MOOSCLES

MOOSCLES — CS2 Stats

76561198040430988[U:1:80165260]Steam profile ↗✓ No bans

313Tracked matches40%Win rate2023Tracked since
CSDB Rating3.8 Learning
Premier CS Rating9,280Light Blue band · top ~58.3% of ranked players (population est.)
CSDB Leaderboard#28169 of 38425 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGMOOSCLESFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER9,280 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim41
Positioning59
Utility46

0–100 skill scores via Leetify.

Recent form

COLD40528Last 10040%Win rateTLTLWLLLWT

Last 10 vs previous 10: -40pp win rate · -0.04 avg rating

Player DNA

Aim4.1
Aggression10.0
Utility4.6
Positioning5.9
Opening Duels5.3
Clutch7.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 81% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 63% on CT to 39% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 646ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning5.9
Utility4.6
Mechanics2.9
Opening Duels5.3
Win Impact1.7

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time655ms+40ms
first ⅓ avg 615ms → last ⅓ avg 655ms
Headshot accuracy14.9%−1.6%
first ⅓ avg 16.5% → last ⅓ avg 14.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.22Best rating — dust2 13–2
132Biggest win — mirage
6Longest win streak
37In matches decided by ≤2 rounds
1Overtime games

Map breakdown

anubisBest map · 67% over 6infernoWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
dust2D41132832%0.02
mirageC1881044%0.03
nukeB157847%0.02
infernoD102820%0.02
anubisS64267%0.03
cacheD62433%-0.02
ancient220100%0.06
vertigo110100%0.11
train110100%0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

22Matches
50%Win rate
0.99Avg K/D
81.4ADR
33%Headshot %

Clutches & streaks

55%1v1 clutch win
25%1v2 clutch win
2Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Dust2757%1.0017.1
Inferno450%1.3218.5
Mirage367%0.9313.0
Nuke2100%1.1016.0
Anubis20%0.549.5
Overpass10%0.447.0
Cache10%0.7518.0
Ancient1100%1.4722.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.3%Headshot accuracy
33.5%Accuracy (enemy spotted)
30.5%Spray accuracy
63.1%Counter-strafing
9.4°Preaim
646msReaction time
39.0%T opening success
63.5%CT opening success
0.61Enemies flashed / flash
4.5%Flash assists
6.90HE damage / grenade
7.02Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.2581% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.9673% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust212–120.0419%15 Aug
anubis3–130.0126%9 Aug
mirage12–120.0816%9 Aug
dust22–130.0237%9 Aug
nuke13–110.057%5 Jul
dust28–130.016%5 Jul
dust28–130.0111%4 Jul
dust28–130.0219%28 Jun
dust213–90.0615%28 Jun
nuke12–12-0.0613%20 Jun
mirage2–13-0.034%20 Jun
dust213–30.1318%20 Jun
anubis13–70.1410%15 Jun
cache13–100.0215%15 Jun
mirage13–20.0712%15 Jun
dust25–00.2019%15 Jun
nuke13–80.0321%15 Jun
inferno5–130.0311%15 Jun
dust212–120.0910%15 Jun
dust29–13-0.056%14 Jun
nuke11–13-0.024%14 Jun
dust212–12-0.0225%14 Jun
inferno7–13-0.0110%14 Jun
dust213–70.0215%14 Jun
mirage8–130.0413%14 Jun
dust213–100.1122%14 Jun
dust27–13-0.0510%13 Jun
nuke7–13-0.0218%13 Jun
dust210–13-0.0110%13 Jun
dust28–13-0.0217%13 Jun
nuke13–30.0122%13 Jun
anubis13–3-0.0512%13 Jun
dust24–130.1019%13 Jun
nuke11–30.1010%12 Jun
dust28–130.1113%12 Jun
mirage10–130.0019%7 Jun
anubis13–90.1527%7 Jun
dust23–130.0119%7 Jun
cache6–7-0.0810%6 Jun
mirage13–40.0918%6 Jun
dust29–13-0.079%6 Jun
nuke10–130.0444%6 Jun
dust213–100.018%6 Jun
dust25–13-0.0518%1 Jun
dust23–13-0.128%29 May
dust29–130.0223%29 May
dust213–10-0.0432%28 May
mirage16–140.0211%27 May
mirage6–130.0423%27 May
nuke2–9-0.1410%26 May
nuke9–10.025%26 May
nuke9–70.0419%26 May
mirage4–130.0517%26 May
mirage13–8-0.0316%26 May
dust212–12-0.0218%25 May
cache12–12-0.0613%25 May
dust27–130.0115%25 May
inferno11–130.1113%25 May
mirage13–30.0614%25 May
nuke13–30.1618%25 May
dust213–20.2037%25 May
dust211–13-0.088%24 May
inferno11–130.0413%24 May
nuke7–13-0.0020%23 May
dust213–20.2218%23 May
mirage13–9-0.048%23 May
mirage13–10-0.036%23 May
inferno5–13-0.0619%22 May
dust211–130.029%22 May
anubis8–13-0.085%20 May
ancient13–90.0719%17 May
dust210–130.058%16 May
ancient13–20.0621%16 May
inferno13–50.019%16 May
dust24–13-0.025%16 May
cache5–13-0.0014%16 May
dust212–12-0.0029%16 May
mirage6–13-0.0221%16 May
mirage3–13-0.0417%16 May
inferno13–80.0610%16 May
vertigo13–70.1116%16 May
dust213–80.0128%16 May
dust213–70.1015%16 May
dust29–13-0.0230%15 May
inferno8–13-0.0043%15 May
mirage13–100.077%15 May
dust213–80.1324%15 May
nuke8–130.0722%14 May
train13–60.0319%14 May
mirage10–130.0013%14 May
dust23–13-0.015%14 May
anubis13–30.0328%14 May
nuke10–130.0318%14 May
mirage9–130.1313%14 May
cache13–60.0219%14 May
inferno5–13-0.046%14 May
dust23–13-0.0421%14 May
inferno11–130.017%12 May
dust213–8-0.0413%12 May
cache6–13-0.0213%11 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →