lafaa

lafaa — CS2 Stats

76561198040763638[U:1:80497910]Steam profile ↗✓ No bans

1,966Tracked matches44%Win rate2020Tracked since
CSDB Rating6.7 SolidAggressive Rifler
Premier CS Rating25,509Top 25% of 29,473 CSDB-tracked playersRed band · top ~2.8% of ranked players (population est.)
CSDB Leaderboard#5256 of 54718 tracked
Ladder ranks via Leetify

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CSDB.GGlafaaPREMIER25,509 · Red bandcsdb.gg/stats

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Performance scores

Aim88
Positioning72
Utility25

0–100 skill scores via Leetify.

Recent form

COLD53425Last 10053%Win rateLLWTLLLWTW

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.8
Aggression9.7
Utility2.5
Positioning7.2
Opening Duels5.5
Clutch2.6

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 87% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

CT openings. 65% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 65% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning7.2
Utility2.5
Mechanics7.3
Opening Duels5.5
Win Impact3.1

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time504ms−42ms
first ⅓ avg 545ms → last ⅓ avg 504ms
Headshot accuracy24.5%+2.0%
first ⅓ avg 22.5% → last ⅓ avg 24.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — nuke 13–0
130Biggest win — nuke
7Longest win streak
L2Current streak
412In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 70% over 10ancientWeakest map · 40% over 20
MapGradePlayedRecordWin rateAvg rating
mirageB23111248%0.02
nukeS2114767%0.03
ancientC2081240%-0.01
cacheA2011955%0.01
dust2S107370%0.01
anubis31233%-0.04
inferno2020%0.02
vertigo110100%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (40% over 20). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

499Matches
55%Win rate
1.15Avg K/D
81.9ADR
50%Headshot %

Clutches & streaks

33%1v1 clutch win
18%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage12356%1.1116.3
Vertigo7060%1.1316.4
Nuke5968%1.3117.7
Ancient5648%1.0816.0
Overpass1953%1.1414.5
Anubis1225%0.8113.8
Cache1050%1.3915.3
Inferno757%1.1015.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.5%Headshot accuracy
34.2%Accuracy (enemy spotted)
40.0%Spray accuracy
82.7%Counter-strafing
8.2°Preaim
505msReaction time
38.2%T opening success
65.4%CT opening success
0.44Enemies flashed / flash
3.1%Flash assists
8.46HE damage / grenade
1.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4384 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.2262% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis4–13-0.0432%28 Aug
ancient8–13-0.0728%28 Aug
ancient13–6-0.0431%28 Aug
mirage12–120.1033%26 Aug
cache4–13-0.0224%26 Aug
nuke8–13-0.0430%26 Aug
ancient9–13-0.0334%26 Aug
cache13–3-0.0421%26 Aug
nuke15–150.0242%26 Aug
mirage13–70.0024%25 Aug
anubis13–10-0.0122%25 Aug
cache10–13-0.0319%24 Aug
nuke9–130.0432%24 Aug
nuke6–13-0.0229%19 Aug
nuke13–11-0.0125%19 Aug
ancient7–13-0.099%19 Aug
cache13–100.0422%19 Aug
mirage11–13-0.0616%19 Aug
cache8–130.1028%19 Aug
mirage8–130.0221%19 Aug
cache13–70.0515%17 Aug
cache11–13-0.0214%16 Aug
mirage13–70.0023%16 Aug
anubis5–13-0.0619%16 Aug
nuke13–60.0525%16 Aug
mirage13–10.1117%16 Aug
cache7–130.0124%14 Aug
mirage13–10-0.0219%14 Aug
dust213–90.0628%14 Aug
mirage12–120.0022%11 Aug
cache13–100.0424%4 Aug
dust210–130.0033%4 Aug
inferno6–90.0224%4 Aug
ancient13–10-0.0318%3 Aug
cache13–80.0229%3 Aug
nuke11–13-0.0325%31 Jul
mirage17–190.0321%29 Jul
mirage13–10.0015%29 Jul
dust213–7-0.049%29 Jul
ancient14–160.0125%29 Jul
ancient13–70.0520%28 Jul
nuke13–6-0.0217%28 Jul
cache13–10-0.0524%28 Jul
mirage11–130.0514%27 Jul
nuke13–70.1235%27 Jul
ancient13–100.0523%27 Jul
cache13–40.0424%27 Jul
nuke13–30.0213%26 Jul
mirage13–90.0333%26 Jul
mirage12–120.000%25 Jul
ancient13–90.006%25 Jul
ancient3–4-0.0156%23 Jul
dust211–13-0.0423%23 Jul
dust213–10.0415%23 Jul
cache13–160.0423%22 Jul
dust213–50.0520%22 Jul
nuke13–60.0923%22 Jul
ancient8–13-0.0416%22 Jul
nuke13–00.1450%22 Jul
mirage8–13-0.0636%22 Jul
dust213–60.0616%22 Jul
nuke16–13-0.0329%21 Jul
cache12–120.0732%20 Jul
mirage13–90.0517%20 Jul
vertigo13–60.0238%20 Jul
mirage1–13-0.0121%20 Jul
dust213–100.0031%19 Jul
mirage10–130.0222%19 Jul
mirage8–13-0.0228%16 Jul
dust213–30.0218%16 Jul
ancient9–130.0131%16 Jul
cache6–13-0.0527%15 Jul
mirage11–130.0227%15 Jul
nuke13–100.0142%15 Jul
cache13–4-0.038%15 Jul
nuke16–140.0622%15 Jul
cache13–10.1133%15 Jul
cache13–30.0826%14 Jul
ancient16–14-0.0026%14 Jul
mirage13–80.0425%14 Jul
ancient10–130.0028%14 Jul
nuke13–40.0922%14 Jul
nuke11–130.0016%13 Jul
ancient13–60.0824%13 Jul
ancient0–40.0014%13 Jul
cache13–11-0.0224%13 Jul
mirage13–30.0842%13 Jul
cache2–13-0.090%13 Jul
ancient13–16-0.0314%13 Jul
nuke13–40.0218%13 Jul
ancient11–130.0622%6 Jul
nuke13–90.0724%6 Jul
nuke6–13-0.0131%6 Jul
nuke13–100.0217%6 Jul
mirage13–70.0619%30 Jun
inferno4–130.0118%30 Jun
mirage13–90.0310%30 Jun
ancient13–10-0.0117%30 Jun
dust27–13-0.0413%26 Jun
ancient11–13-0.0634%26 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →