StrikR — CS2 Stats

76561198036352428[U:1:76086700]✓ No bans

1,026Tracked matches52%Win rate2020Tracked since
CSDB Rating5.7 SolidAggressive Rifler
Premier CS Rating19,536Purple band · top ~10.3% of ranked players (population est.)
CSDB Leaderboard#8298 of 17570 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGStrikRFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER19,536 · Purple bandcsdb.gg/stats

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Performance scores

Aim77
Positioning46
Utility47

0–100 skill scores via Leetify.

Recent form

COLD50473Last 10050%Win rateWTLLLWWLLL

Last 10 vs previous 10: -30pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.7
Aggression8.3
Utility4.7
Positioning4.6
Opening Duels3.2
Clutch3.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 89% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Reaction time. 640ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning4.6
Utility4.7
Mechanics5.8
Opening Duels3.2
Win Impact5.6

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time641ms−20ms
first ⅓ avg 661ms → last ⅓ avg 641ms
Headshot accuracy18.3%−0.6%
first ⅓ avg 18.9% → last ⅓ avg 18.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — inferno 13–5
132Biggest win — mirage
4Longest win streak
95In matches decided by ≤2 rounds
15Overtime games

Map breakdown

mirageBest map · 70% over 20ancientWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
dust2C27111641%0.00
infernoB21111052%0.01
mirageS2014670%0.01
cacheA1710759%-0.00
nukeC73443%0.02
ancientD6060%0.01
anubis21150%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

310Matches
50%Win rate
1.27Avg K/D
87.5ADR
40%Headshot %

Clutches & streaks

37%1v1 clutch win
22%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage4743%1.0316.7
Dust23456%1.2918.1
Ancient2741%1.0616.6
Inferno2268%1.1215.7
Anubis1250%1.0316.5
Nuke825%1.0116.6
Cache650%0.9415.0
Overpass560%1.5123.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.6%Headshot accuracy
39.7%Accuracy (enemy spotted)
42.3%Spray accuracy
76.3%Counter-strafing
8.8°Preaim
640msReaction time
43.0%T opening success
42.6%CT opening success
0.69Enemies flashed / flash
3.7%Flash assists
9.60HE damage / grenade
3.52Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.5233 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–80.019%28 Aug
mirage15–150.0114%28 Aug
dust213–160.0118%28 Aug
ancient5–130.1228%22 Aug
dust211–13-0.0418%22 Aug
mirage13–110.0321%22 Aug
cache13–5-0.0416%21 Aug
inferno14–16-0.0211%19 Aug
mirage10–130.0623%19 Aug
nuke10–13-0.0522%18 Aug
dust26–13-0.0417%18 Aug
mirage10–13-0.0222%17 Aug
cache13–100.016%17 Aug
dust216–130.0226%15 Aug
nuke13–5-0.009%14 Aug
dust213–90.0316%14 Aug
nuke12–160.0420%12 Aug
cache13–110.0133%11 Aug
mirage13–9-0.0118%11 Aug
mirage8–130.0313%11 Aug
inferno7–13-0.0613%10 Aug
mirage16–140.0220%10 Aug
inferno9–13-0.0215%10 Aug
dust29–130.0233%9 Aug
mirage13–110.0115%9 Aug
dust213–10-0.0111%8 Aug
mirage13–60.0211%8 Aug
inferno5–9-0.0913%8 Aug
inferno13–7-0.0427%7 Aug
mirage13–20.0526%7 Aug
dust211–130.1126%7 Aug
inferno11–13-0.0315%7 Aug
dust213–9-0.0118%7 Aug
mirage4–13-0.0520%7 Aug
ancient7–13-0.0322%7 Aug
nuke8–130.0423%6 Aug
dust26–13-0.0313%6 Aug
cache13–70.0320%6 Aug
anubis10–13-0.067%4 Aug
dust27–13-0.028%4 Aug
cache9–13-0.0212%4 Aug
dust28–13-0.0322%3 Aug
nuke13–100.0120%3 Aug
dust213–3-0.0214%3 Aug
dust213–160.0011%3 Aug
inferno13–90.1112%3 Aug
ancient7–13-0.0117%2 Aug
dust215–15-0.0218%2 Aug
inferno13–9-0.0217%2 Aug
cache13–70.0615%1 Aug
mirage13–80.045%1 Aug
inferno9–130.0112%1 Aug
dust27–13-0.0312%1 Aug
mirage13–40.0130%1 Aug
inferno5–13-0.0416%1 Aug
mirage13–100.0114%1 Aug
inferno7–13-0.0413%1 Aug
cache12–16-0.0117%1 Aug
dust23–130.0215%31 Jul
mirage13–10-0.0114%31 Jul
cache13–6-0.0117%31 Jul
dust213–70.0521%30 Jul
dust216–13-0.0227%30 Jul
dust28–130.0319%29 Jul
dust213–80.0117%29 Jul
cache13–90.0822%29 Jul
inferno16–120.0619%28 Jul
cache13–8-0.0325%28 Jul
ancient6–13-0.0124%28 Jul
inferno13–50.1621%27 Jul
inferno6–130.0326%26 Jul
dust24–13-0.0125%26 Jul
mirage13–40.0611%25 Jul
inferno13–60.028%25 Jul
cache13–11-0.0126%25 Jul
nuke15–15-0.0124%25 Jul
inferno13–110.0531%25 Jul
ancient8–13-0.0317%24 Jul
cache6–13-0.079%24 Jul
mirage9–130.0422%24 Jul
cache8–13-0.0116%24 Jul
dust21–13-0.0717%24 Jul
mirage16–14-0.0511%24 Jul
ancient9–13-0.0017%24 Jul
dust213–80.0425%24 Jul
mirage13–50.0118%23 Jul
dust27–130.0136%23 Jul
mirage13–70.0326%23 Jul
dust213–40.0310%23 Jul
dust213–110.0013%23 Jul
cache6–13-0.0114%23 Jul
inferno13–110.0220%22 Jul
cache14–16-0.0119%21 Jul
inferno13–20.0930%21 Jul
inferno13–60.0131%21 Jul
cache4–130.0215%20 Jul
inferno13–90.0213%20 Jul
inferno8–13-0.007%20 Jul
cache16–13-0.0111%20 Jul
nuke13–40.107%20 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →