2026 hong kong

2026 hong kong — CS2 Stats

76561198043502319[U:1:83236591]Steam profile ↗✓ No bans

2,094Tracked matches46%Win rate2020Tracked since
CSDB Rating5.2 DevelopingHybrid Rifler
FaceitLevel 8 · 1,915 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GG2026 hong kongFACEITLevel 8 · 1,915 ELOSTANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim76
Positioning52
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY49474Last 10049%Win rateLLLWWLWLWW

Last 10 vs previous 10: -10pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.6
Aggression5.7
Utility3.7
Positioning5.2
Opening Duels1.6
Clutch4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 87% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 588ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.2
Utility3.7
Mechanics6.7
Opening Duels1.7
Win Impact3.8

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time594ms−29ms
first ⅓ avg 622ms → last ⅓ avg 594ms
Headshot accuracy18.7%−1.1%
first ⅓ avg 19.8% → last ⅓ avg 18.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — cache 13–1
131Biggest win — cache
4Longest win streak
L3Current streak
78In matches decided by ≤2 rounds
11Overtime games

Map breakdown

mirageBest map · 59% over 29cacheWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
mirageA29171259%-0.01
ancientA2011955%0.02
dust2C145936%-0.01
infernoB105550%0.02
cacheD93633%0.01
anubisD62433%0.01
nukeC52340%-0.00
overpass42250%0.02
shelter1010%-0.02
alpine110100%0.04
warden110100%0.09

Across the last 100 tracked matches.

Faceit stats

Combat

2,058Matches
52%Win rate
1.27Avg K/D
70.6ADR
44%Headshot %

Clutches & streaks

40%1v1 clutch win
20%1v2 clutch win
12Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage12156%1.0114.3
Anubis7247%1.0416.3
Dust26749%1.0214.2
Ancient6434%0.8813.2
Inferno4844%1.0414.8
Vertigo3155%1.1015.5
Cache1932%1.0013.8
Nuke1844%1.0612.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.9%Headshot accuracy
37.6%Accuracy (enemy spotted)
42.3%Spray accuracy
80.0%Counter-strafing
10.6°Preaim
588msReaction time
29.3%T opening success
43.7%CT opening success
0.34Enemies flashed / flash
6.9%Flash assists
9.59HE damage / grenade
4.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3372 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.314% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
ancient10–130.0222%2 Aug
anubis10–13-0.0116%1 Aug
dust27–130.0217%30 Jul
inferno13–40.0317%30 Jul
mirage16–140.0125%28 Jul
inferno8–130.0420%28 Jul
mirage13–9-0.0013%28 Jul
ancient7–13-0.0517%27 Jul
ancient13–40.1036%27 Jul
mirage13–6-0.0016%27 Jul
ancient13–7-0.029%26 Jul
dust20–13-0.080%19 Jul
inferno2–13-0.0418%17 Jul
ancient13–8-0.0018%16 Jul
anubis13–8-0.0316%16 Jul
mirage9–130.0224%14 Jul
shelter12–12-0.0212%14 Jul
anubis13–30.0127%13 Jul
cache13–10.1718%13 Jul
cache13–11-0.0217%11 Jul
mirage11–13-0.0514%10 Jul
cache14–16-0.0327%10 Jul
mirage6–130.0228%10 Jul
nuke15–15-0.0223%9 Jul
ancient16–19-0.059%8 Jul
dust213–8-0.0221%8 Jul
cache11–130.0120%8 Jul
mirage8–13-0.0128%3 Jul
mirage13–30.0519%3 Jul
mirage2–13-0.0413%3 Jul
mirage13–70.1214%1 Jul
mirage5–13-0.0522%30 Jun
ancient13–50.0321%30 Jun
ancient13–100.0715%30 Jun
inferno9–130.0319%27 Jun
mirage9–13-0.0230%20 Jun
inferno16–140.0820%17 Jun
mirage13–6-0.0424%17 Jun
dust25–13-0.0323%17 Jun
ancient5–130.0229%16 Jun
mirage3–13-0.0521%15 Jun
nuke13–50.0821%14 Jun
ancient4–13-0.0214%8 Jun
dust213–9-0.0121%6 Jun
mirage13–9-0.0322%5 Jun
cache13–40.0326%4 Jun
mirage9–13-0.0215%31 May
anubis15–150.0615%12 May
dust28–13-0.0442%12 May
mirage13–11-0.0127%8 May
mirage13–100.0219%8 May
nuke13–60.0218%8 May
inferno13–40.0523%8 May
mirage7–13-0.0111%7 May
ancient13–110.0319%7 May
ancient16–130.0326%6 May
mirage13–9-0.0120%6 May
ancient10–130.0623%6 May
overpass13–70.0724%5 May
dust213–70.0718%5 May
ancient13–60.1210%5 May
cache11–13-0.0231%5 May
cache10–13-0.0328%4 May
cache9–13-0.0322%2 May
cache8–130.0022%1 May
inferno13–50.0615%1 May
dust23–13-0.0817%30 Apr
anubis20–220.0415%29 Apr
dust24–13-0.0315%26 Apr
dust213–110.0415%26 Apr
nuke5–13-0.0718%25 Apr
mirage13–5-0.0519%25 Apr
inferno5–13-0.0719%22 Apr
mirage4–5-0.0056%21 Apr
ancient9–13-0.0615%9 Apr
alpine13–80.0419%26 Jan
mirage11–13-0.0213%26 Jan
inferno13–80.1030%24 Jan
warden13–50.0928%22 Jan
dust27–13-0.0424%14 Jan
mirage13–10-0.0320%14 Jan
dust211–130.0421%14 Jan
mirage13–100.037%13 Jan
mirage13–60.0223%13 Jan
nuke8–13-0.0236%12 Jan
anubis13–16-0.0317%11 Jan
mirage13–100.0223%10 Jan
mirage16–14-0.0022%3 Jan
overpass6–130.0119%2 Jan
overpass10–13-0.038%31 Dec
overpass13–100.0111%30 Dec
dust213–100.0015%28 Dec
ancient6–13-0.0326%27 Dec
ancient13–60.0619%27 Dec
ancient13–90.0516%26 Dec
mirage13–3-0.0213%26 Dec
ancient4–130.0111%26 Dec
dust24–130.0127%25 Dec
inferno15–15-0.0719%25 Dec
ancient13–50.0115%24 Dec

Match data via Leetify.

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →