Yran — CS2 Stats

76561198052386745[U:1:92121017]

74Tracked matches59%Win rate2023Tracked since
CSDB Rating6.6 SolidHybrid Rifler
Premier CS Rating16,042Purple band · top ~24.3% of ranked players (population est.)
CSDB Leaderboard#18297 of 31161 tracked
Ladder ranks via Leetify

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CSDB.GGYranPREMIER16,042 · Purple bandcsdb.gg/stats

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Performance scores

Aim68
Positioning67
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY32295Last 6648%Win rateLLWWWTLWTW

Last 10 vs previous 10: -20pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.8
Aggression9.7
Utility5.0
Positioning6.7
Opening Duels5.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 89% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 59% on CT to 41% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 644ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning6.7
Utility5.0
Mechanics7.6
Opening Duels5.0
Win Impact8.1

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time639ms+4ms
first ⅓ avg 635ms → last ⅓ avg 639ms
Headshot accuracy18.2%−3.4%
first ⅓ avg 21.6% → last ⅓ avg 18.2%

Rolling 5-match average across the last 66 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.09Best rating — cache 13–11
133Biggest win — ancient
4Longest win streak
L2Current streak
74In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 75% over 8mirageWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
ancientA116555%0.02
mirageC104640%-0.02
dust2C104640%-0.00
infernoA95456%-0.00
nukeB84450%0.00
cacheS86275%0.03
overpassB63350%0.01
anubis4040%-0.01

Across the last 66 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

17Matches
47%Win rate
1.06Avg K/D
ADR
42%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
2Longest win streak

Recent Faceit resultsWWLWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.0%Headshot accuracy
34.8%Accuracy (enemy spotted)
38.5%Spray accuracy
84.0%Counter-strafing
10.0°Preaim
644msReaction time
40.8%T opening success
58.8%CT opening success
0.56Enemies flashed / flash
6.6%Flash assists
6.41HE damage / grenade
14.05Flashes / match

Recommended for you

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage2–3-0.080%2 Jun
ancient8–130.0313%2 Jun
dust213–100.0518%31 May
overpass16–14-0.0415%31 May
dust213–70.0416%31 May
nuke15–150.0421%31 May
dust29–13-0.0531%30 May
cache13–8-0.0150%30 May
anubis12–120.0422%30 May
inferno13–11-0.0417%29 May
dust213–90.0214%29 May
mirage13–100.0016%29 May
overpass10–130.0111%29 May
nuke13–90.0014%29 May
ancient6–130.0219%29 May
ancient13–100.0720%29 May
inferno16–13-0.0315%28 May
ancient13–7-0.0027%28 May
mirage13–70.0419%28 May
dust24–13-0.0412%28 May
inferno10–130.0021%28 May
mirage13–10-0.0110%28 May
dust29–130.0619%26 May
mirage4–13-0.0526%26 May
cache13–10-0.0016%25 May
inferno13–90.0312%24 May
nuke6–3-0.0317%24 May
anubis4–13-0.069%24 May
inferno8–13-0.0523%23 May
overpass15–150.039%22 May
nuke9–13-0.0416%22 May
anubis4–130.0612%22 May
ancient16–140.0120%21 May
cache13–110.0923%20 May
ancient12–12-0.0023%20 May
mirage5–13-0.034%19 May
overpass13–80.0311%19 May
ancient5–13-0.0418%18 May
dust23–13-0.0329%17 May
mirage6–13-0.0720%17 May
ancient13–50.0514%17 May
dust213–9-0.0120%16 May
inferno13–70.0716%16 May
nuke16–130.0133%16 May
dust24–13-0.0311%16 May
overpass13–70.0317%16 May
ancient13–3-0.0022%15 May
cache13–30.0531%15 May
inferno11–130.0415%14 May
ancient12–120.0514%14 May
cache13–6-0.0117%14 May
nuke11–130.0422%13 May
cache5–13-0.0122%13 May
nuke13–100.0234%12 May
nuke9–13-0.0320%12 May
mirage14–16-0.0126%12 May
ancient13–110.0719%11 May
mirage11–60.0241%11 May
dust27–13-0.0419%10 May
inferno5–13-0.0716%10 May
anubis5–13-0.063%10 May
mirage8–130.0126%10 May
inferno16–140.0212%10 May
overpass10–13-0.0133%9 May
cache13–110.0522%9 May
cache7–130.0431%9 May

Match data via Leetify.

Recent teammates

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