Jams

Jams — CS2 Stats

US76561198063506812[U:1:103241084]Steam profile ↗✓ No bans

1,465Tracked matches41%Win rate2020Tracked since
CSDB Rating6.0 SolidHybrid Rifler
Premier CS Rating18,042Purple band · top ~16.3% of ranked players (population est.)
CSDB Leaderboard#11390 of 21500 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

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CSDB.GGJamsFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER18,042 · Purple bandcsdb.gg/stats

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Performance scores

Aim69
Positioning66
Utility38

0–100 skill scores via Leetify.

Recent form

COLD36577Last 10036%Win rateTLWLLWWTLL

Last 10 vs previous 10: -20pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.9
Aggression9.9
Utility3.8
Positioning6.6
Opening Duels5.3

Excellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 86% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 634ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.9
Positioning6.6
Utility3.8
Mechanics8.5
Opening Duels5.3
Win Impact1.9

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time631ms+58ms
first ⅓ avg 573ms → last ⅓ avg 631ms
Headshot accuracy24.2%+12.3%
first ⅓ avg 11.9% → last ⅓ avg 24.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — anubis 13–8
134Biggest win — overpass
5Longest win streak
26In matches decided by ≤2 rounds
2Overtime games

Map breakdown

anubisBest map · 50% over 6trainWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
dust2C1761135%-0.00
mirageD1651131%-0.01
nukeC135838%0.00
cacheD134931%-0.01
infernoC114736%-0.02
vertigoD93633%0.03
anubisB63350%0.02
trainD5050%-0.01
overpass43175%0.02
ancient42250%0.03
office21150%0.08

Across the last 100 tracked matches.

Faceit stats

Combat

9Matches
33%Win rate
0.82Avg K/D
ADR
41%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.3%Headshot accuracy
34.2%Accuracy (enemy spotted)
42.3%Spray accuracy
88.4%Counter-strafing
14.0°Preaim
634msReaction time
50.2%T opening success
52.3%CT opening success
0.38Enemies flashed / flash
6.5%Flash assists
10.73HE damage / grenade
4.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.0408° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3847 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Train

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Train callouts & strategy

Recent matches

MapScoreRatingHS%Date
nuke12–12-0.03100%16 Aug
mirage6–130.0229%16 Aug
inferno13–80.0215%2 Jul
nuke9–13-0.01100%2 Jul
mirage4–13-0.0214%2 Jul
inferno13–60.008%28 Jun
cache13–5-0.0313%28 Jun
nuke12–12-0.0833%28 Jun
train8–130.0813%28 Jun
nuke2–7-0.0150%28 Jun
cache7–13-0.0214%27 Jun
dust213–50.0619%27 Jun
dust213–90.0120%22 Jun
cache13–90.0028%22 Jun
cache8–13-0.0113%22 Jun
mirage13–160.0010%20 Jun
dust213–60.040%20 Jun
cache2–9-0.010%20 Jun
vertigo12–12-0.0129%15 Jun
nuke13–100.040%14 Jun
inferno16–130.0314%14 Jun
overpass10–130.0215%14 Jun
mirage13–70.0013%14 Jun
inferno6–130.0119%13 Jun
anubis3–13-0.0336%13 Jun
cache11–130.0519%13 Jun
inferno4–13-0.0825%13 Jun
cache8–13-0.0325%13 Jun
mirage7–130.030%13 Jun
ancient13–100.0420%11 Jun
overpass13–8-0.026%11 Jun
cache3–13-0.0756%5 Jun
vertigo7–130.0144%5 Jun
mirage13–60.010%3 Jun
ancient13–50.0738%3 Jun
dust29–13-0.0520%3 Jun
nuke8–13-0.015%2 Jun
train12–120.0225%31 May
dust28–130.0117%31 May
mirage9–13-0.0015%29 May
dust26–2-0.090%20 May
inferno8–13-0.040%20 May
dust26–13-0.0125%19 May
mirage11–130.0422%16 May
anubis2–9-0.060%16 May
nuke13–70.0713%14 May
cache5–13-0.0117%14 May
inferno11–13-0.020%14 May
vertigo13–100.07100%10 May
dust20–13-0.0533%10 May
mirage6–13-0.0127%10 May
overpass13–40.0530%10 May
cache13–90.0323%10 May
inferno13–9-0.049%10 May
nuke13–110.1325%10 May
anubis3–13-0.038%8 May
cache4–130.0025%8 May
nuke11–13-0.000%30 Apr
inferno3–13-0.040%30 Apr
cache5–130.0114%29 Apr
cache13–8-0.020%29 Apr
train12–12-0.1310%23 Apr
mirage1–13-0.0518%23 Apr
vertigo8–13-0.0113%23 Apr
ancient12–120.040%23 Apr
train8–13-0.010%23 Apr
dust25–130.050%22 Apr
mirage10–130.0113%22 Apr
vertigo11–130.000%22 Apr
dust29–130.0317%22 Apr
vertigo5–130.020%20 Apr
office9–130.0950%19 Apr
office13–40.060%19 Apr
mirage13–6-0.049%19 Apr
dust210–13-0.077%19 Apr
nuke13–6-0.010%18 Apr
mirage13–7-0.0513%18 Apr
overpass13–100.020%18 Apr
nuke13–8-0.050%18 Apr
anubis13–60.0720%18 Apr
dust28–13-0.0518%18 Apr
dust213–110.0517%16 Apr
inferno5–13-0.0130%16 Apr
mirage13–7-0.0140%15 Apr
vertigo6–30.110%11 Apr
mirage6–13-0.0140%11 Apr
vertigo13–100.0114%5 Apr
anubis13–80.1313%5 Apr
nuke10–130.030%5 Apr
dust213–100.010%5 Apr
dust29–13-0.0112%4 Apr
train12–120.0110%3 Apr
dust24–13-0.048%3 Apr
vertigo8–130.040%3 Apr
nuke6–13-0.050%3 Apr
dust28–130.0212%3 Apr
mirage5–13-0.0118%2 Apr
ancient9–13-0.010%2 Apr
inferno11–13-0.0233%1 Apr
anubis13–100.020%29 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →