FuzzNutz14 — CS2 Stats

76561198035291445[U:1:75025717]

845Tracked matches62%Win rate2023Tracked since
CSDB Rating5.6 SolidPassive Rifler
Premier CS Rating17,101Purple band · top ~20% of ranked players (population est.)
CSDB Leaderboard#10364 of 18051 tracked
Ladder ranks via Leetify

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CSDB.GGFuzzNutz14PREMIER17,101 · Purple bandcsdb.gg/stats

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Performance scores

Aim67
Positioning42
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY51481Last 10051%Win rateLWWLWWWWTL

Last 10 vs previous 10: +0pp win rate · +0.00 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.7
Aggression3.8
Utility5.3
Positioning4.2
Opening Duels0.2
Clutch2.8

Strong CT-side openerEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 83% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 44% on CT to 18% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 588ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning4.2
Utility5.3
Mechanics6.0
Opening Duels1.7
Win Impact9.0

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time592ms−43ms
first ⅓ avg 635ms → last ⅓ avg 592ms
Headshot accuracy13.6%+0.3%
first ⅓ avg 13.3% → last ⅓ avg 13.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — dust2 13–4
130Biggest win — mirage
7Longest win streak
28In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 59% over 17cacheWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2A31171455%-0.02
mirageB178947%-0.03
ancientA1710759%-0.00
anubisA116555%-0.03
infernoB84450%-0.02
nukeB84450%-0.03
cacheD72529%-0.03
overpass1010%-0.03

Across the last 100 tracked matches.

Faceit stats

Combat

186Matches
52%Win rate
0.81Avg K/D
61.8ADR
38%Headshot %

Clutches & streaks

34%1v1 clutch win
11%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Dust26261%0.8211.8
Mirage4048%0.7611.1
Ancient2948%0.9213.5
Anubis2843%0.7911.1
Inferno2050%0.8311.6
Cache650%0.7110.5
Overpass10%0.7112.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.3%Headshot accuracy
32.7%Accuracy (enemy spotted)
38.2%Spray accuracy
77.1%Counter-strafing
7.9°Preaim
588msReaction time
17.6%T opening success
43.9%CT opening success
0.76Enemies flashed / flash
14.2%Flash assists
10.20HE damage / grenade
2.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.3143% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.6417 — below the 4 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 17.5557% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
dust26–13-0.079%26 Aug
mirage13–20.079%20 Aug
dust213–6-0.0113%20 Aug
ancient2–130.0129%20 Aug
mirage13–110.0015%19 Aug
inferno13–6-0.016%19 Aug
ancient13–30.0322%19 Aug
anubis13–10.020%19 Aug
nuke15–15-0.0715%14 Aug
cache5–13-0.070%14 Aug
ancient14–160.0217%14 Aug
mirage13–7-0.0117%14 Aug
ancient13–70.0421%10 Aug
ancient13–100.0413%10 Aug
dust213–11-0.0221%6 Aug
nuke8–13-0.0210%6 Aug
mirage8–13-0.0514%5 Aug
anubis13–9-0.1013%5 Aug
inferno11–13-0.0110%3 Aug
dust213–100.0022%3 Aug
inferno13–5-0.0423%3 Aug
anubis13–100.0117%2 Aug
ancient13–60.0119%1 Aug
mirage4–13-0.079%31 Jul
anubis13–8-0.0415%31 Jul
mirage7–130.0414%29 Jul
inferno13–40.016%27 Jul
mirage0–13-0.040%27 Jul
dust211–13-0.0431%27 Jul
mirage13–2-0.006%27 Jul
nuke16–12-0.006%27 Jul
dust213–9-0.0418%27 Jul
mirage3–13-0.0710%26 Jul
nuke13–8-0.0518%24 Jul
inferno0–13-0.050%24 Jul
nuke10–13-0.0120%24 Jul
inferno9–13-0.0217%24 Jul
cache8–13-0.0423%23 Jul
dust27–13-0.0317%23 Jul
dust211–13-0.0618%23 Jul
mirage6–13-0.0720%23 Jul
dust211–13-0.0820%23 Jul
ancient8–130.0025%23 Jul
dust25–13-0.0611%23 Jul
dust213–50.0523%23 Jul
dust213–70.0311%23 Jul
dust215–19-0.0015%22 Jul
anubis0–13-0.0512%21 Jul
dust213–5-0.0718%21 Jul
cache13–40.0516%21 Jul
dust29–13-0.0212%20 Jul
dust213–5-0.0814%20 Jul
ancient4–0-0.020%20 Jul
ancient13–60.0619%20 Jul
dust28–13-0.0226%18 Jul
cache11–13-0.0421%17 Jul
cache0–13-0.020%17 Jul
ancient10–13-0.057%14 Jul
inferno10–13-0.0316%14 Jul
ancient2–13-0.044%14 Jul
dust212–16-0.067%13 Jul
cache6–13-0.106%13 Jul
mirage13–8-0.027%13 Jul
dust213–70.009%13 Jul
anubis13–9-0.0112%13 Jul
anubis10–130.019%12 Jul
dust213–7-0.0111%12 Jul
dust213–8-0.0116%11 Jul
anubis13–80.0110%10 Jul
ancient13–4-0.0130%10 Jul
dust29–13-0.0213%10 Jul
mirage13–00.0215%10 Jul
dust213–60.0215%9 Jul
mirage13–6-0.0312%9 Jul
dust213–20.037%9 Jul
ancient13–7-0.0320%8 Jul
mirage13–6-0.0114%8 Jul
dust213–6-0.0317%8 Jul
nuke11–130.0315%8 Jul
anubis8–13-0.019%6 Jul
ancient13–70.007%6 Jul
mirage21–25-0.0414%5 Jul
dust210–13-0.0615%5 Jul
overpass7–13-0.035%4 Jul
anubis11–13-0.0611%2 Jul
dust213–40.1029%1 Jul
cache13–40.0220%1 Jul
dust27–130.0116%1 Jul
mirage8–13-0.0711%28 Jun
dust213–8-0.042%28 Jun
ancient7–13-0.0411%26 Jun
anubis8–13-0.069%26 Jun
mirage10–13-0.0710%25 Jun
dust213–70.039%25 Jun
ancient8–13-0.0216%25 Jun
inferno13–9-0.0413%24 Jun
nuke13–8-0.0410%23 Jun
nuke13–6-0.0513%22 Jun
dust24–13-0.0813%22 Jun
ancient13–7-0.0510%21 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →