SloggTuah — CS2 Stats

76561198041676266[U:1:81410538]

316Tracked matches46%Win rate2025Tracked since
CSDB Rating4.3 Developing
Ladder ranks via Leetify

Performance scores

Aim51
Positioning39
Utility57

0–100 skill scores via Leetify.

Recent form

STEADY50446Last 10050%Win rateLWWLWLWLTW

Last 10 vs previous 10: +20pp win rate · -0.01 avg rating

Player DNA

Aim5.1
Aggression5.2
Utility5.7
Positioning3.9
Opening Duels1.1
Clutch2.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 83% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 50% on CT to 19% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 619ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning3.9
Utility5.7
Mechanics6.2
Opening Duels2.5
Win Impact3.8

Composite 4.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time616ms−122ms
first ⅓ avg 737ms → last ⅓ avg 616ms
Headshot accuracy14.2%−3.7%
first ⅓ avg 17.9% → last ⅓ avg 14.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — dust2 13–5
130Biggest win — cache
4Longest win streak
77In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 75% over 8overpassWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
nukeB21101148%-0.00
ancientB189950%-0.01
infernoA149564%0.00
mirageB136746%-0.02
dust2B126650%-0.00
cacheS86275%0.01
overpassD62433%-0.03
train41325%-0.03
anubis31233%-0.01
vertigo1010%-0.06

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

26Matches
46%Win rate
0.95Avg K/D
69.3ADR
39%Headshot %

Clutches & streaks

30%1v1 clutch win
17%1v2 clutch win
2Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient825%0.6511.6
Nuke667%0.9915.2
Mirage450%1.159.5
Inferno425%1.1411.3
Dust22100%1.0910.5
Train10%1.1218.0
Overpass1100%1.1317.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.6%Headshot accuracy
33.2%Accuracy (enemy spotted)
33.7%Spray accuracy
77.8%Counter-strafing
10.5°Preaim
619msReaction time
18.9%T opening success
50.1%CT opening success
0.49Enemies flashed / flash
6.2%Flash assists
9.58HE damage / grenade
11.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.5918% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4856 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 18.8826% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.0415%28 Aug
inferno13–10-0.042%27 Aug
cache13–3-0.0211%27 Aug
ancient6–13-0.0816%27 Aug
inferno13–8-0.0214%25 Aug
train9–13-0.0213%24 Aug
dust213–7-0.0814%18 Jul
nuke8–13-0.016%18 Jul
nuke15–15-0.0311%15 Jul
mirage13–100.0211%15 Jul
ancient6–13-0.015%12 Jul
nuke13–7-0.0216%12 Jul
cache10–13-0.0618%6 Jul
inferno5–130.0015%2 Jul
ancient13–10-0.056%30 Jun
nuke13–4-0.0121%30 Jun
ancient11–130.0314%30 Jun
nuke5–13-0.0312%30 Jun
nuke6–13-0.0411%29 Jun
ancient13–16-0.018%29 Jun
overpass13–11-0.048%28 Jun
inferno13–110.016%28 Jun
inferno13–10-0.027%28 Jun
inferno8–130.0416%24 Jun
ancient12–12-0.0412%22 Jun
dust27–13-0.0125%22 Jun
dust210–13-0.0111%22 Jun
cache0–8-0.04100%21 Jun
ancient12–7-0.0111%21 Jun
mirage13–7-0.0110%21 Jun
dust213–80.027%21 Jun
overpass11–13-0.068%13 Jun
ancient13–7-0.0010%12 Jun
nuke5–13-0.033%12 Jun
dust213–70.0513%12 Jun
inferno12–12-0.0427%11 Jun
dust210–13-0.0617%10 Jun
anubis13–70.0111%10 Jun
nuke13–8-0.0231%9 Jun
ancient12–12-0.0523%9 Jun
inferno16–140.0115%9 Jun
mirage9–130.0222%8 Jun
dust213–50.1322%8 Jun
nuke11–130.0017%8 Jun
nuke13–80.0719%8 Jun
nuke13–10.0812%5 Jun
nuke16–14-0.0514%5 Jun
inferno8–130.0416%5 Jun
ancient16–13-0.005%4 Jun
inferno8–13-0.0618%4 Jun
anubis14–160.016%3 Jun
ancient16–130.068%3 Jun
overpass8–13-0.077%3 Jun
dust213–4-0.0526%2 Jun
cache13–100.0111%2 Jun
inferno13–6-0.0212%30 May
ancient13–10-0.0210%26 May
overpass11–13-0.0715%22 May
ancient9–13-0.0114%18 May
nuke13–60.0612%18 May
cache13–60.0517%17 May
mirage13–50.0310%17 May
mirage7–130.0516%17 May
ancient16–14-0.0115%16 May
inferno13–40.0820%15 May
mirage13–9-0.0530%14 May
nuke10–13-0.0113%14 May
dust213–50.129%13 May
cache13–110.0323%10 May
cache13–00.0214%8 May
cache13–90.0523%29 Apr
mirage5–13-0.0412%26 Apr
nuke13–6-0.0333%21 Apr
mirage4–13-0.0911%21 Apr
nuke6–13-0.0415%19 Apr
nuke9–130.0113%19 Apr
inferno13–10.0117%18 Apr
dust24–13-0.0815%18 Apr
train8–13-0.0223%13 Apr
nuke13–50.0411%13 Apr
mirage11–13-0.0111%12 Apr
train9–13-0.0724%9 Apr
vertigo6–13-0.0624%9 Apr
nuke12–12-0.0320%4 Apr
dust29–13-0.0022%4 Apr
train13–70.0014%4 Apr
mirage10–2-0.0145%4 Apr
inferno13–40.0414%4 Apr
mirage13–11-0.0613%3 Apr
anubis6–13-0.056%1 Apr
ancient2–13-0.0417%1 Apr
dust28–13-0.0717%1 Apr
overpass13–30.0227%31 Mar
ancient13–90.017%31 Mar
overpass9–130.0215%30 Mar
nuke12–12-0.0028%27 Mar
mirage9–13-0.048%21 Mar
ancient13–10.0521%20 Mar
ancient6–13-0.0815%18 Mar
nuke13–9-0.0226%18 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →