hurley

hurley — CS2 Stats

SE76561198018608481[U:1:58342753]Steam profile ↗✓ No bans

226Tracked matches47%Win rate2021Tracked since
CSDB Rating5.9 SolidAggressive Rifler
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGhurleyFACEITLevel 8STANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim77
Positioning52
Utility55

0–100 skill scores via Leetify.

Recent form

STEADY2731Last 5847%Win rateLLWLLWWWLW

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.7
Aggression7.4
Utility5.5
Positioning5.2
Opening Duels3.1
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 93% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning5.2
Utility5.5
Mechanics6.6
Opening Duels3.1
Win Impact3.9

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time578ms+12ms
first ⅓ avg 566ms → last ⅓ avg 578ms
Headshot accuracy19.0%−2.5%
first ⅓ avg 21.5% → last ⅓ avg 19.0%

Rolling 5-match average across the last 58 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — inferno 13–3
163Biggest win — nuke
3Longest win streak
L2Current streak
66In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 64% over 11mirageWeakest map · 40% over 15
MapGradePlayedRecordWin rateAvg rating
infernoB1991047%0.02
mirageC156940%0.02
nukeA117464%0.01
cache43175%-0.03
ancient3030%-0.01
overpass31233%-0.01
train110100%0.04
dust21010%-0.07
vertigo1010%0.04

Across the last 58 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (40% over 15). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,009Matches
52%Win rate
1.13Avg K/D
82.0ADR
41%Headshot %

Clutches & streaks

35%1v1 clutch win
24%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage9446%1.1416.3
Inferno7959%1.2116.0
Nuke6164%1.1215.3
Ancient1729%0.8415.0
Anubis1242%1.1015.7
Cache1242%0.9915.3
Overpass1020%0.9413.0
Dust210%0.9314.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
38.1%Accuracy (enemy spotted)
37.3%Spray accuracy
79.6%Counter-strafing
9.6°Preaim
587msReaction time
36.6%T opening success
48.3%CT opening success
0.66Enemies flashed / flash
3.0%Flash assists
12.47HE damage / grenade
5.16Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.6216% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke3–13-0.0328%12 Jul
cache6–13-0.0623%11 Jul
cache13–9-0.0610%28 Jun
mirage14–160.0220%27 Jun
inferno3–13-0.0316%27 Jun
inferno13–11-0.0111%26 Jun
inferno13–70.0621%25 Jun
inferno13–80.0419%24 Jun
mirage6–13-0.0223%23 Jun
inferno13–70.0922%23 Jun
cache13–8-0.0419%22 Jun
mirage6–130.0123%22 Jun
nuke13–110.0214%3 Jun
nuke8–13-0.0017%1 Jun
mirage16–140.1213%24 May
inferno10–13-0.0226%22 May
ancient6–130.0211%21 May
mirage13–30.0727%19 May
inferno8–13-0.0219%16 May
nuke13–5-0.026%8 May
inferno9–13-0.0616%3 May
cache13–40.0531%1 May
mirage10–13-0.0130%1 May
mirage13–9-0.0122%23 Apr
nuke13–8-0.0221%23 Apr
nuke8–13-0.0326%20 Apr
mirage13–50.0515%19 Apr
ancient10–13-0.0310%16 Apr
ancient5–13-0.0139%16 Apr
mirage11–130.0023%14 Apr
inferno9–130.0011%13 Apr
nuke6–13-0.0222%12 Apr
mirage13–30.0215%10 Apr
overpass13–10.0819%9 Apr
overpass9–13-0.0613%8 Apr
mirage13–40.0922%6 Apr
nuke13–4-0.0110%6 Apr
mirage13–160.0115%5 Apr
nuke13–40.0819%1 Apr
mirage11–13-0.0416%31 Mar
inferno7–130.0026%22 Mar
mirage11–130.0316%17 Mar
inferno4–13-0.0016%5 Jan
overpass4–13-0.0523%4 Jan
inferno13–70.0925%2 Jan
inferno11–13-0.0711%2 Jan
train16–140.0427%1 Jan
dust23–13-0.0726%1 Jan
inferno13–50.0517%6 Jan
mirage11–13-0.0027%5 Jan
inferno13–30.2025%3 Jan
vertigo10–130.0426%3 Jan
nuke13–110.0429%2 Jan
inferno16–120.0621%26 Jul
nuke16–30.0814%24 Jul
inferno9–16-0.0117%20 Jul
inferno16–140.0323%13 Sept
inferno9–160.0023%7 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →