tipsy tomato — CS2 Stats

76561198044188303[U:1:83922575]

1,241Tracked matches50%Win rate2020Tracked since
CSDB Rating5.0 DevelopingHybrid Rifler
Premier CS Rating17,406Purple band · top ~18.8% of ranked players (population est.)
CSDB Leaderboard#23101 of 44606 tracked
Ladder ranks via Leetify

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CSDB.GGtipsy tomatoPREMIER17,406 · Purple bandcsdb.gg/stats

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Performance scores

Aim66
Positioning42
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY52453Last 10052%Win rateLWLWWWLLLW

Last 10 vs previous 10: +0pp win rate · +0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.6
Aggression5.2
Utility3.2
Positioning4.2
Opening Duels1.6
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 81% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 578ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning4.2
Utility3.2
Mechanics7.0
Opening Duels1.7
Win Impact5.0

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time575ms−39ms
first ⅓ avg 614ms → last ⅓ avg 575ms
Headshot accuracy22.6%+1.2%
first ⅓ avg 21.4% → last ⅓ avg 22.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — inferno 10–2
131Biggest win — dust2
5Longest win streak
35In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 59% over 27ancientWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
dust2B28131546%-0.00
mirageA27161159%-0.01
nukeA1710759%-0.01
infernoB105550%-0.01
ancientC83538%-0.02
cacheC52340%-0.02
overpass32167%0.00
anubis21150%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

590Matches
50%Win rate
0.89Avg K/D
32.5ADR
43%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.7%Headshot accuracy
30.0%Accuracy (enemy spotted)
31.9%Spray accuracy
81.3%Counter-strafing
10.0°Preaim
578msReaction time
29.0%T opening success
43.4%CT opening success
0.56Enemies flashed / flash
5.0%Flash assists
5.18HE damage / grenade
3.13Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.1315 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.9967% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache5–130.0217%25 Aug
inferno13–9-0.0214%25 Aug
dust26–13-0.0124%25 Aug
inferno10–20.1228%25 Aug
dust27–2-0.0223%25 Aug
mirage13–80.1118%25 Aug
dust27–130.0220%25 Aug
cache11–130.0420%17 Jul
mirage9–13-0.0517%17 Jul
mirage13–60.0220%17 Jul
ancient11–130.0319%17 Jul
ancient13–110.0116%17 Jul
nuke7–13-0.0819%17 Jul
anubis13–80.0218%17 Jul
nuke8–13-0.0525%17 Jul
nuke13–80.0134%16 Jul
inferno11–130.0123%16 Jul
dust211–13-0.0038%16 Jul
mirage13–90.0243%16 Jul
ancient13–9-0.0517%16 Jul
mirage3–13-0.0910%13 Jul
dust23–13-0.0237%13 Jul
nuke13–9-0.0119%13 Jul
dust29–130.0238%13 Jul
nuke13–30.0333%13 Jul
ancient13–5-0.0028%13 Jul
cache7–13-0.1311%13 Jul
cache13–4-0.0121%13 Jul
cache13–5-0.0215%13 Jul
dust26–13-0.1017%13 Jul
inferno10–13-0.0816%30 Jun
mirage13–10-0.0119%30 Jun
dust213–60.0629%30 Jun
dust213–80.0816%30 Jun
nuke13–60.0615%30 Jun
overpass8–13-0.0413%30 Jun
dust23–13-0.0410%29 Jun
overpass13–100.1117%29 Jun
dust213–60.0023%29 Jun
dust213–60.0628%29 Jun
dust25–130.0213%29 Jun
dust213–90.1218%29 Jun
dust213–60.0016%29 Jun
mirage13–80.0112%29 Jun
dust213–70.0113%29 Jun
mirage13–8-0.0117%28 Jun
mirage8–13-0.0811%27 Jun
ancient13–16-0.0517%27 Jun
mirage3–13-0.0219%27 Jun
inferno13–11-0.0518%27 Jun
mirage13–20.058%27 Jun
nuke7–13-0.0725%27 Jun
dust215–15-0.0132%27 Jun
inferno15–150.0030%26 Jun
mirage13–50.0317%26 Jun
nuke13–100.0123%26 Jun
mirage13–80.0321%26 Jun
mirage13–16-0.0319%26 Jun
nuke13–50.0619%26 Jun
nuke13–16-0.0620%26 Jun
dust27–130.0024%25 Jun
mirage13–10-0.0218%25 Jun
dust213–60.0217%25 Jun
dust213–9-0.0425%24 Jun
nuke13–30.0426%24 Jun
anubis13–16-0.0424%24 Jun
mirage13–6-0.0227%24 Jun
mirage3–13-0.0819%24 Jun
mirage10–13-0.0612%24 Jun
overpass16–13-0.0611%24 Jun
mirage13–10-0.0026%24 Jun
mirage7–13-0.0218%24 Jun
nuke4–130.0015%24 Jun
nuke7–130.0010%24 Jun
mirage13–3-0.0215%24 Jun
inferno10–13-0.0218%24 Jun
mirage6–1-0.0243%24 Jun
nuke13–7-0.0314%24 Jun
mirage7–130.0418%24 Jun
nuke13–40.0230%24 Jun
dust213–30.0423%24 Jun
ancient10–130.0013%24 Jun
mirage9–13-0.0324%24 Jun
dust211–13-0.0524%24 Jun
mirage5–13-0.0816%24 Jun
inferno13–6-0.0312%24 Jun
inferno13–10-0.0526%24 Jun
inferno15–150.0329%23 Jun
dust29–13-0.0225%23 Jun
dust22–13-0.1013%23 Jun
dust213–10.0244%23 Jun
ancient9–13-0.0619%22 Jun
nuke9–13-0.0324%22 Jun
nuke13–9-0.0033%22 Jun
dust29–13-0.0419%22 Jun
ancient5–13-0.0319%22 Jun
mirage13–90.0126%22 Jun
dust216–14-0.0519%22 Jun
dust210–13-0.0421%22 Jun
mirage13–70.0129%22 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →