nilla

nilla — CS2 Stats

US76561198035231120[U:1:74965392]Steam profile ↗✓ No bans

593Tracked matches64%Win rate2020Tracked since
CSDB Rating7.1 StrongAggressive Rifler
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

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CSDB.GGnillaFACEITLevel 7STANDINGTop 42.3% of rankedcsdb.gg/stats

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Performance scores

Aim85
Positioning68
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY47467Last 10047%Win rateWWLLTWTWLW

Last 10 vs previous 10: -30pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.5
Aggression10.0
Utility4.9
Positioning6.8
Opening Duels5.5
Clutch4.0

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 91% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

CT openings. 64% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 64% on CT to 40% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 550ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning6.8
Utility4.9
Mechanics6.4
Opening Duels5.5
Win Impact9.8

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time535ms−69ms
first ⅓ avg 604ms → last ⅓ avg 535ms
Headshot accuracy20.0%−0.5%
first ⅓ avg 20.5% → last ⅓ avg 20.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.15Best rating — dust2 13–2
130Biggest win — mirage
10Longest win streak
W2Current streak
610In matches decided by ≤2 rounds
4Overtime games

Map breakdown

vertigoBest map · 60% over 5overpassWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
mirageA29171259%0.03
anubisB137654%0.03
ancientA116555%-0.00
overpassC114736%0.02
nukeC104640%0.01
cacheC73443%0.00
dust2C73443%0.02
vertigoA53260%0.04
inferno3030%0.08
train2020%0.01
dogtown1010%0.11
brewery1010%0.08

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

62Matches
66%Win rate
1.60Avg K/D
89.8ADR
41%Headshot %

Clutches & streaks

40%1v1 clutch win
0%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1479%1.5022.6
Ancient862%1.4121.3
Anubis888%2.0822.3
Vertigo650%1.8417.8
Inferno425%0.9615.3
Overpass475%1.3917.5
Cache367%2.0220.7
Nuke2100%1.6414.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.6%Headshot accuracy
38.5%Accuracy (enemy spotted)
40.9%Spray accuracy
79.0%Counter-strafing
8.2°Preaim
550msReaction time
40.1%T opening success
64.3%CT opening success
0.54Enemies flashed / flash
9.7%Flash assists
14.44HE damage / grenade
3.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.8938 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–6-0.0012%25 Jul
dust213–20.1511%25 Jul
ancient3–13-0.0918%25 Jul
cache9–130.0121%12 Jul
cache12–12-0.0126%12 Jul
mirage13–90.0316%11 Jul
mirage12–120.0111%5 Jul
mirage13–60.1225%3 Jul
mirage5–13-0.0418%28 Jun
mirage13–90.0519%28 Jun
cache10–130.1025%28 Jun
cache0–2-0.100%27 Jun
anubis13–80.1127%6 Jun
cache13–110.0221%30 May
anubis13–70.1018%30 May
anubis13–60.0721%25 May
cache13–40.0116%25 May
dust213–20.1335%24 May
mirage13–90.0220%24 May
ancient13–90.0020%23 May
mirage13–110.0226%23 May
nuke13–60.0529%3 May
anubis8–13-0.0214%3 May
nuke9–13-0.0117%2 May
mirage13–100.0416%2 May
anubis3–70.0038%2 May
mirage13–60.1027%26 Apr
dust210–130.0015%26 Apr
ancient13–9-0.0226%26 Apr
mirage11–130.1124%25 Apr
nuke13–40.0517%25 Apr
dust213–7-0.0619%19 Apr
overpass2–13-0.0415%28 Mar
mirage13–20.0923%28 Mar
nuke13–90.0423%28 Mar
nuke5–130.0525%21 Mar
ancient9–130.0012%21 Mar
nuke9–130.0321%28 Feb
inferno5–130.0630%28 Feb
vertigo6–130.0131%16 Feb
dust23–130.0215%16 Feb
overpass11–13-0.0027%8 Feb
mirage13–60.0413%8 Feb
nuke16–14-0.0136%7 Feb
overpass13–60.0312%24 Jan
anubis13–70.0115%24 Jan
mirage13–90.0610%24 Jan
mirage4–13-0.0417%13 Dec
overpass8–13-0.0116%13 Dec
overpass8–130.0717%6 Dec
mirage13–110.0634%6 Dec
overpass14–16-0.0122%28 Nov
ancient13–60.0818%28 Nov
overpass4–13-0.0611%26 Nov
vertigo13–90.0416%25 Nov
mirage13–40.0434%25 Nov
overpass3–130.0417%22 Nov
anubis9–13-0.0338%22 Nov
anubis11–130.0518%19 Nov
vertigo13–100.047%19 Nov
mirage13–00.0836%19 Nov
ancient9–13-0.0319%19 Nov
mirage13–100.0427%16 Nov
dust24–13-0.0921%11 Nov
mirage12–12-0.0230%11 Nov
train11–130.1019%8 Nov
mirage13–110.0713%8 Nov
vertigo13–20.0718%8 Nov
overpass13–50.0528%8 Nov
inferno12–120.1329%27 Oct
ancient13–90.0025%27 Oct
anubis12–12-0.028%27 Oct
overpass13–20.1041%27 Oct
mirage5–130.0621%27 Oct
nuke15–150.0721%1 Sept
mirage13–50.0121%1 Sept
overpass13–90.0915%1 Sept
mirage13–60.1029%9 Aug
dogtown8–80.1123%19 Jul
inferno3–90.0518%19 Jul
vertigo7–90.0519%19 Jul
brewery7–90.0810%19 Jul
mirage6–130.0316%12 Jul
mirage11–13-0.0019%6 Jul
anubis13–40.0319%6 Jul
anubis13–80.0616%6 Jul
anubis14–16-0.0213%29 Jun
dust29–13-0.0330%29 Jun
nuke8–13-0.0619%26 May
mirage6–13-0.0232%26 May
anubis13–11-0.0115%25 May
ancient6–110.1013%24 May
mirage8–13-0.0219%22 May
mirage8–13-0.0323%16 May
mirage1–13-0.0730%17 Dec
ancient13–9-0.039%14 Dec
train9–13-0.0923%16 Nov
nuke10–13-0.1017%9 Nov
ancient13–9-0.0120%9 Nov
ancient9–13-0.0316%2 Nov

Match data via Leetify.

Recent teammates

Milestones

500 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →