Major Tom — CS2 Stats

76561198046749369[U:1:86483641]

2,618Tracked matches76%Win rate2023Tracked since
CSDB Rating6.0 SolidHybrid Rifler
Premier CS Rating12,698Blue band · top ~40.6% of ranked players (population est.)
CSDB Leaderboard#17064 of 24708 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

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CSDB.GGMajor TomFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER12,698 · Blue bandcsdb.gg/stats

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Performance scores

Aim68
Positioning63
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY52417Last 10052%Win rateWWLWWWLWTL

Last 10 vs previous 10: -20pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.8
Aggression9.7
Utility3.4
Positioning6.3
Opening Duels5.4
Clutch3.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 85% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 594ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning6.3
Utility3.4
Mechanics6.6
Opening Duels5.4
Win Impact10.0

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06+0.05
first ⅓ avg 0.01 → last ⅓ avg 0.06
Reaction time593ms−28ms
first ⅓ avg 620ms → last ⅓ avg 593ms
Headshot accuracy21.7%+3.5%
first ⅓ avg 18.2% → last ⅓ avg 21.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.27Best rating — ancient 13–3
131Biggest win — dust2
7Longest win streak
W2Current streak
36In matches decided by ≤2 rounds
3Overtime games

Map breakdown

infernoBest map · 80% over 5cacheWeakest map · 17% over 12
MapGradePlayedRecordWin rateAvg rating
nukeA2314961%0.06
mirageB158753%0.01
dust2A149564%0.05
ancientB137654%0.02
cacheD1221017%0.00
anubisD82625%0.02
vertigoS64267%-0.04
infernoS54180%0.03
train31233%-0.01
office110100%0.04

Across the last 100 tracked matches.

Faceit stats

Combat

59Matches
51%Win rate
1.02Avg K/D
85.0ADR
52%Headshot %

Clutches & streaks

39%1v1 clutch win
24%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1753%1.2317.4
Dust21258%0.8414.1
Nuke743%0.7813.7
Ancient667%0.7713.2
Anubis560%1.0920.2
Vertigo560%1.5316.4
Inferno520%0.8915.8
Overpass10%1.1218.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.7%Headshot accuracy
35.9%Accuracy (enemy spotted)
33.3%Spray accuracy
79.6%Counter-strafing
11.4°Preaim
594msReaction time
48.9%T opening success
54.6%CT opening success
0.55Enemies flashed / flash
3.3%Flash assists
9.74HE damage / grenade
1.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 1.9003 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
nuke13–30.0523%29 Aug
dust213–70.1422%29 Aug
dust210–130.0914%29 Aug
nuke13–6-0.0115%29 Aug
cache13–20.0436%29 Aug
inferno13–80.0820%29 Aug
mirage10–130.0519%29 Aug
ancient13–30.2727%29 Aug
dust212–120.0128%24 Aug
cache11–130.0128%23 Aug
anubis5–130.0127%23 Aug
ancient13–3-0.0219%23 Aug
nuke13–60.0822%23 Aug
dust213–30.1112%23 Aug
nuke13–90.1226%23 Aug
mirage13–70.0822%22 Aug
anubis13–90.1446%22 Aug
dust213–10.0724%22 Aug
cache11–13-0.0028%22 Aug
nuke13–80.0521%22 Aug
dust213–60.0138%18 Aug
mirage13–20.047%18 Aug
inferno13–60.0624%18 Aug
nuke13–16-0.0113%18 Aug
nuke13–100.1216%18 Aug
nuke13–80.0216%18 Aug
ancient6–13-0.0116%17 Aug
mirage13–70.0715%17 Aug
dust213–20.016%17 Aug
mirage13–60.0319%17 Aug
ancient13–60.0616%17 Aug
dust213–90.1126%17 Aug
mirage2–130.1127%17 Aug
nuke13–70.0221%17 Aug
dust213–50.0426%17 Aug
vertigo13–70.1324%17 Aug
nuke12–120.1827%12 Aug
train12–120.0023%12 Aug
nuke13–50.0325%11 Aug
nuke13–90.0825%11 Aug
vertigo5–13-0.0917%11 Aug
mirage11–130.019%11 Aug
nuke13–80.0627%11 Aug
cache2–13-0.083%11 Aug
mirage7–13-0.0614%8 Aug
ancient13–90.0326%8 Aug
nuke13–70.0912%8 Aug
ancient11–130.0119%8 Aug
inferno13–10-0.0021%8 Aug
cache6–13-0.0421%8 Aug
nuke13–110.1310%8 Aug
nuke3–13-0.0111%7 Aug
anubis10–130.0532%4 Aug
nuke11–13-0.0517%4 Aug
mirage10–13-0.0416%2 Aug
mirage13–10-0.0513%2 Aug
nuke6–13-0.0619%31 Jul
dust213–50.1217%31 Jul
dust214–16-0.0526%31 Jul
ancient13–40.0232%31 Jul
vertigo13–7-0.0124%31 Jul
vertigo12–12-0.0232%31 Jul
cache13–50.0937%31 Jul
vertigo13–10-0.0323%26 Jul
anubis12–120.0324%26 Jul
vertigo2–2-0.220%26 Jul
cache4–13-0.0212%26 Jul
nuke12–120.0623%26 Jul
nuke13–30.1232%26 Jul
ancient13–60.0430%26 Jul
cache5–13-0.0417%20 Jul
ancient2–13-0.0814%19 Jul
ancient13–7-0.0118%19 Jul
train6–13-0.0912%19 Jul
nuke8–130.1125%19 Jul
cache7–130.0118%19 Jul
office13–80.0420%19 Jul
anubis8–13-0.0510%5 Jul
dust26–130.0813%5 Jul
ancient9–13-0.0624%5 Jul
mirage3–13-0.0415%5 Jul
mirage13–110.0124%5 Jul
ancient13–160.0631%4 Jul
anubis10–13-0.0112%4 Jul
dust26–13-0.0627%4 Jul
mirage13–6-0.0611%4 Jul
cache5–130.0419%4 Jul
cache6–130.0014%4 Jul
inferno9–50.1013%4 Jul
nuke5–130.0713%4 Jul
ancient8–13-0.0628%4 Jul
train13–60.0520%4 Jul
nuke6–130.0722%4 Jul
anubis7–13-0.0213%3 Jul
anubis13–40.0212%3 Jul
cache12–120.0114%3 Jul
inferno8–13-0.0710%2 Jul
mirage4–13-0.0614%2 Jul
dust213–70.0513%2 Jul
mirage13–40.1021%2 Jul

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →