skylax

skylax — CS2 Stats

RU76561198016402173[U:1:56136445]Steam profile ↗

483Tracked matches60%Win rate2023Tracked since
CSDB Rating5.8 Solid
Premier CS Rating18,317Purple band · top ~15.2% of ranked players (population est.)
CSDB Leaderboard#14567 of 29232 tracked
WingmanLegendary Eagle Master
Ladder ranks via Leetify

Share this profile

CSDB.GGskylaxPREMIER18,317 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim53
Positioning63
Utility63

0–100 skill scores via Leetify.

Recent form

STEADY47485Last 10047%Win rateLWWWLLWWWL

Last 10 vs previous 10: +20pp win rate · -0.04 avg rating

Player DNA

Aim5.3
Aggression10.0
Utility6.3
Positioning6.3
Opening Duels5.7

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 87% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: higher opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 67% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 67% on CT to 38% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.3
Positioning6.3
Utility6.3
Mechanics3.7
Opening Duels5.7
Win Impact8.3

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time554ms−26ms
first ⅓ avg 580ms → last ⅓ avg 554ms
Headshot accuracy18.1%−3.0%
first ⅓ avg 21.1% → last ⅓ avg 18.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — inferno 8–8
132Biggest win — cache
4Longest win streak
511In matches decided by ≤2 rounds
8Overtime games

Map breakdown

ancientBest map · 55% over 11nukeWeakest map · 40% over 10
MapGradePlayedRecordWin rateAvg rating
dust2B34181653%0.01
infernoB178947%0.02
cacheC125742%-0.01
ancientA116555%-0.01
nukeC104640%0.00
mirage31233%-0.02
overpass31233%-0.01
anubis2020%-0.03
poseidon21150%-0.03
rooftop220100%0.06
debris1010%-0.01
warden1010%-0.04
sanctum1010%-0.04
grail110100%0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (40% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.3%Headshot accuracy
31.3%Accuracy (enemy spotted)
33.5%Spray accuracy
66.9%Counter-strafing
9.9°Preaim
565msReaction time
38.2%T opening success
67.5%CT opening success
0.57Enemies flashed / flash
10.9%Flash assists
15.47HE damage / grenade
10.44Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.198% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache6–13-0.0514%27 Aug
cache13–20.017%27 Aug
dust213–90.0635%27 Aug
dust213–11-0.0320%25 Aug
cache1–13-0.0110%25 Aug
dust29–13-0.028%25 Aug
cache16–14-0.0323%31 Jul
dust213–3-0.018%31 Jul
dust213–90.0133%31 Jul
dust24–13-0.0123%30 Jul
inferno9–13-0.0221%30 Jul
nuke1–9-0.1129%30 Jul
inferno8–80.0238%29 Jul
debris4–9-0.0121%29 Jul
dust213–70.1018%27 Jul
inferno9–30.1427%27 Jul
nuke13–40.067%26 Jul
inferno10–130.0416%26 Jul
cache13–100.0310%26 Jul
dust211–130.0317%26 Jul
cache11–13-0.0111%24 Jul
inferno13–70.0524%24 Jul
mirage13–50.0317%21 Jul
dust29–130.0914%21 Jul
nuke13–8-0.0215%21 Jul
dust213–7-0.0821%19 Jul
cache11–13-0.0317%19 Jul
nuke13–3-0.018%19 Jul
dust213–50.0816%19 Jul
inferno13–5-0.0318%14 Jul
nuke0–13-0.0411%14 Jul
inferno13–9-0.0421%14 Jul
dust213–50.0017%13 Jul
cache8–13-0.0823%13 Jul
inferno3–130.0513%11 Jul
cache7–13-0.0038%11 Jul
ancient16–14-0.0322%11 Jul
cache13–20.0438%7 Jul
cache13–30.0826%7 Jul
cache11–13-0.0210%7 Jul
anubis8–13-0.0314%7 Jul
dust213–90.0010%2 Jul
inferno13–50.0412%2 Jul
dust213–70.0618%2 Jul
inferno11–13-0.0015%30 Jun
ancient6–13-0.0010%30 Jun
nuke7–130.049%30 Jun
overpass13–16-0.0212%29 Jun
ancient13–10-0.0210%29 Jun
overpass9–13-0.0115%27 Jun
dust210–13-0.0215%27 Jun
dust27–13-0.0125%26 Jun
inferno8–80.1923%26 Jun
inferno0–9-0.2320%26 Jun
poseidon9–20.0450%26 Jun
mirage5–13-0.0116%25 Jun
dust211–13-0.0511%25 Jun
dust215–15-0.0314%9 Jun
nuke8–13-0.0113%9 Jun
ancient3–13-0.0832%9 Jun
dust28–130.0028%24 May
dust212–120.0115%24 May
dust213–60.1625%24 May
dust210–10.0217%24 May
dust210–13-0.0114%24 May
ancient13–90.1014%11 May
dust211–130.0322%9 May
dust211–13-0.0022%9 May
inferno13–110.0421%9 May
inferno13–60.0226%9 May
dust210–13-0.0223%8 May
dust216–13-0.0022%8 May
nuke13–80.1417%8 May
ancient11–130.1112%8 May
nuke13–16-0.0017%10 Apr
dust29–13-0.0220%10 Apr
warden11–13-0.0430%7 Mar
ancient13–9-0.0523%7 Mar
nuke9–13-0.0122%7 Mar
dust27–13-0.0322%7 Mar
dust213–9-0.0329%7 Mar
ancient8–13-0.0810%7 Mar
dust213–10-0.0035%28 Jan
inferno13–11-0.046%28 Jan
poseidon4–9-0.0950%28 Jan
anubis12–12-0.0315%24 Jan
dust213–8-0.0419%24 Jan
sanctum4–9-0.0413%23 Jan
dust213–50.0613%11 Jan
rooftop9–40.0516%6 Jan
ancient13–10-0.0122%6 Jan
rooftop9–30.0740%6 Jan
inferno3–130.0419%27 Dec
dust216–130.0821%27 Dec
ancient4–13-0.0419%27 Dec
inferno11–130.0215%27 Dec
overpass13–80.0016%26 Jul
mirage7–13-0.0833%26 Jul
grail13–90.0015%25 Jul
ancient16–13-0.0214%25 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →