noxxy

noxxy — CS2 Stats

76561198065529608[U:1:105263880]Steam profile ↗✓ No bans

202Tracked matches54%Win rate2020Tracked since
CSDB Rating6.3 SolidHybrid Rifler
Ladder ranks via Leetify

Performance scores

Aim84
Positioning52
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY51463Last 10051%Win rateLWWLWLWLWW

Last 10 vs previous 10: +20pp win rate · +0.04 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.4
Aggression5.7
Utility3.5
Positioning5.2
Opening Duels2.5
Clutch1.8

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 88% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 616ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning5.2
Utility3.5
Mechanics9.1
Opening Duels2.5
Win Impact6.2

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time610ms−52ms
first ⅓ avg 662ms → last ⅓ avg 610ms
Headshot accuracy21.8%−5.4%
first ⅓ avg 27.1% → last ⅓ avg 21.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.27Best rating — mirage 13–0
130Biggest win — mirage
8Longest win streak
17In matches decided by ≤2 rounds
10Overtime games

Map breakdown

mirageBest map · 58% over 31cacheWeakest map · 43% over 7
MapGradePlayedRecordWin rateAvg rating
mirageA31181358%0.03
dust2B189950%0.01
nukeB136746%0.01
ancientA95456%-0.03
cacheC73443%-0.01
infernoA74357%-0.02
overpassB63350%-0.03
vertigo21150%-0.03
train2020%0.00
office2020%0.00
grail220100%0.07
anubis1010%-0.03

Across the last 100 tracked matches.

Faceit stats

Combat

19Matches
58%Win rate
1.38Avg K/D
102.7ADR
47%Headshot %

Clutches & streaks

29%1v1 clutch win
33%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Dust2683%1.3916.0
Mirage580%1.9925.0
Nuke1100%1.6710.0
Cache1100%2.2536.0
Inferno10%1.3320.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.7%Headshot accuracy
37.4%Accuracy (enemy spotted)
38.9%Spray accuracy
90.9%Counter-strafing
9.1°Preaim
616msReaction time
34.3%T opening success
45.5%CT opening success
0.46Enemies flashed / flash
4.1%Flash assists
11.88HE damage / grenade
4.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4645 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.2724% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
mirage6–130.0422%22 Aug
nuke13–20.0323%22 Aug
nuke13–100.1027%22 Aug
vertigo0–9-0.0515%22 Aug
mirage13–40.1727%29 Jul
cache8–13-0.086%21 Jul
mirage13–5-0.0521%21 Jul
cache10–13-0.0220%21 Jul
ancient16–14-0.0118%18 Jul
dust213–30.0721%18 Jul
cache13–10-0.0121%16 Jul
mirage9–13-0.0416%16 Jul
dust213–9-0.0721%16 Jul
dust210–130.0218%7 Jul
nuke9–130.0632%7 Jul
ancient8–13-0.0523%7 Jul
nuke13–10-0.0317%6 Jul
nuke2–1-0.060%6 Jul
overpass15–15-0.0524%5 Jul
ancient13–100.0323%5 Jul
nuke13–90.0916%4 Jul
overpass13–90.0417%4 Jul
mirage13–60.1531%4 Jul
ancient13–9-0.0617%4 Jul
train12–120.0430%4 Jul
cache9–130.0126%3 Jul
dust213–70.0718%3 Jul
dust211–130.0124%3 Jul
overpass2–13-0.0923%2 Jul
mirage8–13-0.0233%2 Jul
ancient4–13-0.0735%2 Jul
cache13–6-0.0022%2 Jul
cache13–100.0729%2 Jul
mirage8–13-0.0226%2 Jul
mirage13–6-0.0114%2 Jul
dust213–16-0.0330%1 Jul
nuke10–13-0.0218%1 Jul
mirage13–9-0.0317%1 Jul
inferno16–13-0.0415%1 Jul
ancient13–6-0.0520%1 Jul
ancient10–13-0.0724%28 Jun
mirage13–10-0.0325%28 Jun
dust27–130.0827%28 Jun
cache2–13-0.0540%28 Jun
ancient6–130.0520%28 Jun
mirage9–130.0129%28 Jun
dust26–13-0.0536%26 Jun
mirage13–16-0.0113%26 Jun
dust28–13-0.0620%25 Jun
nuke4–13-0.0825%25 Jun
mirage7–13-0.0528%25 Jun
mirage13–100.018%25 Jun
inferno11–13-0.0516%25 Jun
overpass13–8-0.0020%23 Jun
dust213–30.0836%23 Jun
anubis11–13-0.0326%23 Jun
mirage13–100.0327%23 Jun
inferno12–16-0.0529%22 Jun
mirage11–130.0323%22 Jun
mirage10–13-0.0321%17 Jun
mirage13–90.0113%17 Jun
mirage13–7-0.0317%17 Jun
mirage11–13-0.0223%12 Apr
dust24–130.0320%12 Apr
nuke16–130.0426%29 Mar
overpass13–8-0.0627%27 Mar
dust213–7-0.0736%27 Mar
dust213–70.0034%27 Mar
inferno13–40.0639%27 Mar
mirage13–50.0423%22 Oct
dust213–4-0.0524%22 Oct
vertigo13–6-0.0129%22 Oct
mirage15–15-0.0121%15 May
nuke3–13-0.0331%15 May
mirage13–70.0524%14 May
mirage16–120.0722%13 May
mirage13–10.0322%13 May
nuke13–20.0222%11 May
dust23–130.0132%11 May
office6–13-0.0230%11 May
train9–13-0.0423%11 May
grail9–30.0230%11 May
nuke6–130.0030%11 May
inferno13–4-0.0127%10 May
grail13–70.1125%10 May
mirage11–130.0421%30 Dec
dust22–13-0.0724%30 Dec
dust213–90.1331%30 Dec
mirage13–10.1122%30 Dec
inferno8–13-0.0242%27 Dec
mirage10–13-0.0320%27 Dec
mirage13–100.0136%27 Dec
dust213–60.1326%18 Aug
mirage13–00.2735%18 Aug
nuke13–160.0321%18 Aug
overpass2–13-0.0321%4 Mar
mirage13–50.0927%4 Mar
ancient13–2-0.0218%4 Mar
inferno13–6-0.0332%4 Mar
office6–130.0233%26 Feb

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →