RubberGum — CS2 Stats

76561198072142543[U:1:111876815]✓ No bans

437Tracked matches52%Win rate2020Tracked since
CSDB Rating6.4 SolidAggressive Rifler
Premier CS Rating18,779Purple band · top ~13.4% of ranked players (population est.)
CSDB Leaderboard#9722 of 19377 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

Share this profile

CSDB.GGRubberGumFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER18,779 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning61
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY53434Last 10053%Win rateLLLWWLWWWW

Last 10 vs previous 10: +20pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.6
Aggression7.9
Utility5.1
Positioning6.1
Opening Duels3.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 93% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 575ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning6.1
Utility5.1
Mechanics8.2
Opening Duels3.8
Win Impact5.6

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time572ms−4ms
first ⅓ avg 576ms → last ⅓ avg 572ms
Headshot accuracy12.6%−2.5%
first ⅓ avg 15.1% → last ⅓ avg 12.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.27Best rating — dust2 13–0
130Biggest win — dust2
7Longest win streak
L3Current streak
86In matches decided by ≤2 rounds
5Overtime games

Map breakdown

overpassBest map · 71% over 7infernoWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
cacheB1910953%0.02
dust2B1910953%0.03
nukeA148657%0.02
infernoC135838%0.02
mirageB126650%0.02
anubisA95456%0.04
overpassS75271%0.04
vertigo32167%0.06
ancient21150%-0.01
train21150%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

25Matches
56%Win rate
1.35Avg K/D
ADR
32%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.6%Headshot accuracy
37.5%Accuracy (enemy spotted)
39.5%Spray accuracy
86.8%Counter-strafing
9.1°Preaim
575msReaction time
38.6%T opening success
51.6%CT opening success
0.62Enemies flashed / flash
6.0%Flash assists
10.76HE damage / grenade
5.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.5702% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.5719% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke8–130.0517%25 Aug
inferno8–13-0.0415%15 Aug
cache11–13-0.0317%9 Aug
anubis13–9-0.0411%8 Aug
cache13–90.1116%2 Aug
inferno5–13-0.0118%2 Aug
mirage13–60.1023%2 Aug
cache13–90.0810%28 Jul
anubis13–70.086%24 Jul
cache13–70.034%24 Jul
nuke13–90.045%18 Jul
dust213–00.2719%17 Jul
inferno13–40.0511%17 Jul
ancient10–13-0.0411%17 Jul
cache7–13-0.0423%17 Jul
anubis6–130.0615%17 Jul
anubis13–50.073%16 Jul
dust24–130.099%16 Jul
mirage6–13-0.0313%15 Jul
inferno6–13-0.0312%15 Jul
dust24–13-0.027%15 Jul
anubis11–130.018%15 Jul
cache12–120.0111%15 Jul
dust213–80.0612%14 Jul
cache9–130.0114%14 Jul
dust216–14-0.0817%14 Jul
mirage13–10-0.0410%14 Jul
cache13–40.0410%14 Jul
dust210–130.0419%14 Jul
anubis13–50.0611%13 Jul
inferno13–70.0416%6 Jul
dust29–13-0.0713%27 Jun
dust213–90.0411%27 Jun
overpass16–140.0810%27 Jun
cache13–60.0515%27 Jun
nuke10–4-0.0312%27 Jun
inferno11–130.0914%24 Jun
nuke10–13-0.0810%24 Jun
anubis10–130.0113%24 Jun
dust27–130.0016%24 Jun
dust213–11-0.0015%22 Jun
dust213–100.0221%22 Jun
nuke13–90.0415%22 Jun
cache12–12-0.0210%21 Jun
train9–130.0117%21 Jun
overpass13–80.0111%21 Jun
inferno13–30.1415%21 Jun
mirage7–10.0138%21 Jun
dust211–130.0217%20 Jun
inferno3–130.025%20 Jun
mirage9–13-0.0016%20 Jun
mirage16–130.0617%19 Jun
inferno8–13-0.0426%19 Jun
train13–80.0423%19 Jun
nuke13–100.0011%17 Jun
overpass13–50.0627%17 Jun
dust24–13-0.0214%17 Jun
inferno13–6-0.0121%13 Jun
vertigo9–130.1126%13 Jun
inferno13–60.0214%12 Jun
cache13–100.0726%12 Jun
nuke9–130.0512%10 Jun
nuke13–100.0320%10 Jun
dust216–14-0.0112%10 Jun
nuke13–70.0610%8 Jun
mirage13–110.0812%8 Jun
nuke13–50.064%7 Jun
dust210–13-0.019%7 Jun
cache13–110.0920%7 Jun
inferno6–13-0.0213%3 Jun
vertigo12–1-0.0126%3 Jun
anubis11–130.0916%2 Jun
nuke10–130.119%2 Jun
mirage15–150.0420%1 Jun
dust213–80.0615%1 Jun
mirage3–13-0.0225%1 Jun
overpass8–130.0113%1 Jun
dust23–80.0943%1 Jun
dust213–70.0614%1 Jun
mirage7–13-0.057%31 May
inferno10–130.0112%31 May
dust213–60.0618%31 May
vertigo13–80.0819%31 May
nuke12–12-0.028%31 May
anubis13–30.055%28 May
cache13–8-0.0210%26 May
nuke9–130.0413%25 May
cache8–130.0417%25 May
cache11–130.0013%25 May
nuke13–100.0122%25 May
overpass13–40.0817%25 May
mirage13–40.1612%25 May
overpass13–100.0113%24 May
cache13–80.0117%24 May
overpass6–130.029%24 May
mirage2–13-0.0517%24 May
ancient13–110.0114%23 May
cache13–110.037%23 May
cache10–13-0.0310%23 May
cache10–130.0315%23 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →