Swart Yster

Swart Yster — CS2 Stats

ZA76561197989844903[U:1:29579175]Steam profile ↗

571Tracked matches61%Win rate2020Tracked since
CSDB Rating6.6 SolidAggressive Rifler
Premier CS Rating15,657Purple band · top ~25.8% of ranked players (population est.)
CSDB Leaderboard#11931 of 19191 tracked
Ladder ranks via Leetify

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CSDB.GGSwart YsterPREMIER15,657 · Purple bandcsdb.gg/stats

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Performance scores

Aim94
Positioning53
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY58375Last 10058%Win rateLWLWLTLWWW

Last 10 vs previous 10: +10pp win rate · -0.00 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.4
Aggression8.2
Utility3.1
Positioning5.3
Opening Duels3.7
Clutch0.0

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 94 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 42 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.4
Positioning5.3
Utility3.1
Mechanics6.7
Opening Duels3.7
Win Impact8.6

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time528ms−29ms
first ⅓ avg 557ms → last ⅓ avg 528ms
Headshot accuracy18.5%−2.1%
first ⅓ avg 20.6% → last ⅓ avg 18.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — dust2 13–5
131Biggest win — cache
14Longest win streak
69In matches decided by ≤2 rounds
7Overtime games

Map breakdown

infernoBest map · 71% over 17ancientWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
dust2A31181358%0.01
mirageA1810856%0.00
infernoS1712571%0.00
ancientC125742%0.00
nukeA106460%-0.02
cacheA85363%-0.02
anubis42250%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1Matches
0%Win rate
0.28Avg K/D
46.4ADR
20%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.4%Headshot accuracy
43.4%Accuracy (enemy spotted)
54.8%Spray accuracy
80.3%Counter-strafing
7.5°Preaim
529msReaction time
36.0%T opening success
53.4%CT opening success
0.50Enemies flashed / flash
0.0%Flash assists
7.55HE damage / grenade
2.94Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.942 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.9637% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke5–13-0.0418%28 Aug
dust213–11-0.0111%28 Aug
nuke5–13-0.0626%28 Aug
nuke13–110.0115%28 Aug
cache1–13-0.0911%27 Aug
nuke15–15-0.0420%27 Aug
anubis4–13-0.0313%27 Aug
mirage13–80.0124%27 Aug
anubis13–9-0.026%26 Aug
mirage13–70.0412%26 Aug
cache13–1-0.0021%26 Aug
ancient6–13-0.0919%26 Aug
inferno13–11-0.0715%23 Aug
inferno15–15-0.0118%23 Aug
ancient11–130.0417%23 Aug
cache13–9-0.034%22 Aug
dust211–130.0323%21 Aug
dust21–13-0.0431%21 Aug
mirage13–11-0.0517%21 Aug
mirage6–130.0226%21 Aug
dust213–70.0324%20 Aug
nuke13–3-0.0011%20 Aug
dust213–90.0625%20 Aug
inferno13–30.0033%19 Aug
ancient13–80.0210%19 Aug
dust213–110.0011%18 Aug
inferno9–13-0.0133%18 Aug
ancient5–13-0.039%17 Aug
dust213–4-0.0333%17 Aug
inferno13–10-0.0324%16 Aug
anubis13–70.0616%16 Aug
ancient5–13-0.0919%16 Aug
inferno15–15-0.0016%16 Aug
inferno11–130.0831%15 Aug
mirage13–4-0.0630%15 Aug
dust28–130.0522%15 Aug
dust28–13-0.0720%15 Aug
inferno13–100.038%15 Aug
mirage13–60.0725%15 Aug
mirage5–13-0.059%14 Aug
dust213–100.0222%14 Aug
mirage5–13-0.0414%14 Aug
dust213–90.0925%14 Aug
nuke2–13-0.0725%13 Aug
mirage13–110.0525%12 Aug
dust28–13-0.0515%12 Aug
mirage7–130.0315%12 Aug
ancient15–15-0.029%10 Aug
inferno13–10-0.0027%10 Aug
dust213–8-0.0220%10 Aug
nuke13–80.0513%10 Aug
dust213–20.036%10 Aug
inferno13–70.0824%10 Aug
ancient13–70.103%10 Aug
mirage13–6-0.047%9 Aug
inferno13–5-0.0550%9 Aug
nuke13–7-0.0617%9 Aug
cache13–6-0.0111%9 Aug
dust213–80.0138%9 Aug
dust216–12-0.0318%9 Aug
mirage13–20.1028%9 Aug
dust216–13-0.0324%7 Aug
dust211–13-0.0217%6 Aug
ancient13–50.0316%6 Aug
ancient10–130.0423%5 Aug
dust213–80.1127%5 Aug
dust213–8-0.0221%5 Aug
inferno13–5-0.008%5 Aug
mirage14–16-0.0217%3 Aug
dust29–13-0.0526%3 Aug
nuke13–80.0432%3 Aug
cache13–9-0.0421%2 Aug
dust213–50.1827%2 Aug
dust20–10-0.0915%1 Aug
dust21–13-0.0242%30 Jul
ancient13–10.0535%30 Jul
dust213–9-0.0123%29 Jul
cache12–120.0618%29 Jul
dust213–60.0532%29 Jul
nuke13–7-0.0514%27 Jul
inferno13–100.0019%27 Jul
inferno13–9-0.0526%26 Jul
inferno13–70.0419%26 Jul
dust27–130.0133%23 Jul
inferno7–13-0.0214%19 Jul
cache13–9-0.0411%19 Jul
anubis7–130.0111%19 Jul
mirage6–13-0.0415%16 Jul
mirage11–13-0.048%16 Jul
ancient7–13-0.094%16 Jul
dust211–130.0312%14 Jul
inferno13–80.0523%14 Jul
dust210–13-0.029%13 Jul
mirage13–80.0520%13 Jul
mirage11–13-0.048%12 Jul
dust211–130.1322%12 Jul
ancient13–100.0726%12 Jul
cache8–130.0225%12 Jul
dust213–60.0330%12 Jul
mirage13–80.0033%12 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches14-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →