. — CS2 Stats

76561198033278742[U:1:73013014]✓ No bans

1,668Tracked matches59%Win rate2020Tracked since
CSDB Rating6.9 SolidAggressive Rifler
Premier CS Rating28,710Top 5% of 17,162 CSDB-tracked playersRed band · top ~1.2% of ranked players (population est.)
CSDB Leaderboard#341 of 31163 tracked
Ladder ranks via Leetify

Share this profile

CSDB.GG.PREMIER28,710 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim87
Positioning46
Utility55

0–100 skill scores via Leetify.

Recent form

HOT57385Last 10057%Win rateWWWLWWLWTW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.7
Aggression7.7
Utility5.5
Positioning4.6
Opening Duels2.4
Clutch2.6

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 91% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 42 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 50% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 611ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning4.6
Utility5.5
Mechanics7.6
Opening Duels2.5
Win Impact8.1

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time606ms−28ms
first ⅓ avg 634ms → last ⅓ avg 606ms
Headshot accuracy23.4%−0.6%
first ⅓ avg 24.1% → last ⅓ avg 23.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — mirage 13–6
121Biggest win — stronghold
9Longest win streak
W3Current streak
56In matches decided by ≤2 rounds
12Overtime games

Map breakdown

cacheBest map · 63% over 8infernoWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
dust2A27161159%0.00
nukeA148657%-0.00
ancientA138562%-0.00
anubisA106460%-0.01
cacheA85363%0.01
mirageB84450%-0.00
infernoC83538%-0.01
office43175%-0.03
train31233%0.01
overpass31233%0.04
vertigo110100%-0.03
stronghold110100%0.07

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,741Matches
51%Win rate
1.11Avg K/D
77.3ADR
44%Headshot %

Clutches & streaks

33%1v1 clutch win
19%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient11851%1.0915.3
Anubis10548%1.2015.8
Mirage6144%1.0616.0
Vertigo6052%1.1516.6
Inferno5852%1.1716.8
Overpass3847%1.1715.3
Nuke2861%1.0716.1
Dust21338%0.9816.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.5%Headshot accuracy
38.7%Accuracy (enemy spotted)
41.1%Spray accuracy
84.2%Counter-strafing
7.8°Preaim
611msReaction time
29.5%T opening success
49.7%CT opening success
0.64Enemies flashed / flash
8.6%Flash assists
8.54HE damage / grenade
8.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.5425% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
office13–3-0.0037%24 May
cache13–60.0631%24 May
train13–80.0339%24 May
overpass11–130.0126%24 May
cache13–80.0818%24 May
cache13–70.0920%24 May
mirage2–13-0.060%23 May
vertigo13–3-0.0318%23 May
cache12–12-0.0726%23 May
dust213–100.0531%23 May
nuke13–90.0232%23 May
dust213–100.0319%23 May
nuke9–13-0.0346%22 May
nuke11–130.0220%22 May
ancient13–60.0319%22 May
cache7–130.0047%22 May
cache13–9-0.0726%22 May
inferno13–7-0.0023%22 May
mirage13–30.0218%22 May
dust215–15-0.0121%6 May
dust21–8-0.0818%6 May
ancient6–13-0.0135%6 May
dust214–16-0.0216%6 May
inferno6–13-0.0415%6 May
ancient16–120.0320%6 May
ancient13–70.029%6 May
dust213–50.0345%4 May
inferno15–15-0.0113%4 May
anubis0–13-0.070%3 May
nuke12–16-0.0314%3 May
inferno12–120.0125%2 May
inferno4–13-0.0532%2 May
office7–13-0.0513%2 May
cache4–13-0.0628%2 May
dust213–70.0825%2 May
ancient7–13-0.0729%2 May
dust213–110.0112%2 May
nuke0–13-0.0417%2 May
anubis13–4-0.0716%2 May
dust26–13-0.0815%1 May
ancient16–120.0314%1 May
ancient13–5-0.0117%1 May
overpass13–60.0614%1 May
dust213–30.0919%1 May
mirage7–13-0.0421%1 May
nuke13–60.0422%1 May
anubis6–10.07100%1 May
train1–13-0.0520%1 May
stronghold12–10.0732%1 May
office13–7-0.0411%30 Apr
cache13–100.0537%30 Apr
train10–130.0428%30 Apr
nuke13–90.0620%30 Apr
mirage13–60.1250%30 Apr
dust213–30.0839%30 Apr
dust213–4-0.0616%30 Apr
dust213–2-0.0413%28 Apr
nuke16–12-0.0117%28 Apr
anubis13–10-0.0133%27 Apr
dust213–30.0926%27 Apr
mirage13–20.0230%26 Apr
nuke14–160.0116%26 Apr
dust215–150.0230%26 Apr
dust27–13-0.0713%26 Apr
dust216–120.0523%25 Apr
ancient13–30.0124%25 Apr
anubis13–11-0.0117%25 Apr
nuke16–12-0.0127%25 Apr
dust213–20.0625%25 Apr
dust22–13-0.0911%25 Apr
dust27–13-0.050%25 Apr
anubis13–40.0217%25 Apr
ancient8–130.0347%25 Apr
inferno16–14-0.0035%25 Apr
inferno13–110.0623%25 Apr
dust26–13-0.0623%25 Apr
anubis7–13-0.0519%25 Apr
anubis13–40.027%24 Apr
ancient6–13-0.0314%24 Apr
nuke13–90.0218%24 Apr
overpass6–130.0622%24 Apr
nuke8–13-0.0045%24 Apr
dust213–50.0935%24 Apr
dust27–13-0.0421%24 Apr
mirage3–13-0.0741%24 Apr
anubis6–13-0.0129%24 Apr
nuke13–6-0.0321%20 Apr
nuke13–80.0029%19 Apr
office13–8-0.0317%19 Apr
dust29–130.0337%19 Apr
inferno10–13-0.0712%19 Apr
dust213–9-0.0333%19 Apr
dust213–11-0.0533%18 Apr
mirage13–80.0121%18 Apr
mirage11–13-0.0030%18 Apr
ancient13–6-0.0315%18 Apr
ancient13–8-0.0322%18 Apr
ancient3–13-0.0120%18 Apr
anubis11–130.0019%18 Apr
dust213–90.0324%18 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →