Michi | Yu Che Ting

Michi | Yu Che Ting — CS2 Stats

ZW76561198070040252[U:1:109774524]Steam profile ↗

3,886Tracked matches50%Win rate2020Tracked since
CSDB Rating6.6 SolidAggressive Rifler
Premier CS Rating23,204Top 50% of 819 CSDB-tracked playersPink band · top ~5% of ranked players (population est.)
CSDB Leaderboard#4148 of 16125 tracked
FaceitLevel 9 · 1,939 ELOTop 20.7% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGMichi | Yu Che TingFACEITLevel 9 · 1,939 ELOSTANDINGTop 20.7% of rankedPREMIER23,204 · Pink bandcsdb.gg/stats

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Performance scores

Aim87
Positioning53
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY52462Last 10052%Win rateLLWWLLLWWW

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.7
Aggression7.4
Utility4.5
Positioning5.3
Opening Duels3.8
Clutch3.6

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 93% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 550ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning5.3
Utility4.5
Mechanics8.0
Opening Duels3.8
Win Impact5.0

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time537ms−50ms
first ⅓ avg 588ms → last ⅓ avg 537ms
Headshot accuracy15.3%+1.7%
first ⅓ avg 13.6% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — cache 13–5
133Biggest win — ancient
4Longest win streak
L2Current streak
76In matches decided by ≤2 rounds
16Overtime games

Map breakdown

ancientBest map · 61% over 28cacheWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
ancientA28171161%0.01
infernoA2011955%0.01
cacheD1651131%-0.01
dust2A148657%0.01
nukeB84450%0.00
mirageB84450%0.00
anubisB63350%0.00

Across the last 100 tracked matches.

Faceit stats

Combat

2,398Matches
51%Win rate
1.09Avg K/D
87.3ADR
44%Headshot %

Clutches & streaks

38%1v1 clutch win
20%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient14249%1.0615.6
Inferno11853%1.1818.2
Dust29648%1.1817.4
Nuke4850%1.0616.9
Mirage4540%0.9713.8
Overpass4159%1.1916.9
Anubis3447%0.9414.6
Cache1958%0.9315.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
40.3%Accuracy (enemy spotted)
46.1%Spray accuracy
86.0%Counter-strafing
8.8°Preaim
550msReaction time
41.0%T opening success
49.7%CT opening success
0.46Enemies flashed / flash
7.1%Flash assists
10.23HE damage / grenade
6.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.8132% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4641 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
inferno3–13-0.079%25 Aug
nuke9–13-0.0111%25 Aug
inferno8–60.0514%25 Aug
inferno13–60.0911%24 Aug
inferno6–13-0.0023%24 Aug
inferno12–160.0413%23 Aug
cache0–13-0.0711%23 Aug
cache13–50.1322%21 Aug
ancient13–10-0.0414%21 Aug
inferno16–120.0813%20 Aug
dust22–13-0.0516%20 Aug
ancient13–9-0.0211%20 Aug
ancient8–130.0612%19 Aug
ancient9–130.0410%19 Aug
cache13–80.0325%19 Aug
dust216–130.0015%19 Aug
ancient13–40.0116%19 Aug
dust214–16-0.0311%18 Aug
mirage13–100.0429%18 Aug
anubis11–13-0.0210%17 Aug
ancient1–13-0.096%17 Aug
dust216–120.0612%17 Aug
mirage16–120.0412%17 Aug
ancient13–80.0221%16 Aug
cache10–13-0.079%16 Aug
mirage10–13-0.0416%16 Aug
anubis13–9-0.0222%12 Aug
ancient2–130.0018%12 Aug
dust211–130.0116%12 Aug
dust216–140.0118%12 Aug
cache11–13-0.0314%11 Aug
inferno4–13-0.0229%11 Aug
mirage6–13-0.0416%11 Aug
cache2–13-0.0816%10 Aug
inferno16–120.0111%10 Aug
ancient13–50.0118%9 Aug
dust28–130.0213%9 Aug
nuke5–00.0425%9 Aug
inferno13–5-0.0712%8 Aug
ancient13–110.0313%8 Aug
nuke10–130.0216%8 Aug
ancient13–50.0027%7 Aug
inferno13–16-0.0216%7 Aug
ancient13–70.1025%7 Aug
ancient11–130.0331%7 Aug
nuke13–40.0219%6 Aug
ancient13–110.0416%6 Aug
dust27–13-0.0520%6 Aug
ancient13–9-0.0020%6 Aug
ancient13–90.0614%5 Aug
dust215–15-0.035%5 Aug
cache10–13-0.0218%5 Aug
cache11–13-0.038%5 Aug
nuke13–6-0.0211%5 Aug
mirage13–40.0915%4 Aug
dust213–60.038%4 Aug
ancient7–130.0417%4 Aug
ancient8–13-0.0119%3 Aug
ancient13–110.0413%3 Aug
cache13–70.0412%3 Aug
cache13–110.0522%2 Aug
ancient13–16-0.0410%2 Aug
dust213–60.1119%2 Aug
nuke13–40.0620%2 Aug
ancient13–3-0.0111%2 Aug
ancient13–90.0410%2 Aug
inferno4–12-0.0031%1 Aug
dust213–100.0118%1 Aug
ancient7–13-0.027%1 Aug
cache13–9-0.0113%1 Aug
mirage8–13-0.069%1 Aug
anubis13–70.0613%1 Aug
inferno13–7-0.0317%31 Jul
anubis10–130.0312%31 Jul
anubis1–13-0.090%31 Jul
mirage5–13-0.0411%31 Jul
cache15–150.0320%30 Jul
inferno13–40.0613%30 Jul
ancient4–13-0.0430%30 Jul
cache10–13-0.0311%30 Jul
inferno5–13-0.0317%30 Jul
dust213–8-0.009%29 Jul
inferno6–13-0.0316%29 Jul
anubis13–100.0414%29 Jul
mirage16–130.0217%29 Jul
cache7–130.0214%28 Jul
ancient13–4-0.0115%28 Jul
inferno10–13-0.0220%28 Jul
inferno9–60.048%28 Jul
nuke1–13-0.0214%28 Jul
nuke10–13-0.0517%15 Jul
ancient16–140.0213%14 Jul
cache8–130.0218%14 Jul
inferno16–130.057%14 Jul
dust213–100.0415%14 Jul
ancient13–16-0.0113%13 Jul
cache8–13-0.0612%13 Jul
ancient13–6-0.038%12 Jul
inferno9–50.0516%12 Jul
inferno13–70.0913%12 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →