Joey Joe Joe Jr. Shabadoo — CS2 Stats

76561198013721283[U:1:53455555]

2,223Tracked matches50%Win rate2020Tracked since
CSDB Rating4.0 Developing
Premier CS Rating14,572Blue band · top ~30.7% of ranked players (population est.)
CSDB Leaderboard#30976 of 49862 tracked
FaceitLevel 1Top 100.0% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

14,572Peak Premier on CSDB
1Days observed since 2026-08-29

Premier CS Rating

  • At peak — 14,572
  • Next: Purple band at 15,000 428 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-29
  • Light Blue band first seen 2026-08-29

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GGJoey Joe Joe Jr. ShabadooFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER14,572 · Blue bandcsdb.gg/stats

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Performance scores

Aim39
Positioning41
Utility41

0–100 skill scores via Leetify.

Recent form

HOT45496Last 10045%Win rateWWWLLWWWTW

Last 10 vs previous 10: +30pp win rate · -0.04 avg rating

Player DNA

Aim3.9
Aggression7.3
Utility4.1
Positioning4.1
Opening Duels3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 79% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 624ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.9
Positioning4.1
Utility4.1
Mechanics5.4
Opening Duels3.4
Win Impact5.0

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time635ms+30ms
first ⅓ avg 605ms → last ⅓ avg 635ms
Headshot accuracy16.1%−1.6%
first ⅓ avg 17.7% → last ⅓ avg 16.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — nuke 13–3
131Biggest win — dust2
5Longest win streak
W3Current streak
88In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 88% over 8cacheWeakest map · 33% over 21
MapGradePlayedRecordWin rateAvg rating
mirageB28141450%-0.02
dust2C25101540%-0.02
cacheD2171433%-0.02
infernoC125742%-0.03
nukeS87188%0.00
ancient31233%-0.04
overpass2020%-0.07
office110100%-0.03

Across the last 100 tracked matches.

Faceit stats

Combat

370Matches
48%Win rate
0.90Avg K/D
ADR
41%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLWW

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
27.4%Accuracy (enemy spotted)
29.0%Spray accuracy
74.1%Counter-strafing
10.8°Preaim
624msReaction time
42.9%T opening success
44.0%CT opening success
0.44Enemies flashed / flash
4.0%Flash assists
9.33HE damage / grenade
6.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.444 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
dust213–11-0.089%29 Aug
cache13–100.0023%23 Aug
mirage13–80.0321%6 Aug
cache2–13-0.0810%6 Aug
dust27–13-0.0614%5 Aug
mirage13–20.0616%5 Aug
nuke13–10-0.0119%2 Aug
mirage13–110.0619%2 Aug
cache12–12-0.114%30 Jul
mirage13–100.0016%29 Jul
dust211–130.060%29 Jul
cache3–13-0.0514%29 Jul
mirage9–130.0313%29 Jul
dust213–80.0514%28 Jul
mirage10–130.0416%26 Jul
nuke13–30.1028%23 Jul
dust213–1-0.0729%23 Jul
dust213–16-0.0120%21 Jul
cache2–8-0.0112%1 Jul
dust213–30.0319%30 Jun
mirage7–13-0.0514%30 Jun
ancient5–13-0.0315%29 Jun
nuke13–60.0413%29 Jun
dust25–13-0.0322%28 Jun
nuke13–7-0.0614%25 Jun
inferno4–13-0.0313%25 Jun
dust27–13-0.0125%25 Jun
overpass2–13-0.050%24 Jun
cache12–12-0.0316%23 Jun
mirage13–10-0.0520%23 Jun
inferno7–13-0.0319%10 Jun
dust26–130.0027%10 Jun
inferno12–16-0.0719%8 Jun
dust26–13-0.059%8 Jun
mirage4–10-0.077%7 Jun
inferno13–6-0.0417%7 Jun
cache13–6-0.0213%5 Jun
cache12–120.0223%2 Jun
mirage6–130.0417%2 Jun
cache6–130.0412%1 Jun
mirage16–140.0523%1 Jun
cache13–5-0.046%27 May
mirage11–13-0.0912%27 May
dust213–10-0.0119%18 May
mirage6–13-0.0510%16 May
office13–7-0.0320%14 May
cache3–13-0.0521%14 May
dust26–130.0021%12 May
cache2–13-0.0512%12 May
cache13–110.0525%9 May
cache11–13-0.0428%9 May
cache13–3-0.0311%9 May
cache13–11-0.0218%6 May
mirage6–13-0.0118%6 May
cache2–130.0522%5 May
cache13–1-0.0213%3 May
cache0–6-0.130%2 May
cache4–13-0.0326%2 May
dust215–15-0.039%29 Apr
cache12–120.0720%29 Apr
dust214–16-0.049%25 Apr
inferno9–13-0.0520%25 Apr
nuke13–7-0.0418%23 Apr
ancient13–8-0.038%23 Apr
mirage13–11-0.056%21 Apr
mirage13–4-0.0120%21 Apr
mirage8–13-0.108%18 Apr
dust213–3-0.0014%18 Apr
dust212–16-0.0229%16 Apr
dust213–10-0.0329%16 Apr
dust210–13-0.0518%16 Apr
dust213–16-0.0613%16 Apr
mirage13–70.0120%15 Apr
inferno13–9-0.0117%15 Apr
dust21–13-0.0317%13 Apr
nuke3–13-0.0217%12 Apr
inferno5–13-0.0435%10 Apr
mirage1–13-0.1312%10 Apr
inferno5–13-0.0325%10 Apr
inferno13–11-0.0211%10 Apr
nuke13–70.0114%9 Apr
mirage13–8-0.0415%9 Apr
inferno15–150.0016%8 Apr
mirage5–13-0.0417%7 Apr
inferno13–11-0.0424%7 Apr
mirage16–120.0518%5 Apr
mirage13–80.0420%5 Apr
mirage13–4-0.028%3 Apr
dust216–130.0019%3 Apr
overpass5–13-0.0918%2 Apr
ancient8–13-0.057%2 Apr
dust213–70.1018%2 Apr
mirage13–90.018%2 Apr
dust213–100.0226%2 Apr
mirage11–13-0.0614%1 Apr
inferno13–5-0.0431%1 Apr
dust214–16-0.0512%31 Mar
mirage14–16-0.079%26 Mar
mirage1–3-0.0313%26 Mar
nuke13–80.0220%25 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →