Deen. — CS2 Stats

76561198048468088[U:1:88202360]

1,810Tracked matches43%Win rate2020Tracked since
CSDB Rating4.9 DevelopingHybrid Rifler
Premier CS Rating13,523Blue band · top ~36.2% of ranked players (population est.)
CSDB Leaderboard#8647 of 12665 tracked
WingmanGold Nova I
Ladder ranks via Leetify

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CSDB.GGDeen.PREMIER13,523 · Blue bandcsdb.gg/stats

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Performance scores

Aim75
Positioning43
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY58393Last 10058%Win rateLWLWWLWWLW

Last 10 vs previous 10: +30pp win rate · -0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.5
Aggression4.5
Utility4.2
Positioning4.3
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 84% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 583ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning4.3
Utility4.2
Mechanics8.0
Opening Duels0.1
Win Impact2.6

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time582ms−68ms
first ⅓ avg 650ms → last ⅓ avg 582ms
Headshot accuracy14.7%+2.0%
first ⅓ avg 12.7% → last ⅓ avg 14.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.35Best rating — vertigo 9–0
133Biggest win — nuke
11Longest win streak
87In matches decided by ≤2 rounds
3Overtime games

Map breakdown

infernoBest map · 87% over 15ancientWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
dust2B30161453%0.02
mirageB179853%0.02
anubisB168850%0.02
infernoS1513287%0.05
ancientD62433%-0.02
nuke42250%0.04
cache41325%0.04
overpass330100%0.06
vertigo32167%0.16
train110100%0.01
debris110100%0.15

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
36.4%Accuracy (enemy spotted)
37.8%Spray accuracy
86.2%Counter-strafing
9.3°Preaim
583msReaction time
29.3%T opening success
30.8%CT opening success
0.42Enemies flashed / flash
3.1%Flash assists
10.51HE damage / grenade
5.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.763% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4199 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.2816% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient7–13-0.0212%27 Aug
nuke13–30.0013%24 Aug
cache5–13-0.0316%24 Aug
inferno13–90.0514%20 Aug
train13–60.0123%20 Aug
dust27–13-0.0319%20 Aug
anubis13–90.0420%20 Aug
dust213–50.0316%20 Aug
mirage5–13-0.0223%20 Aug
mirage13–110.0014%20 Aug
anubis13–40.0315%19 Aug
anubis9–13-0.0315%19 Aug
inferno13–6-0.0023%19 Aug
dust213–11-0.0411%15 Aug
dust212–120.0315%14 Aug
mirage14–160.0013%14 Aug
dust212–120.0614%14 Aug
anubis11–130.1113%13 Aug
mirage6–13-0.0613%13 Aug
anubis3–13-0.0412%13 Aug
dust213–40.0316%12 Aug
dust21–10-0.038%12 Aug
mirage11–13-0.026%12 Aug
dust27–13-0.099%12 Aug
nuke9–130.0016%9 Aug
dust213–110.0918%9 Aug
dust211–13-0.039%9 Aug
dust210–13-0.029%9 Aug
overpass13–30.0337%9 Aug
anubis7–13-0.049%8 Aug
ancient9–13-0.0616%8 Aug
anubis13–40.069%8 Aug
mirage13–90.049%8 Aug
inferno13–11-0.034%8 Aug
dust213–30.0311%8 Aug
dust213–7-0.0226%8 Aug
mirage13–60.0116%7 Aug
dust213–50.1224%7 Aug
anubis1–13-0.0211%7 Aug
anubis9–130.0814%7 Aug
cache10–130.0813%7 Aug
overpass13–30.0612%7 Aug
inferno13–30.012%2 Aug
mirage9–130.0417%2 Aug
cache9–130.016%2 Aug
debris9–50.1514%1 Aug
overpass9–30.0919%1 Aug
vertigo9–60.2019%1 Aug
vertigo9–00.3522%1 Aug
nuke9–30.1611%1 Aug
inferno9–60.119%1 Aug
inferno9–70.067%1 Aug
inferno9–60.0524%1 Aug
inferno9–30.1213%1 Aug
inferno9–20.2710%1 Aug
dust213–70.0212%1 Aug
anubis6–13-0.026%1 Aug
dust213–60.0722%1 Aug
anubis10–13-0.0312%1 Aug
inferno13–9-0.0110%1 Aug
vertigo4–13-0.0712%1 Aug
anubis13–30.0811%1 Aug
mirage3–130.0922%1 Aug
inferno13–50.017%27 Jul
anubis13–90.0623%27 Jul
dust29–130.0313%27 Jul
mirage13–60.1918%26 Jul
dust214–160.0211%26 Jul
anubis13–6-0.0215%25 Jul
dust27–13-0.0311%25 Jul
mirage13–40.029%25 Jul
ancient13–110.0013%25 Jul
dust213–11-0.015%24 Jul
inferno13–60.024%24 Jul
mirage8–130.0014%24 Jul
anubis13–70.1313%24 Jul
dust28–130.0615%22 Jul
ancient13–3-0.0220%22 Jul
mirage13–70.0014%21 Jul
ancient8–130.0513%21 Jul
dust29–130.0013%21 Jul
mirage13–30.1321%19 Jul
dust213–70.0613%19 Jul
dust213–8-0.028%19 Jul
inferno13–100.0624%19 Jul
dust211–130.019%19 Jul
dust213–30.0317%19 Jul
mirage7–13-0.0510%17 Jul
dust213–60.0425%16 Jul
dust213–110.0710%15 Jul
dust26–13-0.058%14 Jul
inferno8–13-0.0215%13 Jul
ancient4–13-0.0811%13 Jul
mirage13–30.0311%12 Jul
cache13–90.104%12 Jul
mirage13–7-0.0411%12 Jul
nuke15–150.0113%12 Jul
anubis13–10-0.0214%12 Jul
dust213–90.0714%12 Jul
inferno11–130.1112%11 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches11-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →