EVØ™ — CS2 Stats

76561198043822318[U:1:83556590]

1,990Tracked matches45%Win rate2020Tracked since
CSDB Rating4.4 DevelopingPassive Rifler
Premier CS Rating11,606Blue band · top ~46.4% of ranked players (population est.)
CSDB Leaderboard#36273 of 52444 tracked
Ladder ranks via Leetify

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CSDB.GGEVØ™PREMIER11,606 · Blue bandcsdb.gg/stats

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Performance scores

Aim61
Positioning34
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY43498Last 10043%Win rateWLLWLWLWLT

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.1
Aggression2.1
Utility4.6
Positioning3.4
Opening Duels0.0
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 72% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 588ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning3.4
Utility4.6
Mechanics7.3
Opening Duels0.0
Win Impact3.3

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time588ms−14ms
first ⅓ avg 602ms → last ⅓ avg 588ms
Headshot accuracy14.1%−2.0%
first ⅓ avg 16.1% → last ⅓ avg 14.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — nuke 13–5
132Biggest win — mirage
6Longest win streak
613In matches decided by ≤2 rounds
16Overtime games

Map breakdown

dust2Best map · 63% over 16ancientWeakest map · 22% over 18
MapGradePlayedRecordWin rateAvg rating
mirageB21101148%0.00
ancientD1841422%-0.01
dust2A1610663%-0.02
anubisD134931%-0.04
infernoB115645%-0.00
nukeD103730%-0.00
cacheA95456%-0.02
overpass220100%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (22% over 18). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

9Matches
44%Win rate
0.79Avg K/D
37.7ADR
40%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Dust2250%0.304.5
Inferno20%0.486.5
Ancient1100%0.5011.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.4%Headshot accuracy
34.2%Accuracy (enemy spotted)
34.6%Spray accuracy
82.8%Counter-strafing
11.0°Preaim
588msReaction time
25.3%T opening success
30.1%CT opening success
0.45Enemies flashed / flash
4.5%Flash assists
3.99HE damage / grenade
7.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.3935% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4504 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.2676% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–9-0.017%2 Aug
nuke10–13-0.0310%2 Aug
cache8–130.0213%1 Aug
mirage13–70.0513%1 Aug
nuke11–130.109%30 Jul
cache13–60.0218%30 Jul
nuke8–130.0013%30 Jul
dust216–140.0413%30 Jul
cache7–13-0.0626%30 Jul
ancient15–15-0.0315%22 Jul
mirage10–13-0.0716%21 Jul
inferno7–130.1019%21 Jul
nuke11–13-0.0211%20 Jul
mirage13–50.0815%20 Jul
cache13–70.0212%20 Jul
inferno10–13-0.0530%20 Jul
dust213–11-0.0125%20 Jul
mirage8–130.017%20 Jul
anubis7–13-0.0127%20 Jul
anubis2–13-0.0812%20 Jul
dust29–13-0.088%19 Jul
mirage13–80.0419%19 Jul
cache16–14-0.0110%19 Jul
anubis8–13-0.0817%19 Jul
ancient14–16-0.049%19 Jul
mirage5–13-0.0815%19 Jul
anubis13–10-0.0512%19 Jul
ancient13–40.0311%19 Jul
cache13–11-0.0411%18 Jul
cache13–100.0014%18 Jul
anubis4–13-0.038%18 Jul
mirage13–7-0.016%18 Jul
ancient14–160.0413%18 Jul
mirage7–130.0413%18 Jul
dust214–16-0.028%18 Jul
anubis0–13-0.078%17 Jul
inferno8–13-0.0412%17 Jul
inferno13–70.0522%17 Jul
mirage13–10-0.0614%17 Jul
dust21–13-0.034%17 Jul
mirage5–13-0.049%17 Jul
nuke13–50.144%17 Jul
mirage9–13-0.0714%17 Jul
mirage13–40.1318%16 Jul
anubis6–13-0.027%16 Jul
dust215–150.0222%16 Jul
nuke12–16-0.0612%16 Jul
cache15–15-0.0513%16 Jul
ancient13–6-0.0210%16 Jul
ancient9–13-0.0210%16 Jul
nuke11–13-0.0217%16 Jul
inferno9–13-0.034%16 Jul
dust27–00.000%16 Jul
mirage7–13-0.0610%15 Jul
mirage13–20.1211%15 Jul
cache1–13-0.0523%15 Jul
dust213–6-0.0312%10 Jun
anubis13–11-0.048%23 Apr
nuke13–10-0.0510%22 Apr
anubis9–13-0.059%19 Apr
dust215–15-0.0311%19 Apr
ancient11–130.0116%19 Apr
ancient15–150.029%17 Apr
inferno13–3-0.028%17 Apr
dust213–10-0.0611%16 Apr
mirage3–13-0.0812%15 Apr
anubis11–13-0.0126%14 Apr
dust213–70.0313%14 Apr
dust213–70.0213%14 Apr
mirage13–40.0611%14 Apr
mirage11–13-0.0314%14 Apr
ancient11–130.006%13 Apr
nuke5–13-0.0518%13 Apr
mirage11–130.0318%13 Apr
ancient9–130.0112%13 Apr
mirage9–13-0.0319%12 Apr
ancient8–13-0.0616%12 Apr
inferno15–150.0211%12 Apr
anubis6–13-0.109%12 Apr
ancient10–13-0.048%12 Apr
dust215–15-0.0216%12 Apr
overpass13–10-0.0112%12 Apr
overpass13–50.0625%11 Apr
ancient11–130.0144%11 Apr
nuke13–10-0.0211%11 Apr
ancient13–80.0312%11 Apr
dust213–8-0.103%11 Apr
inferno13–10-0.0011%10 Apr
mirage13–8-0.018%10 Apr
dust213–2-0.0229%10 Apr
ancient15–15-0.0417%10 Apr
mirage13–9-0.0214%10 Apr
ancient9–13-0.0723%9 Apr
inferno13–8-0.0316%9 Apr
inferno16–140.0214%9 Apr
ancient13–40.1143%9 Apr
ancient11–13-0.0518%9 Apr
dust213–90.0219%9 Apr
anubis16–12-0.0213%9 Apr
inferno3–13-0.0514%9 Apr

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →