PadKidPouredCurdPulledCold — CS2 Stats

76561198026234635[U:1:65968907]✓ No bans

475Tracked matches39%Win rate2022Tracked since
CSDB Rating2.5 Learning
Premier CS Rating6,592Light Blue band · top ~71.2% of ranked players (population est.)
CSDB Leaderboard#21728 of 28620 tracked
Ladder ranks via Leetify

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CSDB.GGPadKidPouredCurdPulledColdPREMIER6,592 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim25
Positioning42
Utility23

0–100 skill scores via Leetify.

Recent form

COLD43552Last 10043%Win rateLLLLWTTLLL

Last 10 vs previous 10: -30pp win rate · +0.00 avg rating

Player DNA

Aim2.5
Aggression2.0
Utility2.3
Positioning4.2
Opening Duels0.4
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 66% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 657ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 70% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.5
Positioning4.2
Utility2.3
Mechanics4.4
Opening Duels0.8
Win Impact1.4

Composite 2.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time630ms−56ms
first ⅓ avg 686ms → last ⅓ avg 630ms
Headshot accuracy9.4%−1.2%
first ⅓ avg 10.5% → last ⅓ avg 9.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.08Best rating — mirage 13–11
132Biggest win — nuke
8Longest win streak
L4Current streak
127In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 50% over 22cacheWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2C33141942%-0.02
nukeB22111150%-0.03
mirageC125742%0.00
infernoC114736%-0.03
ancientB105550%-0.03
cacheD61517%-0.04
overpass31233%-0.06
anubis220100%-0.06
train1010%0.02

Across the last 100 tracked matches.

Faceit stats

Combat

2Matches
100%Win rate
0.67Avg K/D
87.5ADR
28%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLLWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.9%Headshot accuracy
30.7%Accuracy (enemy spotted)
26.9%Spray accuracy
69.9%Counter-strafing
11.9°Preaim
657msReaction time
26.9%T opening success
36.6%CT opening success
0.38Enemies flashed / flash
2.0%Flash assists
14.80HE damage / grenade
1.05Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.8763% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3848 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.9315% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
dust25–130.0111%24 Aug
dust26–13-0.045%24 Aug
mirage6–13-0.012%23 Aug
dust28–13-0.0821%19 Aug
anubis13–7-0.0810%18 Aug
cache12–12-0.026%18 Aug
train12–120.0216%16 Aug
dust23–13-0.099%16 Aug
mirage7–13-0.009%16 Aug
dust21–13-0.052%15 Aug
ancient13–10-0.0113%15 Aug
dust213–5-0.0410%15 Aug
nuke7–13-0.022%13 Aug
inferno2–13-0.027%13 Aug
dust211–13-0.0411%12 Aug
anubis13–8-0.049%10 Aug
dust211–13-0.079%10 Aug
nuke13–110.009%9 Aug
dust210–13-0.079%5 Aug
dust28–13-0.0412%4 Aug
nuke13–11-0.016%4 Aug
inferno7–13-0.0712%2 Aug
inferno13–100.0114%1 Aug
mirage6–13-0.0612%31 Jul
dust213–10-0.0210%30 Jul
nuke11–13-0.037%30 Jul
mirage13–30.0613%29 Jul
mirage13–100.0114%29 Jul
inferno13–10-0.0111%28 Jul
nuke0–13-0.070%28 Jul
mirage13–100.0310%26 Jul
dust28–13-0.0411%26 Jul
cache11–130.026%26 Jul
dust213–70.0315%26 Jul
mirage13–110.0818%26 Jul
dust20–40.000%25 Jul
mirage13–160.0215%23 Jul
nuke13–9-0.0216%22 Jul
mirage1–13-0.0612%21 Jul
ancient2–13-0.064%21 Jul
cache6–13-0.0711%21 Jul
dust213–7-0.0111%20 Jul
nuke11–13-0.0311%19 Jul
dust213–11-0.0310%19 Jul
cache8–13-0.066%19 Jul
ancient4–13-0.0911%18 Jul
dust213–100.0011%18 Jul
nuke12–16-0.0310%17 Jul
dust29–13-0.019%17 Jul
nuke13–7-0.055%16 Jul
ancient7–13-0.0310%14 Jul
dust24–13-0.0215%13 Jul
nuke13–110.0112%13 Jul
nuke8–13-0.0414%12 Jul
dust213–80.0714%12 Jul
inferno4–13-0.108%10 Jul
nuke3–13-0.058%10 Jul
cache10–13-0.1015%10 Jul
inferno11–13-0.0310%9 Jul
dust213–11-0.033%7 Jul
ancient10–130.0413%5 Jul
overpass8–13-0.0410%5 Jul
dust21–13-0.140%5 Jul
dust213–80.019%4 Jul
dust216–120.046%4 Jul
nuke13–8-0.029%4 Jul
dust213–90.078%3 Jul
nuke13–5-0.048%2 Jul
overpass13–7-0.058%1 Jul
nuke13–8-0.085%1 Jul
nuke13–11-0.055%30 Jun
overpass2–13-0.1010%27 Jun
dust22–13-0.0427%27 Jun
inferno5–13-0.055%27 Jun
nuke13–20.024%27 Jun
cache13–3-0.019%27 Jun
inferno13–8-0.0410%27 Jun
nuke9–130.012%26 Jun
ancient13–11-0.0215%26 Jun
dust24–130.0013%26 Jun
mirage16–140.028%26 Jun
inferno4–13-0.0227%23 Jun
ancient13–80.029%14 Jun
dust213–11-0.015%13 Jun
inferno4–13-0.046%13 Jun
nuke11–13-0.0210%11 Jun
ancient16–14-0.065%9 Jun
dust213–80.0112%7 Jun
dust28–13-0.0616%7 Jun
ancient8–13-0.019%6 Jun
inferno13–70.069%4 Jun
dust213–80.0514%4 Jun
dust24–13-0.0712%2 Jun
nuke13–11-0.0516%1 Jun
ancient13–8-0.0511%1 Jun
mirage10–13-0.058%27 May
nuke9–13-0.0411%25 May
mirage5–13-0.0116%13 May
dust29–13-0.0313%11 May
nuke10–13-0.066%8 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →