Hooksh0t — CS2 Stats

76561198053744523[U:1:93478795]

1,943Tracked matches32%Win rate2020Tracked since
CSDB Rating5.1 DevelopingAggressive Rifler
Premier CS Rating23,496Top 50% of 17,162 CSDB-tracked playersPink band · top ~4.7% of ranked players (population est.)
CSDB Leaderboard#6368 of 30194 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGHooksh0tFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER23,496 · Pink bandcsdb.gg/stats

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Performance scores

Aim70
Positioning57
Utility31

0–100 skill scores via Leetify.

Recent form

COLD37549Last 10037%Win rateTLLLWLLLLL

Last 10 vs previous 10: -30pp win rate · +0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.0
Aggression7.4
Utility3.1
Positioning5.7
Opening Duels3.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 87% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 52% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning5.7
Utility3.1
Mechanics6.5
Opening Duels3.4
Win Impact0.0

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time568ms−13ms
first ⅓ avg 581ms → last ⅓ avg 568ms
Headshot accuracy20.2%+2.7%
first ⅓ avg 17.5% → last ⅓ avg 20.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — nuke 10–2
133Biggest win — vertigo
4Longest win streak
510In matches decided by ≤2 rounds
1Overtime games

Map breakdown

dust2Best map · 56% over 9ancientWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
nukeC24101442%0.01
vertigoC1771041%0.01
anubisD103730%0.01
ancientD92722%0.01
dust2A95456%0.00
officeC83538%0.03
mirageC52340%-0.03
overpass42250%0.03
inferno41325%-0.01
shelter4040%-0.01
cache31233%-0.01
italy1010%-0.02
boulder110100%0.07
train1010%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

429Matches
56%Win rate
1.25Avg K/D
ADR
29%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
11Longest win streak

Recent Faceit resultsLLWLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.5%Headshot accuracy
34.4%Accuracy (enemy spotted)
39.5%Spray accuracy
79.4%Counter-strafing
11.3°Preaim
567msReaction time
35.1%T opening success
52.4%CT opening success
0.49Enemies flashed / flash
6.1%Flash assists
9.12HE damage / grenade
1.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4875 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.1117% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke12–12-0.0016%28 Aug
vertigo6–130.0316%28 Aug
office7–130.0924%27 Aug
nuke11–13-0.027%27 Aug
nuke13–80.027%22 Aug
nuke4–13-0.0416%22 Aug
vertigo8–130.1017%22 Aug
overpass4–130.1030%22 Aug
ancient8–13-0.0215%22 Aug
dust210–130.0520%22 Aug
vertigo13–110.0523%16 Aug
nuke5–13-0.0714%16 Aug
ancient10–130.0212%16 Aug
office11–130.0117%16 Aug
nuke13–7-0.0729%15 Aug
anubis8–13-0.0729%15 Aug
mirage13–8-0.0518%15 Aug
nuke13–80.0528%15 Aug
office12–120.0626%14 Aug
nuke3–80.0522%14 Aug
dust213–90.0319%14 Aug
ancient13–4-0.0429%13 Aug
mirage6–13-0.0333%13 Aug
inferno11–13-0.0921%13 Aug
dust213–80.0215%12 Aug
mirage13–6-0.0415%12 Aug
anubis0–7-0.0917%12 Aug
vertigo8–13-0.0818%12 Aug
nuke11–13-0.0522%12 Aug
nuke8–13-0.0716%11 Aug
nuke6–20.0823%11 Aug
anubis7–130.0336%11 Aug
ancient13–100.0717%11 Aug
nuke13–10-0.0026%11 Aug
nuke7–130.0113%10 Aug
nuke13–50.0130%10 Aug
anubis11–130.0416%9 Aug
nuke8–13-0.0114%9 Aug
ancient7–130.0117%9 Aug
italy3–13-0.0222%9 Aug
dust210–13-0.0516%9 Aug
office13–60.0423%8 Aug
vertigo10–13-0.0127%8 Aug
dust213–100.0311%8 Aug
inferno13–80.0613%8 Aug
cache11–130.0321%7 Aug
overpass13–90.0510%7 Aug
anubis13–90.1219%7 Aug
anubis9–130.0123%7 Aug
vertigo5–8-0.0437%7 Aug
nuke3–130.0117%7 Aug
boulder13–40.0717%6 Aug
vertigo5–13-0.0319%6 Aug
office0–5-0.0513%6 Aug
anubis13–80.0814%6 Aug
nuke5–13-0.0221%6 Aug
mirage8–130.005%5 Aug
shelter12–12-0.0313%5 Aug
vertigo6–13-0.0310%5 Aug
vertigo13–30.058%4 Aug
nuke13–90.0816%4 Aug
office13–5-0.0231%4 Aug
vertigo13–70.0919%3 Aug
overpass5–13-0.0510%3 Aug
nuke13–70.0128%3 Aug
vertigo13–110.0223%3 Aug
shelter11–130.0219%2 Aug
train3–13-0.0315%2 Aug
nuke10–20.1375%2 Aug
inferno11–130.0319%2 Aug
ancient12–120.0413%2 Aug
vertigo13–90.0111%2 Aug
dust213–11-0.0226%2 Aug
cache13–8-0.0319%31 Jul
anubis15–15-0.017%31 Jul
nuke10–130.048%31 Jul
vertigo13–11-0.0222%30 Jul
ancient11–130.0614%30 Jul
shelter5–13-0.0116%30 Jul
inferno11–13-0.066%30 Jul
dust29–13-0.0220%30 Jul
mirage10–13-0.0217%30 Jul
cache12–12-0.0214%30 Jul
vertigo9–13-0.0212%30 Jul
nuke12–120.0413%30 Jul
dust213–60.0323%30 Jul
anubis13–10-0.0415%30 Jul
ancient12–12-0.0213%30 Jul
vertigo12–12-0.0113%29 Jul
nuke13–110.0524%29 Jul
anubis9–13-0.017%29 Jul
ancient1–6-0.0212%29 Jul
shelter3–13-0.0312%29 Jul
vertigo9–13-0.0113%29 Jul
overpass13–40.0319%29 Jul
dust29–13-0.0515%29 Jul
vertigo13–80.0325%28 Jul
nuke7–130.0218%28 Jul
office5–130.0626%28 Jul
office13–80.0615%27 Jul

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →