WidowMaker

WidowMaker — CS2 Stats

76561198066106005[U:1:105840277]Steam profile ↗✓ No bans

2,530Tracked matches57%Win rate2020Tracked since
CSDB Rating4.6 DevelopingHybrid Rifler
Premier CS Rating10,143Blue band · top ~54.1% of ranked players (population est.)
CSDB Leaderboard#20837 of 28677 tracked
Ladder ranks via Leetify

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CSDB.GGWidowMakerPREMIER10,143 · Blue bandcsdb.gg/stats

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Performance scores

Aim69
Positioning36
Utility19

0–100 skill scores via Leetify.

Recent form

HOT52417Last 10052%Win rateLWWWWLLWWW

Last 10 vs previous 10: +50pp win rate · +0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.9
Aggression4.6
Utility1.9
Positioning3.6
Opening Duels1.0
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 79% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 595ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning3.6
Utility1.9
Mechanics6.5
Opening Duels1.0
Win Impact7.4

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time602ms−33ms
first ⅓ avg 635ms → last ⅓ avg 602ms
Headshot accuracy20.1%−1.4%
first ⅓ avg 21.5% → last ⅓ avg 20.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — overpass 13–4
130Biggest win — anubis
6Longest win streak
910In matches decided by ≤2 rounds
13Overtime games

Map breakdown

nukeBest map · 67% over 12cacheWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
dust2A28181064%0.02
mirageC25111444%0.01
cacheD124833%-0.01
nukeS128467%0.02
infernoB115645%-0.01
ancientD62433%-0.00
anubis42250%0.01
overpass220100%0.06

Across the last 100 tracked matches.

Faceit stats

Combat

4Matches
75%Win rate
1.25Avg K/D
90.6ADR
57%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Dust2250%1.3215.0
Inferno1100%1.0013.0
Ancient1100%1.3818.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
35.8%Accuracy (enemy spotted)
30.3%Spray accuracy
79.2%Counter-strafing
9.4°Preaim
595msReaction time
32.1%T opening success
36.2%CT opening success
0.28Enemies flashed / flash
1.5%Flash assists
8.92HE damage / grenade
1.72Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2774 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.0935% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
inferno2–13-0.0712%28 Aug
dust216–120.0522%28 Aug
mirage13–80.0610%28 Aug
cache13–11-0.028%28 Aug
dust213–4-0.038%28 Aug
mirage9–13-0.0042%27 Aug
inferno7–13-0.0427%27 Aug
nuke13–7-0.0240%26 Aug
mirage13–80.0022%26 Aug
cache13–5-0.0119%26 Aug
ancient14–160.0213%26 Aug
inferno7–13-0.047%25 Aug
mirage4–13-0.0129%25 Aug
cache5–13-0.0722%25 Aug
mirage9–13-0.058%24 Aug
nuke7–13-0.0329%24 Aug
dust213–11-0.0315%24 Aug
mirage11–13-0.0814%23 Aug
nuke11–130.0610%22 Aug
nuke13–90.1320%20 Aug
inferno13–40.0135%20 Aug
mirage13–20.069%20 Aug
mirage10–130.0225%20 Aug
dust215–150.0112%14 Aug
dust213–30.0958%14 Aug
dust213–90.0831%14 Aug
dust213–90.0817%14 Aug
mirage13–90.0121%13 Aug
ancient15–150.0212%12 Aug
anubis13–110.0510%12 Aug
nuke16–140.0623%11 Aug
dust210–130.0220%11 Aug
mirage15–150.0014%10 Aug
cache10–130.0324%10 Aug
dust213–5-0.0319%10 Aug
cache15–150.0918%9 Aug
mirage13–40.0929%9 Aug
cache6–13-0.0321%9 Aug
nuke16–14-0.0628%8 Aug
cache13–11-0.0421%8 Aug
dust213–110.0219%6 Aug
anubis5–13-0.0613%6 Aug
dust216–140.0332%5 Aug
ancient7–13-0.0333%4 Aug
mirage13–90.0826%4 Aug
mirage8–130.0618%4 Aug
dust211–13-0.0423%3 Aug
nuke14–16-0.0111%2 Aug
ancient3–13-0.0731%2 Aug
nuke13–20.0924%2 Aug
mirage7–13-0.0718%2 Aug
cache5–13-0.106%30 Jul
inferno0–6-0.0850%26 Jul
ancient13–100.0425%26 Jul
cache3–13-0.0226%24 Jul
mirage13–5-0.0228%24 Jul
mirage13–6-0.0520%23 Jul
cache4–130.0323%22 Jul
inferno13–8-0.0011%22 Jul
mirage10–130.0316%20 Jul
dust215–150.0418%20 Jul
dust210–130.0513%19 Jul
mirage15–150.0313%19 Jul
inferno11–130.037%17 Jul
inferno13–100.0029%17 Jul
dust213–10-0.0224%16 Jul
dust213–90.029%16 Jul
dust26–13-0.0331%14 Jul
nuke15–15-0.0216%12 Jul
cache11–130.0920%12 Jul
ancient13–100.0124%12 Jul
dust213–110.0137%11 Jul
dust213–90.0415%11 Jul
dust210–130.0126%10 Jul
mirage13–100.034%10 Jul
dust213–70.0815%10 Jul
inferno5–13-0.0738%9 Jul
mirage11–13-0.0718%9 Jul
anubis7–13-0.0524%6 Jul
cache13–7-0.0314%6 Jul
dust29–13-0.0917%6 Jul
nuke13–5-0.0213%5 Jul
nuke13–30.0410%5 Jul
mirage13–30.0410%4 Jul
mirage13–80.0328%4 Jul
dust213–70.0815%2 Jul
dust213–90.0123%1 Jul
dust23–130.0115%1 Jul
nuke13–80.0725%1 Jul
dust213–50.0033%1 Jul
dust213–50.1027%30 Jun
mirage5–130.0125%30 Jun
dust211–13-0.0020%29 Jun
inferno13–40.038%28 Jun
anubis13–00.1023%28 Jun
inferno13–60.1020%28 Jun
mirage5–130.0618%28 Jun
mirage11–130.0824%27 Jun
overpass13–8-0.0250%27 Jun
overpass13–40.1523%27 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →