merlin

merlin — CS2 Stats

76561198075415364[U:1:115149636]Steam profile ↗

525Tracked matches73%Win rate2021Tracked since
CSDB Rating7.6 StrongAggressive Rifler
Premier CS Rating18,398Purple band · top ~14.9% of ranked players (population est.)
CSDB Leaderboard#9138 of 17372 tracked
FaceitLevel 8 · 1,605 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGmerlinFACEITLevel 8 · 1,605 ELOSTANDINGTop 31.2% of rankedPREMIER18,398 · Purple bandcsdb.gg/stats

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Performance scores

Aim90
Positioning62
Utility68

0–100 skill scores via Leetify.

Recent form

STEADY50455Last 10050%Win rateWLLLWWWWLL

Last 10 vs previous 10: -30pp win rate · -0.05 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.0
Aggression9.7
Utility6.8
Positioning6.2
Opening Duels4.7
Clutch3.2

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 97% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 60% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning6.2
Utility6.8
Mechanics8.0
Opening Duels4.7
Win Impact10.0

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.04
first ⅓ avg -0.00 → last ⅓ avg 0.04
Reaction time513ms−67ms
first ⅓ avg 580ms → last ⅓ avg 513ms
Headshot accuracy19.1%+0.9%
first ⅓ avg 18.2% → last ⅓ avg 19.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — cache 13–3
132Biggest win — nuke
12Longest win streak
88In matches decided by ≤2 rounds
16Overtime games

Map breakdown

ancientBest map · 63% over 8mirageWeakest map · 42% over 19
MapGradePlayedRecordWin rateAvg rating
dust2C30131743%0.02
mirageC1981142%0.01
infernoB168850%0.01
cacheA159660%0.03
nukeB84450%-0.01
ancientA85363%0.03
anubis43175%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (42% over 19). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

284Matches
54%Win rate
1.12Avg K/D
90.3ADR
44%Headshot %

Clutches & streaks

36%1v1 clutch win
19%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage6554%1.0916.2
Dust25564%1.2818.8
Ancient3158%1.1617.4
Inferno2650%1.0416.6
Nuke1436%0.9514.8
Cache1250%1.1218.4
Anubis1164%0.9216.6
Train560%1.1215.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.6%Headshot accuracy
41.2%Accuracy (enemy spotted)
46.6%Spray accuracy
85.8%Counter-strafing
9.7°Preaim
514msReaction time
37.0%T opening success
60.4%CT opening success
0.65Enemies flashed / flash
13.8%Flash assists
9.05HE damage / grenade
10.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.0496% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–7-0.0325%28 Aug
dust22–80.0433%28 Aug
cache11–130.1416%27 Aug
mirage7–13-0.0213%27 Aug
cache13–110.039%27 Aug
mirage13–80.0321%26 Aug
nuke16–13-0.0414%26 Aug
inferno13–10-0.0121%26 Aug
dust27–13-0.0220%26 Aug
cache11–130.0220%25 Aug
dust213–50.1217%25 Aug
inferno10–13-0.0015%25 Aug
cache13–80.0324%25 Aug
inferno13–80.1029%25 Aug
cache13–30.1836%25 Aug
inferno13–70.0312%25 Aug
mirage9–130.0626%24 Aug
cache13–90.0113%24 Aug
dust213–60.0314%20 Aug
cache13–50.0416%20 Aug
dust213–110.0620%19 Aug
mirage13–100.0424%19 Aug
inferno7–00.0939%18 Aug
ancient13–80.1216%18 Aug
ancient13–110.1012%17 Aug
ancient19–17-0.0016%16 Aug
anubis13–80.1111%14 Aug
cache13–70.0615%14 Aug
dust213–9-0.0313%14 Aug
dust25–13-0.0429%14 Aug
dust219–17-0.0320%13 Aug
inferno16–14-0.073%11 Aug
inferno11–130.0319%10 Aug
inferno7–13-0.0113%10 Aug
anubis13–110.0214%9 Aug
anubis13–70.0316%9 Aug
ancient13–60.0214%9 Aug
inferno8–130.0024%9 Aug
mirage13–70.0629%8 Aug
dust22–13-0.0813%8 Aug
mirage13–9-0.0712%8 Aug
dust26–13-0.0615%8 Aug
nuke5–130.0123%7 Aug
nuke13–80.0424%7 Aug
mirage11–130.0118%7 Aug
inferno13–160.0118%7 Aug
nuke13–2-0.0115%7 Aug
dust212–16-0.0215%7 Aug
dust213–30.1327%7 Aug
anubis9–13-0.097%7 Aug
ancient15–150.0615%6 Aug
dust213–60.1018%6 Aug
mirage13–50.0224%6 Aug
nuke10–13-0.0616%6 Aug
inferno13–70.0111%5 Aug
inferno15–15-0.0019%5 Aug
mirage5–130.0118%5 Aug
cache13–40.0617%5 Aug
nuke13–30.0722%5 Aug
dust215–150.0419%5 Aug
dust29–130.1028%4 Aug
inferno3–13-0.1012%4 Aug
dust214–160.0317%4 Aug
cache13–9-0.0016%4 Aug
dust215–15-0.0022%3 Aug
mirage13–30.0814%3 Aug
mirage9–130.0519%3 Aug
dust210–130.0317%3 Aug
mirage13–9-0.0116%2 Aug
dust213–50.0923%2 Aug
dust213–2-0.048%2 Aug
inferno4–130.0720%2 Aug
mirage9–13-0.0522%1 Aug
dust221–250.0416%31 Jul
mirage11–13-0.0221%31 Jul
dust27–130.08100%31 Jul
ancient8–13-0.045%30 Jul
inferno13–30.019%30 Jul
dust213–70.0418%30 Jul
dust218–220.0224%30 Jul
cache10–130.0313%29 Jul
cache6–13-0.0414%26 Jul
dust211–130.0020%26 Jul
nuke9–13-0.057%25 Jul
mirage16–14-0.0012%24 Jul
ancient6–13-0.066%24 Jul
mirage9–13-0.0410%23 Jul
ancient13–90.0023%22 Jul
dust213–90.0215%19 Jul
cache10–13-0.0212%19 Jul
cache14–16-0.0414%17 Jul
mirage6–13-0.029%17 Jul
mirage5–130.0317%17 Jul
cache13–90.0317%13 Jul
inferno16–120.0615%11 Jul
dust27–13-0.0223%11 Jul
dust212–12-0.0124%10 Jul
nuke6–13-0.0411%10 Jul
mirage6–13-0.0325%5 Jul
dust213–10-0.0217%5 Jul

Match data via Leetify.

Milestones

500 Matches12-Win StreakAim 90+
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