Nova — CS2 Stats

76561198069618509[U:1:109352781]

2,775Tracked matches41%Win rate2020Tracked since
CSDB Rating5.2 DevelopingAggressive Rifler
FaceitLevel 8 · 1,497 ELOTop 31.2% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GGNovaFACEITLevel 8 · 1,497 ELOSTANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim79
Positioning47
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY44497Last 10044%Win rateLWLWLLLWLW

Last 10 vs previous 10: +0pp win rate · +0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.9
Aggression6.5
Utility4.3
Positioning4.7
Opening Duels3.6
Clutch1.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 594ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning4.7
Utility4.3
Mechanics8.2
Opening Duels3.6
Win Impact2.1

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time584ms−75ms
first ⅓ avg 660ms → last ⅓ avg 584ms
Headshot accuracy17.8%+3.6%
first ⅓ avg 14.1% → last ⅓ avg 17.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — inferno 13–8
131Biggest win — dust2
3Longest win streak
87In matches decided by ≤2 rounds
2Overtime games

Map breakdown

nukeBest map · 60% over 10ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2C31131842%0.01
cacheC2281436%0.01
mirageA127558%0.01
infernoB115645%0.01
nukeA106460%-0.01
overpassC52340%0.00
ancientD51420%-0.05
anubis31233%-0.03
train110100%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,402Matches
49%Win rate
1.05Avg K/D
85.8ADR
39%Headshot %

Clutches & streaks

29%1v1 clutch win
24%1v2 clutch win
12Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage10757%1.0716.7
Dust26538%0.9616.6
Nuke6450%1.0116.8
Inferno6348%1.0916.4
Ancient5751%1.0116.8
Anubis1567%1.1417.6
Overpass944%1.0819.3
Vertigo650%1.0014.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.4%Headshot accuracy
37.2%Accuracy (enemy spotted)
37.2%Spray accuracy
86.7%Counter-strafing
8.3°Preaim
594msReaction time
40.1%T opening success
48.3%CT opening success
0.48Enemies flashed / flash
4.0%Flash assists
9.06HE damage / grenade
5.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4835 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust24–130.0326%15 Aug
inferno13–80.1510%15 Aug
dust214–16-0.0215%10 Aug
dust213–9-0.0617%10 Aug
inferno7–13-0.0712%10 Aug
dust29–130.0117%7 Aug
dust210–13-0.0511%7 Aug
dust24–20.0542%6 Aug
cache0–90.0320%6 Aug
mirage13–110.0413%6 Aug
inferno4–1-0.050%6 Aug
inferno2–13-0.0426%5 Aug
cache2–80.0121%5 Aug
dust213–110.0215%3 Aug
dust213–10.0329%3 Aug
cache11–13-0.0814%20 May
dust213–80.018%20 May
cache12–12-0.0316%20 May
cache11–130.0217%19 May
overpass5–13-0.0819%18 May
cache1–13-0.0125%18 May
dust210–13-0.0313%16 May
cache5–130.0527%16 May
mirage13–50.0114%16 May
ancient13–11-0.0611%16 May
inferno7–13-0.0422%16 May
mirage13–50.0819%16 May
inferno5–130.0911%14 May
cache3–130.0322%14 May
mirage13–40.008%14 May
dust27–13-0.0318%14 May
dust211–130.0532%12 May
mirage4–13-0.0218%12 May
cache13–60.0215%12 May
ancient11–130.0222%11 May
inferno13–40.0716%10 May
dust212–120.0417%10 May
nuke7–13-0.058%10 May
cache13–8-0.0717%10 May
train13–20.017%10 May
mirage8–130.0322%10 May
cache10–13-0.036%9 May
anubis13–10-0.0114%9 May
dust25–130.0311%9 May
cache13–9-0.0113%8 May
overpass4–13-0.0711%8 May
mirage13–4-0.0419%8 May
dust213–6-0.0211%8 May
dust213–11-0.0117%7 May
inferno5–13-0.016%7 May
cache13–110.0110%7 May
cache13–70.0713%6 May
ancient7–13-0.0718%6 May
inferno13–11-0.0415%5 May
nuke13–7-0.0711%5 May
cache13–60.009%5 May
dust23–13-0.0513%3 May
cache11–130.0222%3 May
dust27–13-0.0219%3 May
cache13–60.019%2 May
dust213–60.0612%2 May
cache4–13-0.096%2 May
dust213–50.1017%1 May
cache8–130.0017%1 May
inferno4–13-0.0410%1 May
cache13–70.0319%1 May
cache12–120.0411%1 May
cache6–130.1014%29 Apr
nuke13–10.055%29 Apr
nuke7–130.0318%28 Apr
mirage8–13-0.0812%28 Apr
dust212–12-0.0219%28 Apr
dust213–90.0621%27 Apr
ancient2–13-0.039%27 Apr
mirage9–13-0.0131%27 Apr
anubis8–13-0.0315%27 Apr
ancient4–13-0.104%27 Apr
dust213–50.0115%27 Apr
dust212–12-0.0017%26 Apr
dust20–50.0111%26 Apr
nuke13–110.019%26 Apr
dust213–70.0113%26 Apr
overpass13–60.0813%26 Apr
dust27–130.0117%26 Apr
mirage13–80.0027%25 Apr
nuke13–20.0213%25 Apr
nuke7–13-0.045%25 Apr
anubis0–8-0.0424%25 Apr
dust24–13-0.0113%25 Apr
overpass18–22-0.0111%25 Apr
overpass13–60.0815%25 Apr
mirage13–20.088%24 Apr
nuke10–130.0114%24 Apr
inferno13–80.058%24 Apr
dust213–10-0.0011%24 Apr
nuke13–10-0.104%23 Apr
mirage12–120.0526%23 Apr
nuke13–8-0.0210%23 Apr
dust212–120.0520%23 Apr
dust211–13-0.0817%23 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →