KILLAJAY132

KILLAJAY132 — CS2 Stats

76561198042596991[U:1:82331263]Steam profile ↗

764Tracked matches36%Win rate2020Tracked since
CSDB Rating5.7 SolidAggressive Rifler
Premier CS Rating11,348Blue band · top ~47.8% of ranked players (population est.)
CSDB Leaderboard#19045 of 26720 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGKILLAJAY132FACEITLevel 4STANDINGTop 81.0% of rankedPREMIER11,348 · Blue bandcsdb.gg/stats

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Performance scores

Aim92
Positioning60
Utility23

0–100 skill scores via Leetify.

Recent form

COLD52453Last 10052%Win rateLWLLLLTLLL

Last 10 vs previous 10: -40pp win rate · -0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.2
Aggression10.0
Utility2.3
Positioning6.0
Opening Duels4.7

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; higher opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 60% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning6.0
Utility2.3
Mechanics7.7
Opening Duels4.7
Win Impact0.2

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time557ms−33ms
first ⅓ avg 591ms → last ⅓ avg 557ms
Headshot accuracy25.6%−0.8%
first ⅓ avg 26.3% → last ⅓ avg 25.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — anubis 13–2
132Biggest win — anubis
7Longest win streak
89In matches decided by ≤2 rounds
15Overtime games

Map breakdown

infernoBest map · 80% over 10ancientWeakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
dust2B22111150%0.02
nukeB189950%0.04
mirageA169756%0.04
cacheB157847%0.02
infernoS108280%0.04
ancientD91811%-0.00
anubisS96367%0.03
debris110100%0.13

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (11% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

26Matches
42%Win rate
0.93Avg K/D
ADR
43%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage560%1.0211.6
Ancient425%0.8312.8
Inferno333%1.7618.3
Overpass333%1.0416.7
Anubis2100%1.0016.5
Vertigo1100%1.2024.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.6%Headshot accuracy
45.5%Accuracy (enemy spotted)
36.3%Spray accuracy
84.8%Counter-strafing
9.8°Preaim
550msReaction time
37.4%T opening success
60.0%CT opening success
0.38Enemies flashed / flash
5.6%Flash assists
8.74HE damage / grenade
1.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3837 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.4466% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient11–13-0.0840%29 Aug
cache13–90.0330%28 Aug
mirage4–13-0.016%28 Aug
nuke10–130.0919%28 Aug
nuke13–160.0420%27 Aug
nuke9–130.0860%27 Aug
mirage15–15-0.0622%27 Aug
ancient13–16-0.0110%27 Aug
dust25–130.0128%27 Aug
mirage5–13-0.0233%27 Aug
cache13–160.0329%27 Aug
nuke8–13-0.050%26 Aug
dust216–130.0318%26 Aug
anubis10–13-0.0444%25 Aug
dust213–160.0326%25 Aug
mirage13–100.0310%25 Aug
ancient10–130.0720%25 Aug
nuke13–7-0.0333%25 Aug
cache13–10-0.0024%24 Aug
inferno16–130.0519%24 Aug
dust214–16-0.0627%24 Aug
mirage13–60.1519%24 Aug
ancient10–13-0.0530%24 Aug
mirage13–50.0325%24 Aug
cache15–15-0.0046%24 Aug
dust25–13-0.0527%24 Aug
mirage13–60.0122%23 Aug
nuke5–130.0230%23 Aug
cache8–130.0318%22 Aug
inferno13–110.0232%22 Aug
dust24–13-0.0426%22 Aug
nuke13–110.0429%22 Aug
anubis13–80.0623%22 Aug
dust213–100.0333%21 Aug
anubis7–13-0.0575%21 Aug
dust213–80.0255%21 Aug
nuke13–110.0121%21 Aug
cache9–13-0.0114%21 Aug
mirage13–60.0543%20 Aug
nuke13–110.0650%20 Aug
inferno13–100.0456%20 Aug
cache13–70.0924%20 Aug
anubis13–40.0015%19 Aug
dust213–50.0832%19 Aug
nuke16–130.0833%19 Aug
inferno14–16-0.0428%19 Aug
dust213–90.100%19 Aug
nuke13–70.0624%18 Aug
dust213–110.0333%18 Aug
cache11–13-0.0425%18 Aug
cache13–70.0429%18 Aug
ancient11–13-0.0421%18 Aug
dust27–130.0658%18 Aug
mirage7–130.0847%18 Aug
mirage13–90.0314%17 Aug
debris9–60.1336%17 Aug
dust213–90.0131%17 Aug
nuke7–130.0229%17 Aug
mirage6–130.0920%16 Aug
inferno13–40.0520%16 Aug
dust211–130.0330%16 Aug
inferno13–80.0232%16 Aug
nuke13–80.1036%16 Aug
cache13–70.0435%16 Aug
mirage10–130.1130%15 Aug
dust213–110.0342%15 Aug
cache13–90.0638%15 Aug
dust213–40.1047%15 Aug
dust22–13-0.0425%15 Aug
inferno11–130.0431%14 Aug
nuke11–130.0528%12 Aug
dust216–14-0.0526%12 Aug
anubis13–20.2024%12 Aug
nuke2–13-0.0316%12 Aug
anubis6–130.0527%12 Aug
mirage13–80.0926%12 Aug
cache15–150.0522%11 Aug
dust210–130.0810%11 Aug
anubis13–80.0517%11 Aug
mirage7–13-0.0323%11 Aug
cache6–13-0.0220%11 Aug
cache16–130.0135%11 Aug
inferno13–70.1015%11 Aug
mirage13–9-0.0418%9 Aug
dust213–90.0318%8 Aug
ancient8–13-0.0138%8 Aug
anubis10–3-0.01100%8 Aug
inferno13–7-0.0117%8 Aug
inferno13–70.1628%8 Aug
nuke6–130.0229%8 Aug
anubis13–5-0.007%8 Aug
ancient13–160.0419%8 Aug
dust28–13-0.0330%7 Aug
nuke13–40.0425%7 Aug
ancient8–130.0734%5 Aug
mirage13–60.1029%4 Aug
ancient13–90.0019%3 Aug
dust211–130.0842%3 Aug
nuke13–110.0725%24 Jul
cache5–13-0.080%21 Jul

Match data via Leetify.

Recent teammates

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →