NeatChi — CS2 Stats

76561198001890117[U:1:41624389]

1,410Tracked matches47%Win rate2023Tracked since
CSDB Rating3.1 Learning
Premier CS Rating5,142Light Blue band · top ~78.1% of ranked players (population est.)
CSDB Leaderboard#16800 of 21916 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanSilver Elite Master
Ladder ranks via Leetify

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CSDB.GGNeatChiFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER5,142 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim43
Positioning48
Utility11

0–100 skill scores via Leetify.

Recent form

STEADY5149Last 10051%Win rateWLWLLWWLWL

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Aim4.3
Aggression5.8
Utility1.1
Positioning4.8
Opening Duels1.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 75% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 637ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.3
Positioning4.8
Utility1.1
Mechanics3.3
Opening Duels1.8
Win Impact3.9

Composite 3.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time626ms−14ms
first ⅓ avg 641ms → last ⅓ avg 626ms
Headshot accuracy10.4%−1.1%
first ⅓ avg 11.4% → last ⅓ avg 10.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — inferno 13–5
132Biggest win — dust2
11Longest win streak
83In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 81% over 16ancientWeakest map · 30% over 20
MapGradePlayedRecordWin rateAvg rating
ancientD2061430%-0.03
mirageB2091145%-0.02
nukeS1613381%0.00
dust2C167944%-0.02
anubisS96367%-0.03
infernoS96367%-0.01
cacheD62433%-0.05
vertigo42250%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (30% over 20). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1Matches
0%Win rate
0.00Avg K/D
ADR
0%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.1%Headshot accuracy
33.5%Accuracy (enemy spotted)
43.4%Spray accuracy
65.0%Counter-strafing
10.9°Preaim
637msReaction time
37.7%T opening success
36.8%CT opening success
0.15Enemies flashed / flash
0.0%Flash assists
4.21HE damage / grenade
0.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.1447% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.148 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.6705% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis13–6-0.067%29 Aug
inferno12–16-0.038%29 Aug
inferno13–80.0417%27 Aug
ancient4–13-0.039%27 Aug
mirage8–13-0.018%27 Aug
nuke13–6-0.0515%26 Aug
dust213–8-0.0211%26 Aug
dust211–130.0210%26 Aug
dust213–100.015%25 Aug
mirage9–13-0.0413%24 Aug
mirage13–8-0.0210%24 Aug
dust210–13-0.059%23 Aug
ancient1–13-0.0811%23 Aug
mirage5–13-0.102%23 Aug
anubis10–13-0.054%21 Aug
nuke13–40.015%21 Aug
mirage13–80.0419%20 Aug
ancient8–13-0.0410%20 Aug
mirage13–10-0.078%20 Aug
inferno13–5-0.029%19 Aug
nuke13–4-0.0118%19 Aug
dust213–11-0.0615%19 Aug
ancient6–13-0.0712%19 Aug
nuke13–16-0.0221%19 Aug
mirage7–13-0.014%18 Aug
ancient5–13-0.0623%18 Aug
nuke16–120.009%18 Aug
dust29–13-0.034%17 Aug
ancient11–130.023%17 Aug
mirage13–10-0.059%17 Aug
dust213–20.0021%16 Aug
nuke13–40.0610%16 Aug
nuke13–90.027%16 Aug
ancient13–7-0.059%16 Aug
mirage13–9-0.0211%16 Aug
ancient11–5-0.0310%16 Aug
cache13–4-0.0214%16 Aug
nuke13–4-0.0217%16 Aug
mirage13–110.0513%16 Aug
nuke13–60.0421%16 Aug
ancient9–13-0.067%16 Aug
inferno13–7-0.0314%16 Aug
mirage8–13-0.038%15 Aug
mirage13–70.0514%15 Aug
nuke8–130.0622%15 Aug
anubis13–100.0410%14 Aug
inferno9–13-0.0113%14 Aug
dust25–13-0.0220%14 Aug
cache13–11-0.067%13 Aug
anubis8–13-0.099%13 Aug
ancient13–11-0.0321%12 Aug
mirage13–9-0.0914%12 Aug
anubis16–14-0.049%12 Aug
dust213–30.0217%12 Aug
inferno13–6-0.0112%11 Aug
ancient8–13-0.078%11 Aug
mirage3–13-0.036%10 Aug
dust27–13-0.048%10 Aug
dust23–13-0.0415%9 Aug
anubis13–10-0.018%9 Aug
ancient13–4-0.045%9 Aug
cache9–13-0.0614%9 Aug
ancient7–13-0.046%9 Aug
dust25–13-0.0313%9 Aug
mirage4–13-0.0212%8 Aug
dust29–13-0.0321%8 Aug
cache1–11-0.0811%8 Aug
ancient8–13-0.0015%8 Aug
nuke13–8-0.0014%8 Aug
anubis13–10-0.0213%8 Aug
ancient6–130.0110%7 Aug
mirage9–130.0015%7 Aug
vertigo1–13-0.088%7 Aug
ancient13–10-0.0214%6 Aug
ancient13–30.027%6 Aug
inferno8–13-0.1213%6 Aug
dust27–13-0.0513%5 Aug
ancient7–13-0.0211%5 Aug
dust213–40.0418%5 Aug
vertigo13–30.0314%5 Aug
vertigo13–11-0.0314%4 Aug
vertigo3–13-0.0415%4 Aug
nuke13–40.016%4 Aug
dust213–10-0.0218%4 Aug
nuke13–70.0314%2 Aug
anubis13–11-0.035%2 Aug
cache9–13-0.0118%2 Aug
inferno13–30.0114%1 Aug
anubis9–13-0.047%1 Aug
inferno13–50.115%1 Aug
mirage10–13-0.0311%1 Aug
ancient8–13-0.0213%31 Jul
nuke13–11-0.0212%31 Jul
cache10–13-0.076%30 Jul
mirage13–30.0211%30 Jul
nuke13–5-0.026%28 Jul
ancient6–13-0.0411%28 Jul
mirage7–13-0.065%28 Jul
nuke4–13-0.0711%28 Jul
mirage11–13-0.0113%27 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches11-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →