rich

rich — CS2 Stats

JP76561198059163426[U:1:98897698]Steam profile ↗✓ No bans

1,467Tracked matches48%Win rate2022Tracked since
CSDB Rating5.7 SolidAggressive Rifler
Premier CS Rating17,134Purple band · top ~19.9% of ranked players (population est.)
CSDB Leaderboard#15498 of 28033 tracked
Ladder ranks via Leetify

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CSDB.GGrichPREMIER17,134 · Purple bandcsdb.gg/stats

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Performance scores

Aim76
Positioning52
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY47449Last 10047%Win rateLLLWTLWWLW

Last 10 vs previous 10: -10pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.6
Aggression7.8
Utility4.4
Positioning5.2
Opening Duels2.3
Clutch0.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 88% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 51% on CT to 28% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 584ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.2
Utility4.4
Mechanics7.0
Opening Duels2.6
Win Impact4.4

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time587ms−45ms
first ⅓ avg 632ms → last ⅓ avg 587ms
Headshot accuracy21.7%+2.4%
first ⅓ avg 19.3% → last ⅓ avg 21.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — nuke 13–4
131Biggest win — ancient
7Longest win streak
L3Current streak
69In matches decided by ≤2 rounds
16Overtime games

Map breakdown

mirageBest map · 64% over 11ancientWeakest map · 40% over 20
MapGradePlayedRecordWin rateAvg rating
ancientC2081240%0.03
infernoB2091145%0.01
nukeC167944%0.02
dust2B157847%0.04
cacheC125742%-0.00
mirageA117464%0.02
anubis330100%0.07
vertigo1010%-0.01
boulder1010%0.08
shelter110100%0.10

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (40% over 20). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

5Matches
40%Win rate
1.16Avg K/D
96.1ADR
41%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage1100%1.6720.0
Ancient10%0.507.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.0%Headshot accuracy
36.4%Accuracy (enemy spotted)
38.3%Spray accuracy
81.5%Counter-strafing
10.8°Preaim
584msReaction time
27.7%T opening success
50.7%CT opening success
0.39Enemies flashed / flash
3.4%Flash assists
9.63HE damage / grenade
7.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3862 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.652% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient14–160.0316%26 Aug
nuke10–130.0320%26 Aug
cache10–13-0.0318%24 Aug
nuke13–40.1631%24 Aug
ancient15–15-0.0219%24 Aug
cache14–160.0119%23 Aug
ancient13–80.0420%23 Aug
dust213–80.0821%23 Aug
inferno13–16-0.0221%22 Aug
dust213–70.0229%22 Aug
ancient13–50.0625%22 Aug
ancient13–30.0223%22 Aug
inferno13–50.0420%20 Aug
dust25–130.0227%20 Aug
nuke10–13-0.0124%18 Aug
nuke13–100.0022%16 Aug
dust211–130.0330%16 Aug
ancient14–160.0225%16 Aug
dust213–110.0622%15 Aug
mirage4–13-0.0713%15 Aug
cache13–60.0322%15 Aug
mirage14–160.0320%14 Aug
inferno13–100.0630%14 Aug
anubis13–60.0315%14 Aug
ancient7–13-0.0321%14 Aug
mirage13–110.0626%11 Aug
inferno9–130.0126%11 Aug
nuke13–60.1010%11 Aug
nuke6–13-0.0024%9 Aug
inferno8–130.0120%9 Aug
mirage6–130.0213%9 Aug
inferno5–130.0224%9 Aug
mirage13–40.0818%9 Aug
mirage13–100.0323%8 Aug
dust211–130.0625%8 Aug
inferno11–13-0.0120%8 Aug
dust213–90.0425%8 Aug
nuke10–13-0.0018%8 Aug
cache8–13-0.0617%8 Aug
ancient13–70.0815%8 Aug
nuke6–13-0.0516%8 Aug
mirage5–13-0.0321%8 Aug
nuke13–100.1019%7 Aug
ancient11–130.0218%7 Aug
anubis13–60.1222%7 Aug
inferno13–30.0519%7 Aug
inferno13–9-0.0114%7 Aug
cache15–150.0419%7 Aug
dust213–30.1033%6 Aug
inferno13–10-0.0116%4 Aug
ancient13–10.0718%1 Aug
cache13–8-0.0413%1 Aug
mirage13–60.0619%1 Aug
inferno13–10-0.0421%31 Jul
nuke13–10-0.0121%31 Jul
dust21–13-0.038%31 Jul
inferno8–13-0.0022%31 Jul
inferno15–150.0111%31 Jul
ancient1–13-0.0427%30 Jul
ancient8–13-0.0017%30 Jul
inferno2–13-0.067%27 Jul
cache12–16-0.0310%27 Jul
ancient13–60.0218%26 Jul
dust215–150.0225%26 Jul
ancient15–150.0214%26 Jul
dust215–15-0.0215%26 Jul
nuke6–13-0.0316%26 Jul
mirage13–110.0523%26 Jul
cache13–60.0318%26 Jul
nuke8–13-0.0119%26 Jul
ancient6–13-0.0015%26 Jul
inferno3–130.0217%26 Jul
dust215–150.0229%26 Jul
inferno13–110.0218%25 Jul
cache12–16-0.0615%25 Jul
inferno8–13-0.0422%21 Jul
dust213–4-0.0119%21 Jul
ancient9–130.0319%21 Jul
ancient13–70.1226%20 Jul
nuke10–130.0026%20 Jul
mirage13–60.0030%20 Jul
dust212–120.1323%19 Jul
vertigo2–13-0.0124%19 Jul
inferno13–60.0920%18 Jul
nuke9–13-0.0322%18 Jul
dust213–60.0218%18 Jul
ancient7–130.0812%18 Jul
boulder12–120.0813%14 Jul
shelter13–90.1027%14 Jul
cache13–9-0.0125%13 Jul
ancient16–140.0321%13 Jul
mirage13–80.0413%12 Jul
anubis16–140.0615%12 Jul
cache4–13-0.0117%12 Jul
inferno13–40.069%12 Jul
inferno4–13-0.034%12 Jul
nuke13–8-0.0014%12 Jul
nuke13–80.0022%12 Jul
cache13–60.1022%12 Jul
ancient11–13-0.0321%12 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →