RiiPzZ

RiiPzZ — CS2 Stats

76561198052580951[U:1:92315223]Steam profile ↗✓ No bans

4,028Tracked matches43%Win rate2020Tracked since
CSDB Rating5.6 SolidHybrid Rifler
Premier CS Rating17,717Purple band · top ~17.6% of ranked players (population est.)
CSDB Leaderboard#7966 of 14202 tracked
FaceitLevel 8 · 1,377 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGRiiPzZFACEITLevel 8 · 1,377 ELOSTANDINGTop 31.2% of rankedPREMIER17,717 · Purple bandcsdb.gg/stats

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Performance scores

Aim70
Positioning54
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY4951Last 10049%Win rateWWLWWLLLWW

Last 10 vs previous 10: +10pp win rate · +0.04 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.0
Aggression5.6
Utility5.7
Positioning5.4
Opening Duels3.2
Clutch4.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 53% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning5.4
Utility5.7
Mechanics6.5
Opening Duels3.2
Win Impact2.8

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.03
first ⅓ avg -0.01 → last ⅓ avg 0.02
Reaction time573ms−32ms
first ⅓ avg 604ms → last ⅓ avg 573ms
Headshot accuracy14.9%−1.1%
first ⅓ avg 16.0% → last ⅓ avg 14.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — mirage 13–7
132Biggest win — mirage
4Longest win streak
W2Current streak
99In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 63% over 16cacheWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
mirageA22121055%0.02
ancientA1610663%0.01
infernoC156940%-0.00
anubisC135838%-0.01
cacheD124833%-0.02
dust2B126650%0.00
nukeA106460%-0.00

Across the last 100 tracked matches.

Faceit stats

Combat

472Matches
51%Win rate
1.12Avg K/D
82.5ADR
39%Headshot %

Clutches & streaks

44%1v1 clutch win
21%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage5949%1.1216.0
Anubis5758%1.3117.6
Ancient5044%1.1016.7
Inferno3850%0.9916.3
Vertigo2560%0.9814.6
Nuke1644%1.1521.0
Overpass1650%1.3716.6
Dust21450%1.1416.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
39.3%Accuracy (enemy spotted)
41.3%Spray accuracy
79.2%Counter-strafing
11.7°Preaim
579msReaction time
32.8%T opening success
52.9%CT opening success
0.45Enemies flashed / flash
6.9%Flash assists
8.97HE damage / grenade
11.86Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.8392% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4533 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.8034% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
anubis13–110.0112%27 Aug
cache16–120.0412%27 Aug
mirage11–130.0624%27 Aug
ancient13–70.1424%27 Aug
dust213–90.1018%26 Aug
anubis8–13-0.0217%26 Aug
cache13–160.0110%26 Aug
inferno5–130.0214%26 Aug
dust213–70.0217%26 Aug
mirage13–110.0319%26 Aug
mirage9–13-0.0317%26 Aug
nuke13–10-0.0114%26 Aug
dust216–13-0.0214%26 Aug
inferno13–60.129%25 Aug
nuke2–13-0.063%25 Aug
mirage13–100.0717%25 Aug
cache13–110.0211%25 Aug
mirage10–130.0112%25 Aug
cache1–13-0.0817%25 Aug
inferno11–13-0.0010%25 Aug
inferno10–130.0317%25 Aug
anubis13–5-0.0113%25 Aug
ancient7–130.0122%25 Aug
mirage13–70.1723%25 Aug
mirage8–130.0115%25 Aug
anubis2–13-0.0413%25 Aug
ancient8–130.0110%25 Aug
nuke10–130.0212%25 Aug
inferno7–13-0.0613%25 Aug
mirage8–130.0016%25 Aug
nuke8–130.0316%25 Aug
ancient13–60.0415%25 Aug
ancient13–90.0218%24 Aug
mirage11–13-0.0113%24 Aug
mirage5–13-0.0820%23 Aug
anubis8–13-0.0314%23 Aug
inferno16–13-0.0018%23 Aug
dust211–13-0.0213%23 Aug
inferno13–100.0617%23 Aug
anubis6–00.1325%23 Aug
mirage3–13-0.0225%23 Aug
cache7–13-0.0421%23 Aug
nuke13–100.0113%23 Aug
dust213–90.018%23 Aug
cache14–16-0.0213%21 Aug
anubis11–130.019%21 Aug
inferno11–13-0.019%21 Aug
nuke11–130.0217%20 Aug
mirage13–40.0819%20 Aug
ancient13–5-0.0122%19 Aug
anubis5–13-0.0819%19 Aug
mirage4–13-0.1011%19 Aug
nuke13–70.005%19 Aug
anubis4–12-0.0914%19 Aug
mirage13–100.0513%19 Aug
inferno13–60.048%19 Aug
dust26–2-0.0618%19 Aug
mirage13–100.0520%19 Aug
dust211–130.0313%18 Aug
dust213–5-0.065%18 Aug
cache13–9-0.0014%18 Aug
ancient6–130.0612%18 Aug
ancient16–14-0.0416%17 Aug
anubis13–16-0.058%16 Aug
ancient13–10-0.0716%16 Aug
cache13–50.0316%16 Aug
cache12–16-0.0117%15 Aug
ancient10–13-0.0211%15 Aug
nuke13–11-0.0515%14 Aug
ancient8–13-0.0515%14 Aug
mirage8–13-0.0122%13 Aug
nuke13–7-0.0329%13 Aug
inferno13–11-0.0010%12 Aug
ancient13–40.1113%12 Aug
dust28–130.0020%12 Aug
mirage13–90.0923%12 Aug
mirage13–50.0128%12 Aug
ancient13–30.0016%12 Aug
ancient6–13-0.0418%12 Aug
anubis13–80.0120%12 Aug
dust28–130.0319%12 Aug
ancient13–70.0516%12 Aug
inferno5–13-0.1217%12 Aug
dust28–13-0.0113%11 Aug
inferno3–13-0.086%11 Aug
cache8–13-0.0321%11 Aug
cache0–13-0.0810%11 Aug
dust27–13-0.0316%11 Aug
mirage13–40.0210%11 Aug
mirage13–70.0517%11 Aug
mirage13–20.0324%11 Aug
cache2–13-0.0428%11 Aug
inferno1–90.0010%11 Aug
ancient13–9-0.064%11 Aug
nuke13–110.0518%10 Aug
inferno7–13-0.0313%10 Aug
mirage13–7-0.019%10 Aug
inferno13–110.0113%9 Aug
anubis13–110.019%9 Aug
anubis7–13-0.0317%9 Aug

Match data via Leetify.

Milestones

1,000 Matches
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