Mr. Sanny

Mr. Sanny — CS2 Stats

NL76561198022196321[U:1:61930593]Steam profile ↗✓ No bans

1,354Tracked matches34%Win rate2020Tracked since
CSDB Rating2.0 Learning
Premier CS Rating9,646Light Blue band · top ~56.6% of ranked players (population est.)
CSDB Leaderboard#31413 of 43199 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanSilver Elite Master
Ladder ranks via Leetify

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CSDB.GGMr. SannyFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER9,646 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim11
Positioning26
Utility61

0–100 skill scores via Leetify.

Recent form

COLD48484Last 10048%Win rateLWLLLLWLLW

Last 10 vs previous 10: -10pp win rate · -0.00 avg rating

Player DNA

Aim1.1
Aggression3.3
Utility6.1
Positioning2.6
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 66% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 735ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 66% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim1.1
Positioning2.6
Utility6.1
Mechanics3.4
Opening Duels0.0
Win Impact0.0

Composite 2.0/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time729ms−13ms
first ⅓ avg 742ms → last ⅓ avg 729ms
Headshot accuracy11.1%−3.0%
first ⅓ avg 14.1% → last ⅓ avg 11.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.07Best rating — cache 13–4
130Biggest win — mirage
7Longest win streak
78In matches decided by ≤2 rounds
11Overtime games

Map breakdown

overpassBest map · 83% over 6ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
infernoB28131546%-0.03
mirageC26101638%-0.01
nukeA1710759%-0.02
cacheS96367%-0.01
overpassS65183%-0.04
ancientD51420%-0.05
dust2A53260%0.00
anubis3030%-0.04
poseidon1010%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.5%Headshot accuracy
26.7%Accuracy (enemy spotted)
30.6%Spray accuracy
65.5%Counter-strafing
14.3°Preaim
735msReaction time
24.8%T opening success
25.0%CT opening success
0.74Enemies flashed / flash
5.0%Flash assists
8.42HE damage / grenade
9.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 14.3255° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.5314% — below the 15% mark we flag

    Aim Training
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 734.9935ms — above the 700ms mark we flag

    Aim Training
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage10–13-0.048%29 Aug
cache9–30.0326%29 Aug
cache9–130.0010%29 Aug
mirage10–13-0.0010%6 Aug
inferno9–13-0.0213%6 Aug
ancient11–13-0.0811%5 Aug
cache13–9-0.0413%5 Aug
cache11–13-0.078%3 Aug
mirage7–13-0.069%3 Aug
cache13–10-0.0318%1 Aug
nuke9–13-0.035%1 Aug
nuke13–40.0323%29 Jul
mirage8–13-0.038%29 Jul
inferno13–10-0.0214%28 Jul
mirage6–130.019%28 Jul
ancient13–9-0.053%27 Jul
inferno9–13-0.047%27 Jul
nuke13–7-0.0019%26 Jul
cache5–13-0.0119%26 Jul
inferno0–13-0.140%25 Jul
mirage2–13-0.065%25 Jul
nuke6–13-0.0510%25 Jul
nuke13–8-0.0415%23 Jul
mirage15–15-0.0310%23 Jul
nuke4–13-0.070%21 Jul
dust213–60.0514%20 Jul
mirage13–3-0.0310%20 Jul
anubis7–13-0.039%18 Jul
mirage9–130.026%18 Jul
inferno9–13-0.0310%16 Jul
inferno13–6-0.076%16 Jul
mirage0–13-0.1033%16 Jul
ancient15–15-0.018%13 Jul
nuke13–11-0.0111%13 Jul
cache13–11-0.0220%13 Jul
inferno16–13-0.0210%11 Jul
inferno13–5-0.039%11 Jul
mirage13–40.0622%10 Jul
cache13–11-0.0220%9 Jul
cache13–40.0716%9 Jul
mirage8–130.0110%2 Jul
dust216–140.0617%2 Jul
mirage11–13-0.003%22 Jun
dust216–120.0518%22 Jun
anubis15–15-0.0016%18 Jun
poseidon8–80.0219%18 Jun
mirage4–13-0.0613%17 Jun
inferno14–16-0.0523%17 Jun
mirage13–00.049%17 Jun
inferno9–130.0320%15 Jun
inferno6–13-0.0319%15 Jun
nuke16–12-0.0219%13 Jun
overpass13–9-0.056%13 Jun
nuke13–70.049%13 Jun
dust25–13-0.087%11 Jun
inferno13–9-0.0213%9 Jun
inferno13–100.0010%9 Jun
mirage11–130.037%9 Jun
inferno4–13-0.036%9 Jun
dust27–13-0.0613%8 Jun
inferno13–110.0216%8 Jun
mirage13–100.0218%8 Jun
overpass10–13-0.0313%7 Jun
nuke13–7-0.088%7 Jun
nuke8–130.0320%4 Jun
inferno13–8-0.0314%4 Jun
nuke13–6-0.0719%4 Jun
mirage13–90.0016%3 Jun
nuke13–50.0616%3 Jun
mirage13–40.0410%3 Jun
inferno6–13-0.0711%3 Jun
inferno8–130.0112%1 Jun
inferno10–13-0.0413%1 Jun
nuke16–13-0.0316%1 Jun
inferno13–6-0.0512%27 May
inferno13–20.0115%27 May
overpass13–100.0120%26 May
overpass13–9-0.0412%26 May
mirage13–10-0.0112%26 May
ancient9–13-0.0330%24 May
nuke7–13-0.0316%24 May
ancient7–13-0.0714%22 May
inferno3–13-0.0712%22 May
anubis6–13-0.0713%22 May
inferno11–13-0.077%21 May
mirage11–13-0.068%21 May
mirage13–70.015%20 May
nuke6–13-0.0419%20 May
overpass13–8-0.0417%20 May
inferno13–40.0115%20 May
inferno7–9-0.0720%20 May
mirage13–7-0.0613%20 May
inferno16–140.0113%18 May
overpass13–9-0.0719%16 May
nuke7–13-0.0514%16 May
mirage9–13-0.039%16 May
inferno13–16-0.074%15 May
mirage13–110.0221%15 May
inferno13–30.0414%13 May
mirage9–130.0120%13 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →