Jorders — CS2 Stats

76561198069116708[U:1:108850980]✓ No bans

877Tracked matches50%Win rate2021Tracked since
CSDB Rating6.1 SolidPassive Rifler
Premier CS Rating18,163Purple band · top ~15.8% of ranked players (population est.)
CSDB Leaderboard#7455 of 13690 tracked
FaceitLevel 7 · 1,487 ELOTop 42.3% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGJordersFACEITLevel 7 · 1,487 ELOSTANDINGTop 42.3% of rankedPREMIER18,163 · Purple bandcsdb.gg/stats

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Performance scores

Aim86
Positioning48
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY53434Last 10053%Win rateLLLLLWLWWW

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim8.6
Aggression3.0
Utility5.6
Positioning4.8
Opening Duels0.0
Clutch1.8

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 87% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-fight frequency; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning4.8
Utility5.6
Mechanics7.9
Opening Duels0.0
Win Impact5.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time546ms−53ms
first ⅓ avg 599ms → last ⅓ avg 546ms
Headshot accuracy19.6%+3.1%
first ⅓ avg 16.5% → last ⅓ avg 19.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — cache 13–2
131Biggest win — anubis
7Longest win streak
L5Current streak
1110In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 69% over 13cacheWeakest map · 35% over 20
MapGradePlayedRecordWin rateAvg rating
dust2A25141156%-0.00
cacheC2071335%0.03
ancientB178947%-0.00
mirageA159660%-0.01
nukeS139469%0.01
anubisC73443%0.00
inferno330100%-0.01

Across the last 100 tracked matches.

Faceit stats

Combat

31Matches
55%Win rate
1.06Avg K/D
88.9ADR
48%Headshot %

Clutches & streaks

29%1v1 clutch win
25%1v2 clutch win
4Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage838%1.0716.8
Nuke667%1.1815.2
Dust2560%0.9316.6
Ancient367%1.5322.0
Overpass367%0.9916.0
Train250%0.8414.0
Inferno10%0.7512.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
38.6%Accuracy (enemy spotted)
39.4%Spray accuracy
85.4%Counter-strafing
8.8°Preaim
546msReaction time
30.2%T opening success
26.2%CT opening success
0.47Enemies flashed / flash
6.4%Flash assists
12.85HE damage / grenade
6.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.469 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.1769% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
dust28–13-0.0224%28 Aug
ancient11–13-0.0325%28 Aug
nuke10–130.0120%28 Aug
mirage10–13-0.0221%27 Aug
ancient11–13-0.039%26 Aug
cache13–50.0515%26 Aug
mirage11–13-0.0413%25 Aug
nuke13–60.0222%25 Aug
ancient13–80.0123%25 Aug
mirage13–40.0811%25 Aug
cache8–13-0.0616%25 Aug
nuke16–140.0721%24 Aug
mirage9–13-0.0020%23 Aug
anubis13–80.0222%22 Aug
nuke7–13-0.0213%22 Aug
ancient14–16-0.0621%22 Aug
dust26–13-0.0320%21 Aug
dust216–12-0.0612%21 Aug
ancient6–13-0.0027%21 Aug
mirage13–6-0.019%20 Aug
mirage13–110.0423%20 Aug
dust216–140.0419%19 Aug
cache13–16-0.0216%19 Aug
ancient13–50.0126%19 Aug
nuke13–110.0415%18 Aug
ancient4–13-0.0424%18 Aug
dust210–13-0.0417%17 Aug
mirage7–6-0.0436%17 Aug
anubis13–11-0.0330%17 Aug
dust213–100.0125%17 Aug
ancient4–130.0319%15 Aug
nuke13–90.0217%15 Aug
dust216–12-0.0213%14 Aug
ancient13–11-0.0219%14 Aug
dust213–10-0.0126%14 Aug
ancient13–30.0730%13 Aug
mirage13–10-0.0516%13 Aug
nuke13–80.0020%13 Aug
anubis2–13-0.065%13 Aug
dust215–150.1115%13 Aug
dust29–130.0120%12 Aug
dust213–70.0030%10 Aug
ancient9–13-0.0414%10 Aug
anubis6–130.0213%10 Aug
mirage15–150.0121%10 Aug
ancient3–13-0.0721%8 Aug
nuke13–60.0319%7 Aug
mirage11–130.0020%7 Aug
dust29–13-0.0113%7 Aug
dust213–3-0.0022%7 Aug
dust21–13-0.0513%6 Aug
mirage13–8-0.0211%6 Aug
dust211–13-0.0711%29 Jul
mirage13–70.0217%29 Jul
anubis11–130.0525%29 Jul
mirage5–13-0.0720%25 Jul
cache13–50.0420%25 Jul
cache13–160.0617%24 Jul
nuke6–13-0.0514%24 Jul
dust213–10-0.0113%23 Jul
cache6–130.0619%23 Jul
inferno13–70.029%23 Jul
cache10–130.1011%23 Jul
cache15–150.0217%22 Jul
cache13–20.1027%22 Jul
nuke13–110.0013%22 Jul
mirage13–10-0.0219%22 Jul
cache8–13-0.0311%22 Jul
dust213–2-0.0022%20 Jul
nuke13–11-0.0213%19 Jul
inferno13–11-0.0416%19 Jul
cache9–13-0.0517%19 Jul
dust213–80.0116%19 Jul
cache8–130.0727%19 Jul
anubis13–10.0314%18 Jul
inferno13–7-0.0122%18 Jul
cache3–130.0115%18 Jul
dust213–20.0821%18 Jul
dust213–80.0413%18 Jul
dust211–130.0121%17 Jul
ancient13–40.0619%17 Jul
ancient13–4-0.0224%16 Jul
dust29–13-0.0419%16 Jul
cache13–110.0213%15 Jul
cache13–70.0526%15 Jul
ancient13–60.0213%14 Jul
ancient13–9-0.0029%14 Jul
dust213–5-0.0410%14 Jul
ancient10–130.0616%14 Jul
cache13–100.0414%14 Jul
cache12–120.1215%13 Jul
nuke13–20.0211%13 Jul
dust213–100.0315%13 Jul
cache10–13-0.0412%12 Jul
cache7–13-0.027%11 Jul
cache13–20.1416%11 Jul
dust26–13-0.0112%11 Jul
nuke11–13-0.066%10 Jul
mirage13–100.0027%10 Jul
anubis11–13-0.0012%10 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
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