Feather

Feather — CS2 Stats

US76561198068994489[U:1:108728761]Steam profile ↗✓ No bans

3,270Tracked matches55%Win rate2020Tracked since
CSDB Rating6.1 SolidAggressive Rifler
Premier CS Rating23,865Top 50% of 17,162 CSDB-tracked playersPink band · top ~4.2% of ranked players (population est.)
CSDB Leaderboard#4672 of 22884 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

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CSDB.GGFeatherFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER23,865 · Pink bandcsdb.gg/stats

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Performance scores

Aim84
Positioning67
Utility24

0–100 skill scores via Leetify.

Recent form

STEADY52435Last 10052%Win rateWLWLLWWLTL

Last 10 vs previous 10: -10pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.4
Aggression10.0
Utility2.4
Positioning6.7
Opening Duels5.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 87% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 60% on CT to 40% on T — the same duels are being taken with worse setups on the attacking side.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning6.7
Utility2.4
Mechanics4.2
Opening Duels5.0
Win Impact6.7

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time509ms−42ms
first ⅓ avg 551ms → last ⅓ avg 509ms
Headshot accuracy32.3%+3.3%
first ⅓ avg 29.0% → last ⅓ avg 32.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — cache 13–4
130Biggest win — nuke
4Longest win streak
37In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 63% over 8cacheWeakest map · 43% over 14
MapGradePlayedRecordWin rateAvg rating
ancientB1991047%0.02
mirageA1810856%0.00
dust2A159660%0.02
cacheC146843%0.02
anubisB147750%0.03
infernoB115645%0.01
nukeA85363%-0.00
vertigo110100%0.17

Across the last 100 tracked matches.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

31.9%Headshot accuracy
36.0%Accuracy (enemy spotted)
33.8%Spray accuracy
68.8%Counter-strafing
9.6°Preaim
504msReaction time
39.9%T opening success
60.3%CT opening success
0.37Enemies flashed / flash
9.7%Flash assists
10.84HE damage / grenade
1.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3698 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.9455% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
nuke10–50.0150%28 Aug
inferno8–130.0031%28 Aug
dust213–100.0644%25 Aug
mirage4–13-0.0238%25 Aug
cache5–130.0230%23 Aug
dust213–70.0748%23 Aug
cache13–100.0346%23 Aug
nuke11–13-0.0126%23 Aug
mirage15–150.0130%23 Aug
nuke10–13-0.0322%22 Aug
inferno3–9-0.0716%22 Aug
ancient6–13-0.0418%22 Aug
inferno13–70.0543%21 Aug
ancient13–50.0117%21 Aug
ancient13–110.0819%20 Aug
dust27–13-0.0638%20 Aug
inferno13–7-0.0110%19 Aug
ancient6–13-0.0131%16 Aug
ancient1–13-0.0317%16 Aug
mirage13–60.0124%16 Aug
anubis13–40.0224%16 Aug
vertigo9–40.1740%15 Aug
dust24–130.0585%15 Aug
ancient13–160.0429%15 Aug
dust213–60.0528%15 Aug
mirage13–9-0.0022%15 Aug
ancient7–13-0.077%14 Aug
mirage13–6-0.0321%13 Aug
anubis6–130.0330%11 Aug
ancient13–40.0623%11 Aug
inferno13–90.0135%10 Aug
nuke13–00.00100%10 Aug
ancient6–130.0024%9 Aug
inferno15–150.0239%9 Aug
ancient13–40.0633%8 Aug
anubis8–130.0746%8 Aug
nuke13–10-0.0230%8 Aug
dust213–9-0.0136%8 Aug
ancient3–13-0.0614%8 Aug
dust24–13-0.0633%8 Aug
anubis7–130.0527%7 Aug
cache13–40.1828%7 Aug
anubis13–80.1559%7 Aug
cache13–00.1813%7 Aug
anubis7–130.0428%6 Aug
dust210–130.0211%6 Aug
anubis9–13-0.0223%2 Aug
dust213–70.0235%2 Aug
mirage7–13-0.0312%1 Aug
anubis13–9-0.0015%1 Aug
inferno13–5-0.0036%1 Aug
nuke7–130.0133%31 Jul
cache11–130.0328%29 Jul
mirage14–160.0040%27 Jul
inferno13–90.0126%27 Jul
mirage13–60.0523%26 Jul
anubis14–160.0311%26 Jul
ancient13–80.0621%26 Jul
cache15–15-0.0617%25 Jul
dust29–13-0.0027%25 Jul
cache4–130.0440%25 Jul
inferno14–160.1423%25 Jul
mirage13–8-0.0122%25 Jul
inferno10–13-0.0119%24 Jul
mirage6–13-0.0413%23 Jul
ancient13–9-0.0218%23 Jul
mirage15–150.1125%22 Jul
inferno5–130.0016%21 Jul
cache13–10-0.0222%21 Jul
ancient10–60.0633%19 Jul
cache9–13-0.0617%19 Jul
ancient4–13-0.0232%18 Jul
mirage13–3-0.0331%18 Jul
mirage13–11-0.0332%18 Jul
dust213–7-0.0540%18 Jul
anubis15–15-0.0134%18 Jul
ancient13–80.0223%18 Jul
ancient6–130.0626%18 Jul
mirage13–80.0128%17 Jul
dust213–70.0010%17 Jul
nuke13–60.0134%17 Jul
anubis13–8-0.0319%16 Jul
mirage5–13-0.0230%15 Jul
dust213–100.1025%15 Jul
cache14–16-0.0219%14 Jul
anubis13–5-0.0338%13 Jul
dust213–40.0820%13 Jul
anubis13–110.0439%12 Jul
cache13–100.0122%12 Jul
mirage10–13-0.0724%12 Jul
cache13–100.0824%12 Jul
ancient16–130.1343%12 Jul
anubis13–70.0322%12 Jul
nuke13–50.0333%12 Jul
cache9–13-0.0021%12 Jul
ancient8–130.0033%12 Jul
dust211–130.0126%11 Jul
mirage13–50.0345%11 Jul
cache2–13-0.0656%11 Jul
mirage13–100.0639%11 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →