GEiKO

GEiKO — CS2 Stats

76561198007725473[U:1:47459745]Steam profile ↗✓ No bans

602Tracked matches57%Win rate2020Tracked since
CSDB Rating7.0 StrongAggressive Rifler
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGGEiKOFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim86
Positioning55
Utility62

0–100 skill scores via Leetify.

Recent form

STEADY51454Last 10051%Win rateWWLLWWWLLT

Last 10 vs previous 10: +20pp win rate · -0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.6
Aggression7.6
Utility6.2
Positioning5.5
Opening Duels2.7

Sharp aimerStrong CT-side openerEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 93% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 60% on CT to 21% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 557ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.5
Utility6.2
Mechanics8.3
Opening Duels3.8
Win Impact7.4

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.04
Reaction time570ms−50ms
first ⅓ avg 620ms → last ⅓ avg 570ms
Headshot accuracy23.1%−1.7%
first ⅓ avg 24.8% → last ⅓ avg 23.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — nuke 13–2
131Biggest win — inferno
4Longest win streak
W2Current streak
96In matches decided by ≤2 rounds
10Overtime games

Map breakdown

trainBest map · 75% over 8dust2Weakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
infernoC2491538%0.03
nukeS1914574%0.04
overpassC1881044%0.00
mirageA169756%0.03
trainS86275%0.05
anubisD51420%0.02
dust2D5050%-0.03
ancient220100%0.06
cache110100%0.14
golden1010%-0.03
vertigo110100%0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.4%Headshot accuracy
35.1%Accuracy (enemy spotted)
35.8%Spray accuracy
87.4%Counter-strafing
7.7°Preaim
557msReaction time
20.8%T opening success
60.5%CT opening success
0.72Enemies flashed / flash
3.6%Flash assists
10.17HE damage / grenade
7.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 20.8065% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–50.0737%22 Aug
cache13–50.1427%22 Aug
inferno8–130.0229%31 Jan
overpass4–13-0.0729%31 Jan
mirage13–90.0921%31 Jan
nuke6–2-0.040%31 Jan
ancient13–100.0625%31 Jan
anubis4–13-0.0320%31 Jan
anubis10–130.0724%28 Jan
inferno15–150.0620%28 Jan
inferno10–13-0.0014%23 Jan
mirage13–20.0824%23 Jan
anubis11–130.0322%23 Jan
nuke13–50.0331%23 Jan
inferno3–130.0120%23 Jan
overpass13–110.0637%23 Jan
inferno12–120.0127%20 Jan
inferno10–130.1029%19 Jan
overpass7–130.0117%19 Jan
mirage12–160.0423%18 Jan
overpass13–11-0.039%18 Jan
nuke13–90.0817%18 Jan
mirage13–60.0323%18 Jan
inferno13–110.0122%18 Jan
inferno10–130.0320%17 Jan
mirage13–110.0026%17 Jan
nuke13–20.2145%17 Jan
overpass16–130.0120%17 Jan
nuke13–30.0323%17 Jan
overpass3–13-0.0617%17 Jan
mirage9–130.0616%16 Jan
train13–80.0415%16 Jan
inferno10–13-0.0033%16 Jan
inferno13–70.0318%16 Jan
overpass7–13-0.0524%16 Jan
mirage13–100.0621%16 Jan
train13–50.0636%11 Jan
mirage8–130.0026%11 Jan
overpass10–13-0.0018%11 Jan
inferno13–6-0.0026%9 Jan
nuke13–90.0828%9 Jan
inferno14–160.0223%9 Jan
inferno13–11-0.069%9 Jan
nuke13–100.0121%9 Jan
dust26–13-0.0336%8 Jan
nuke9–13-0.0615%8 Jan
overpass13–20.0719%8 Jan
mirage8–130.0226%7 Jan
nuke13–90.1027%7 Jan
inferno13–20.0813%7 Jan
overpass13–100.1019%6 Jan
ancient13–80.0625%6 Jan
train10–130.0730%5 Jan
dust24–13-0.0130%5 Jan
inferno5–13-0.0121%5 Jan
nuke10–13-0.0234%5 Jan
train13–100.0626%5 Jan
nuke13–70.0425%4 Jan
mirage16–130.0625%4 Jan
overpass13–90.0030%4 Jan
inferno9–130.0426%4 Jan
nuke13–110.0426%3 Jan
inferno13–70.0527%3 Jan
train13–80.0524%3 Jan
inferno6–130.0220%3 Jan
dust23–13-0.0221%3 Jan
overpass8–130.0013%3 Jan
mirage16–130.0225%2 Jan
inferno11–130.0529%2 Jan
nuke13–11-0.0425%2 Jan
overpass16–130.0222%2 Jan
inferno13–10.0426%2 Jan
mirage11–13-0.0420%2 Jan
overpass7–130.054%2 Jan
inferno8–130.0424%1 Jan
train13–110.0436%1 Jan
nuke13–50.0616%1 Jan
overpass6–9-0.0121%1 Jan
overpass8–13-0.0324%30 Dec
train15–150.0928%30 Dec
mirage13–90.0016%30 Dec
nuke14–160.0741%30 Dec
overpass13–7-0.0120%30 Dec
nuke13–11-0.0217%30 Dec
dust22–13-0.0846%28 Dec
overpass3–13-0.0420%28 Dec
mirage7–13-0.0322%28 Dec
inferno16–120.0413%28 Dec
train13–100.0227%28 Dec
mirage13–90.0223%28 Dec
nuke9–130.0524%27 Dec
anubis12–120.0111%27 Dec
inferno9–130.0127%27 Dec
anubis13–40.0328%27 Dec
golden2–13-0.0317%26 Dec
vertigo13–100.0344%26 Dec
mirage3–130.0231%26 Dec
nuke2–13-0.0325%26 Dec
inferno13–100.0935%25 Dec
dust211–13-0.0233%24 Dec

Match data via Leetify.

Recent teammates

Milestones

500 Matches
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