 May
mirage14–16-0.049%19 May
dust213–2-0.0016%19 May
inferno9–2-0.016%17 May
anubis13–80.068%17 May
inferno13–30.137%17 May
overpass14–16-0.044%17 May
mirage15–15-0.0116%17 May
mirage6–130.075%16 May
dust213–110.0312%16 May
dust213–100.0214%9 May
dust213–90.015%9 May
cache3–13-0.097%9 May
nuke13–80.019%8 May
ancient13–10-0.049%8 May
mirage13–10-0.0219%7 May
inferno11–13-0.039%7 May
nuke4–13-0.017%7 May
nuke3–13-0.043%6 May
cache10–11-0.0615%5 May
cache13–11-0.068%4 May
overpass13–9-0.008%3 May
nuke11–130.0616%3 May
mirage13–70.0615%3 May
dust216–120.0810%3 May
dust25–30.010%3 May
overpass4–13-0.073%3 May
dust213–30.058%3 May
mirage10–13-0.0114%3 May
dust213–90.0118%3 May
ancient13–50.088%3 May
mirage13–70.065%29 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →