f3 — CS2 Stats

76561198004101131[U:1:43835403]VAC banned

967Tracked matches53%Win rate2021Tracked since
CSDB Rating6.1 SolidAggressive Rifler
Premier CS Rating21,704Top 50% of 29,473 CSDB-tracked playersPink band · top ~6.6% of ranked players (population est.)
CSDB Leaderboard#14451 of 49788 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanGold Nova III
Ladder ranks via Leetify

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CSDB.GGf3FACEITLevel 6STANDINGTop 54.0% of rankedPREMIER21,704 · Pink bandcsdb.gg/stats

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Performance scores

Aim71
Positioning65
Utility30

0–100 skill scores via Leetify.

Recent form

HOT47503Last 10047%Win rateWLWWWWLLWW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.1
Aggression10.0
Utility3.0
Positioning6.5
Opening Duels5.1
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 85% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 609ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning6.5
Utility3.0
Mechanics6.4
Opening Duels5.1
Win Impact6.1

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time614ms−44ms
first ⅓ avg 657ms → last ⅓ avg 614ms
Headshot accuracy17.8%+1.4%
first ⅓ avg 16.4% → last ⅓ avg 17.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — nuke 13–7
133Biggest win — mirage
5Longest win streak
107In matches decided by ≤2 rounds
10Overtime games

Map breakdown

anubisBest map · 62% over 13ancientWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
dust2B32161650%0.01
nukeA169756%0.02
ancientD1551033%0.00
mirageB157847%-0.00
anubisA138562%0.01
cache31233%0.03
inferno31233%-0.03
overpass2020%-0.03
italy1010%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

143Matches
54%Win rate
1.18Avg K/D
97.5ADR
39%Headshot %

Clutches & streaks

38%1v1 clutch win
20%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient2846%1.1918.3
Mirage2829%1.0218.3
Dust22572%1.3118.8
Anubis2560%1.1018.0
Vertigo1385%1.4419.9
Nuke1050%1.3817.2
Inferno520%0.9617.8
Overpass475%1.0617.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.0%Headshot accuracy
36.5%Accuracy (enemy spotted)
34.7%Spray accuracy
78.7%Counter-strafing
8.9°Preaim
609msReaction time
44.8%T opening success
56.0%CT opening success
0.40Enemies flashed / flash
5.9%Flash assists
9.88HE damage / grenade
2.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4032 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient13–6-0.0019%29 Aug
dust26–13-0.0220%24 Aug
dust213–11-0.0611%23 Aug
anubis16–12-0.0017%23 Aug
anubis16–130.0119%22 Aug
mirage13–100.0526%22 Aug
ancient9–13-0.0522%5 Aug
nuke6–130.0429%20 Jul
nuke13–70.0618%19 Jul
nuke13–70.1822%18 Jul
anubis13–60.0926%18 Jul
mirage13–60.0517%18 Jul
nuke13–90.0123%18 Jul
dust22–13-0.0630%18 Jul
ancient9–130.0217%18 Jul
anubis13–11-0.0032%18 Jul
mirage5–13-0.0619%15 Jul
dust213–70.0516%15 Jul
nuke5–13-0.076%15 Jul
nuke13–11-0.0712%13 Jul
ancient11–13-0.024%13 Jul
nuke11–130.0217%12 Jul
ancient11–130.0211%12 Jul
dust216–120.0822%11 Jul
ancient10–130.0517%11 Jul
dust213–100.008%11 Jul
cache11–130.0519%11 Jul
dust213–50.0223%11 Jul
anubis8–13-0.069%11 Jul
nuke4–13-0.0214%11 Jul
dust22–13-0.0116%11 Jul
ancient8–130.0011%11 Jul
cache8–130.0618%11 Jul
nuke13–60.0114%10 Jul
anubis15–150.0616%10 Jul
ancient3–130.0024%10 Jul
dust213–80.0112%10 Jul
mirage0–13-0.073%10 Jul
dust213–80.1319%10 Jul
ancient13–10-0.0310%10 Jul
nuke10–130.0916%10 Jul
anubis4–13-0.0223%10 Jul
inferno13–80.0525%10 Jul
inferno7–13-0.038%9 Jul
dust213–110.0213%9 Jul
nuke13–60.0224%8 Jul
anubis4–13-0.009%8 Jul
anubis7–13-0.054%6 Jul
dust213–11-0.0113%6 Jul
nuke15–15-0.047%4 Jul
mirage1–13-0.0212%4 Jul
ancient8–130.0315%4 Jul
dust210–130.0418%4 Jul
dust28–13-0.0614%3 Jul
mirage10–130.009%3 Jul
dust23–13-0.0415%2 Jul
dust213–60.0814%30 Jun
ancient13–60.0313%27 Jun
inferno0–13-0.119%27 Jun
dust29–13-0.036%27 Jun
mirage13–9-0.0018%27 Jun
dust27–13-0.0216%27 Jun
mirage13–80.0918%27 Jun
ancient13–100.0417%27 Jun
dust210–13-0.0317%27 Jun
mirage4–13-0.0214%27 Jun
anubis13–110.0116%27 Jun
overpass5–13-0.0611%27 Jun
mirage7–20.0012%27 Jun
dust213–50.1124%27 Jun
mirage13–30.0418%27 Jun
dust211–130.0226%26 Jun
nuke13–110.0217%26 Jun
mirage9–13-0.0713%26 Jun
ancient4–13-0.028%26 Jun
dust210–13-0.0328%26 Jun
mirage7–13-0.0316%25 Jun
mirage9–13-0.0312%25 Jun
dust25–130.0618%23 Jun
dust28–2-0.0321%23 Jun
nuke6–13-0.040%17 Jun
anubis13–80.068%17 Jun
anubis13–110.0217%16 Jun
dust213–50.0818%15 Jun
dust216–130.0110%14 Jun
nuke16–140.0412%12 Jun
dust215–15-0.0120%1 Jun
dust211–130.0422%30 May
nuke16–120.0313%27 May
italy9–13-0.0320%25 May
ancient9–13-0.0515%25 May
dust213–10-0.0329%25 May
anubis13–6-0.0118%25 May
overpass10–13-0.0011%24 May
dust28–13-0.0521%24 May
cache13–7-0.0223%24 May
dust211–13-0.0515%23 May
ancient13–50.0523%23 May
mirage16–140.0419%23 May
dust213–8-0.004%17 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →