zunk

zunk — CS2 Stats

76561198023219426[U:1:62953698]Steam profile ↗✓ No bans

1,155Tracked matches41%Win rate2021Tracked since
CSDB Rating5.3 Developing
WingmanGold Nova I
Ladder ranks via Leetify

Performance scores

Aim52
Positioning56
Utility63

0–100 skill scores via Leetify.

Player DNA

Aim5.2
Aggression6.6
Utility6.3
Positioning5.6
Opening Duels3.1

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 87% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.76 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 52% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 640ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning5.6
Utility6.3
Mechanics7.5
Opening Duels3.1
Win Impact2.1

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.7%Headshot accuracy
30.9%Accuracy (enemy spotted)
30.9%Spray accuracy
83.6%Counter-strafing
11.2°Preaim
640msReaction time
33.1%T opening success
51.5%CT opening success
0.76Enemies flashed / flash
3.6%Flash assists
9.35HE damage / grenade
8.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.1238% — below the 40% mark we flag

Milestones

1,000 Matches
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