Mr. Canister — CS2 Stats

76561198041729979[U:1:81464251]

66Tracked matches52%Win rate2020Tracked since
CSDB Rating4.0 Developing
Premier CS Rating20,542Pink band · top ~7.9% of ranked players (population est.)
CSDB Leaderboard#10235 of 26645 tracked
Ladder ranks via Leetify

Share this profile

CSDB.GGMr. CanisterPREMIER20,542 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim41
Positioning44
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY33302Last 6551%Win rateLLLLLWWWLW

Last 10 vs previous 10: -10pp win rate · +0.00 avg rating

Player DNA

Aim4.1
Aggression6.6
Utility3.7
Positioning4.4
Opening Duels2.4
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 79% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 47% on T to 32% on CT — first contacts on the defending side are being lost.

Reaction time. 622ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning4.4
Utility3.7
Mechanics3.2
Opening Duels2.4
Win Impact5.6

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time611ms+12ms
first ⅓ avg 599ms → last ⅓ avg 611ms
Headshot accuracy16.1%−0.6%
first ⅓ avg 16.7% → last ⅓ avg 16.1%

Rolling 5-match average across the last 65 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — dust2 13–2
131Biggest win — overpass
7Longest win streak
L5Current streak
8Overtime games

Map breakdown

dust2Best map · 67% over 6ancientWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
infernoB136746%-0.03
ancientD113827%-0.03
mirageA95456%-0.02
anubisB84450%0.00
nukeA85363%-0.03
dust2S64267%0.00
overpassB63350%0.02
vertigo32167%-0.08
train110100%-0.01

Across the last 65 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

208Matches
52%Win rate
0.84Avg K/D
40.2ADR
41%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWLWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.8%Headshot accuracy
30.0%Accuracy (enemy spotted)
31.9%Spray accuracy
64.6%Counter-strafing
10.4°Preaim
622msReaction time
47.3%T opening success
31.7%CT opening success
0.54Enemies flashed / flash
4.1%Flash assists
7.90HE damage / grenade
4.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 31.6585% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient9–13-0.0020%10 Jun
inferno9–13-0.0118%10 Jun
ancient10–13-0.0129%10 Jun
anubis3–13-0.019%10 Jun
inferno3–13-0.0231%10 Jun
dust213–5-0.080%10 Jun
mirage13–70.0120%9 Jun
dust213–3-0.0118%9 Jun
ancient6–13-0.017%9 Jun
nuke13–6-0.1014%9 Jun
mirage13–6-0.0417%9 Jun
ancient5–13-0.113%6 Jun
mirage13–3-0.0224%6 Jun
inferno9–13-0.0315%19 May
ancient2–13-0.0914%19 May
ancient13–110.039%19 May
mirage13–70.0515%18 May
dust210–13-0.0133%18 May
nuke13–11-0.0518%18 May
overpass7–13-0.0017%5 Apr
vertigo13–8-0.088%5 Apr
mirage5–13-0.0625%23 Dec
nuke13–160.0119%23 Dec
inferno12–12-0.0922%15 Dec
overpass8–130.0122%15 Dec
nuke13–7-0.0128%15 Dec
anubis13–30.0414%15 Dec
mirage13–5-0.0121%15 Dec
ancient13–4-0.0116%15 Dec
dust213–20.1222%15 Dec
vertigo7–13-0.0614%13 Dec
mirage4–13-0.0227%13 Dec
dust213–5-0.0016%13 Dec
inferno13–4-0.0129%13 Dec
train13–8-0.0118%13 Dec
anubis5–130.0435%17 Dec
nuke15–15-0.0121%17 Dec
inferno16–120.0320%16 Dec
overpass7–13-0.0528%16 Dec
anubis13–100.017%16 Dec
inferno13–8-0.0221%16 Dec
ancient3–13-0.0815%15 Dec
mirage5–13-0.0419%15 Dec
overpass13–100.0619%15 Dec
inferno10–13-0.0417%15 Dec
inferno13–90.0111%12 Dec
nuke12–4-0.0545%12 Dec
nuke4–13-0.0320%24 Nov
vertigo13–9-0.0926%24 Nov
overpass13–30.0116%24 Nov
ancient5–13-0.0617%24 Nov
mirage14–16-0.0117%13 Nov
anubis9–13-0.0720%13 Nov
ancient13–9-0.027%12 Nov
inferno13–6-0.065%12 Nov
nuke13–8-0.0017%12 Nov
anubis13–9-0.0421%12 Nov
inferno13–8-0.0514%11 Nov
anubis13–70.0924%11 Nov
overpass13–10.0918%11 Nov
inferno13–16-0.0414%20 Nov
anubis3–16-0.0316%20 Nov
inferno2–9-0.060%19 Nov
ancient10–160.009%25 Jun
dust210–160.0018%28 Nov

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →